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Identify player functions and update asm.h
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-2
@@ -1,6 +1,5 @@
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#include "object.h"
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#include "functions.h"
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#include "script.h"
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#include "textbox.h"
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extern void (*const BookActionFuncs[])(Entity*);
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@@ -117,7 +116,7 @@ void sub_0809B524(Entity* this) {
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}
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}
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sub_0806F69C(this);
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LinearMoveUpdate(this);
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}
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void sub_0809B56C(Entity* this) {
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