mirror of
https://github.com/zeldaret/tmc
synced 2026-08-02 16:37:11 -04:00
InitScreenShake time -> dec
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@@ -221,7 +221,7 @@ void CrenelBeanSprout_Action2SubAction2(CrenelBeanSproutEntity* this) {
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}
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void CrenelBeanSprout_Action2SubAction3(CrenelBeanSproutEntity* this) {
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InitScreenShake(0x10, 0);
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InitScreenShake(16, 0);
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super->action = 1;
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super->subAction = 0;
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}
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@@ -126,7 +126,7 @@ void GyorgBossObject_FemalePhase1(GyorgBossObjectEntity* this) {
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this->unk_7b = 1;
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((GyorgHeap*)super->myHeap)->male1->base.health = 12;
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SoundReq(SFX_BOSS_DIE);
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InitScreenShake(0x96, 1);
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InitScreenShake(150, 1);
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}
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gPlayerState.startPosX = gRoomControls.origin_x + 0x200;
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gPlayerState.startPosY = gRoomControls.origin_y + 0x210;
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@@ -161,7 +161,7 @@ void GyorgBossObject_FemalePhase2(GyorgBossObjectEntity* this) {
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this->unk_78 = 0x400;
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this->unk_7b = 1;
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SoundReq(SFX_BOSS_DIE);
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InitScreenShake(0x96, 1);
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InitScreenShake(150, 1);
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}
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gPlayerState.startPosX = gRoomControls.origin_x + 0x200;
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gPlayerState.startPosY = gRoomControls.origin_y + 0x210;
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@@ -195,7 +195,7 @@ void GyorgBossObject_FemalePhase3(GyorgBossObjectEntity* this) {
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this->unk_6c = 0x104;
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this->unk_78 = 0x400;
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SoundReq(SFX_BOSS_DIE);
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InitScreenShake(0x96, 1);
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InitScreenShake(150, 1);
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}
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gPlayerState.startPosX = gRoomControls.origin_x + 0x200;
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gPlayerState.startPosY = gRoomControls.origin_y + 0x210;
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@@ -219,7 +219,7 @@ void GyorgBossObject_MalePhase3(GyorgBossObjectEntity* this) {
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void GyorgBossObject_FemalePhase4(GyorgBossObjectEntity* this) {
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if (((GyorgHeap*)super->myHeap)->female->base.health == 0) {
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if (this->unk_6c != 0) {
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InitScreenShake(0x2d, 1);
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InitScreenShake(45, 1);
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SoundReq(SFX_BOSS_DIE);
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this->unk_78 = 0x600;
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}
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@@ -263,11 +263,11 @@ void GyorgBossObject_FightEnd(GyorgBossObjectEntity* this) {
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switch (this->timer) {
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case 0xb4:
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SoundReq(SFX_BOSS_DIE);
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InitScreenShake(0x2d0, 2);
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InitScreenShake(720, 2);
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break;
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case 0x12C:
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SoundReq(SFX_BOSS_DIE);
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InitScreenShake(0x4b, 1);
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InitScreenShake(75, 1);
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break;
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}
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}
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@@ -466,7 +466,7 @@ void sub_080A1FF0(GyorgBossObjectEntity* this) {
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super->timer = 0x78;
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} else {
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if (super->timer == 0x23) {
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InitScreenShake(0x1e, 0);
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InitScreenShake(30, 0);
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}
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}
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} else {
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@@ -39,7 +39,7 @@ void LadderUp(Entity* this) {
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if (fxEnt) {
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fxEnt->y.HALF.HI += 8;
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}
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InitScreenShake(0x1e, 0);
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InitScreenShake(30, 0);
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SoundReq(SFX_10B);
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this->action = 2;
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#ifndef EU
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