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synced 2026-06-17 07:08:05 -04:00
renamed and added a bunch of animations to enum
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+2
-2
@@ -1598,9 +1598,9 @@ void sub_0807F1E8(Entity* entity, ScriptExecutionContext* context) {
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void sub_0807F210(Entity* entity, ScriptExecutionContext* context) {
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if (gPlayerState.flags & PL_NO_CAP) {
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gPlayerState.animation = ANIM_PORTAL_LEAVE_NOCAP;
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gPlayerState.animation = ANIM_HOP_NOCAP;
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} else {
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gPlayerState.animation = ANIM_PORTAL_LEAVE;
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gPlayerState.animation = ANIM_HOP;
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}
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}
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