mirror of
https://github.com/zeldaret/tmc
synced 2026-09-08 19:52:15 -04:00
Decompile objectB9 (cuccoMinigame)
This commit is contained in:
@@ -0,0 +1,358 @@
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#define NENT_DEPRECATED
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#include "entity.h"
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#include "script.h"
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#include "npc.h"
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#include "fileselect.h"
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#include "functions.h"
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#include "object.h"
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#include "enemy.h"
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typedef struct {
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Entity base;
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s16 unk68;
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s16 unk6a;
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s16 unk6c;
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u16 unk6e;
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u8 unk70[0x18];
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} ObjectB9Entity;
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typedef Entity* ObjectB9Heap[10];
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u32 sub_080A1514();
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const u16 gUnk_08124C20[] = {
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25, 0x2, 25, 0x3, 30, 0x4, 45, 0x5, 50, 0x5, 45, 0x5, 50, 0x6, 60, 0x7, 55, 0x2, 55, 0x3,
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};
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static const u16 pObjectB9_MinigameCuccoDefs[][30] = {
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{ 0x0001, 0x02E9, 0x0318, 0x0001, 0x0280, 0x0380, 0x0002, 0x0277, 0x0314, 0x0001,
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0x0332, 0x0248, 0x0001, 0x0257, 0x028C, 0x0001, 0x0199, 0x031B, 0x0001, 0x0321,
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0x01B4, 0x0002, 0x02DF, 0x01D8, 0x0001, 0x03AD, 0x02DE, 0x0001, 0x0216, 0x01CC },
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{ 0x0001, 0x02E9, 0x0318, 0x0001, 0x0280, 0x0380, 0x0002, 0x0277, 0x0314, 0x0001,
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0x0332, 0x0248, 0x0001, 0x0257, 0x028C, 0x0001, 0x0199, 0x031B, 0x0001, 0x0321,
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0x01B4, 0x0002, 0x02DF, 0x01D8, 0x0001, 0x03AD, 0x02DE, 0x0001, 0x0216, 0x01CC },
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{ 0x0001, 0x02E9, 0x0318, 0x0001, 0x0280, 0x0380, 0x0002, 0x0277, 0x0314, 0x0001,
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0x0332, 0x0248, 0x0001, 0x0257, 0x028C, 0x0001, 0x0199, 0x031B, 0x0001, 0x0321,
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0x01B4, 0x0002, 0x02DF, 0x01D8, 0x0001, 0x03AD, 0x02DE, 0x0001, 0x0216, 0x01CC },
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{
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0x0002, 0x02F6, 0x0346, 0x0001, 0x0266, 0x033C, 0x0001, 0x0319, 0x0296, 0x0001,
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0x0284, 0x0284, 0x0002, 0x0216, 0x0284, 0x0001, 0x0142, 0x0330, 0x0002, 0x0179,
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0x039F, 0x0001, 0x03A6, 0x0280, 0x0001, 0x039A, 0x015D, 0x0001, 0x031E, 0x01E5,
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},
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{ 0x0001, 0x0296, 0x0314, 0x0001, 0x02E6, 0x0231, 0x0001, 0x0254, 0x0290, 0x0001,
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0x01F8, 0x0325, 0x0001, 0x0185, 0x0367, 0x0001, 0x0320, 0x01D6, 0x0002, 0x01F8,
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0x0287, 0x0002, 0x029D, 0x01B1, 0x0002, 0x01F9, 0x022D, 0x0002, 0x0114, 0x0321 },
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{ 0x0002, 0x02F6, 0x0346, 0x0001, 0x0266, 0x033C, 0x0001, 0x0319, 0x0296, 0x0001,
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0x0284, 0x0284, 0x0002, 0x0216, 0x0284, 0x0001, 0x0142, 0x0330, 0x0002, 0x0179,
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0x039F, 0x0002, 0x022D, 0x01CB, 0x0001, 0x039A, 0x015D, 0x0001, 0x031E, 0x01E5 },
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{ 0x0001, 0x02E9, 0x0318, 0x0001, 0x0280, 0x0380, 0x0002, 0x0277, 0x0314, 0x0001,
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0x0332, 0x0248, 0x0001, 0x0257, 0x028C, 0x0001, 0x0199, 0x031B, 0x0001, 0x0321,
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0x01B4, 0x0002, 0x02DF, 0x01D8, 0x0001, 0x03AD, 0x02DE, 0x0001, 0x0216, 0x01CC },
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{ 0x0001, 0x02E9, 0x0318, 0x0002, 0x0280, 0x0380, 0x0002, 0x0277, 0x0314, 0x0001,
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0x0332, 0x0248, 0x0001, 0x0257, 0x028C, 0x0001, 0x0199, 0x031B, 0x0001, 0x0321,
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0x01B4, 0x0002, 0x02DF, 0x01D8, 0x0002, 0x03AD, 0x02DE, 0x0001, 0x0216, 0x01CC },
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{ 0x0001, 0x004D, 0x00F3, 0x0001, 0x011A, 0x0247, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000 },
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{ 0x0001, 0x0051, 0x0328, 0x0002, 0x0114, 0x0321, 0x0002, 0x0332, 0x0248, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000 }
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};
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static const u8 gUnk_08124EA0[] = { 0x3F, 0x0A, 0x01, 0x00, 0x3F, 0x0A, 0x01, 0x00, 0x3F, 0x14, 0x01, 0x00, 0x3F, 0x14,
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0x01, 0x00, 0x3F, 0x1E, 0x01, 0x00, 0x3F, 0x1E, 0x01, 0x00, 0x5C, 0x6E, 0x01, 0x00,
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0x5C, 0x6F, 0x01, 0x00, 0x5C, 0x70, 0x01, 0x00, 0x63, 0x00, 0x01, 0x00 };
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static const u16 CuccoMinigame_Sounds[] = { SFX_VO_CUCCO5, SFX_VO_CUCCO_CALL };
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static const u8 CuccoMinigameRupees[] = { 0, 10, 50, 0 };
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void ObjectB9(ObjectB9Entity* this) {
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int index;
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u32 val;
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u8* puVar2;
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const u16* ptr;
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if (super->action == 0) {
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super->action++;
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ptr = gUnk_08124C20 + sub_080A1514() * 2;
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this->unk68 = ptr[0] * 0x3c;
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this->unk6a = 0;
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this->unk6c = ptr[1];
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this->unk6e = 1;
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for (puVar2 = this->unk70, val = 0, index = 9; index >= 0; index--) {
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*puVar2++ = val;
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}
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sub_0807DD64(super);
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sub_0806EC20(super);
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}
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sub_0807DD94(super, 0);
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}
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NONMATCH("asm/non_matching/objectB9/sub_080A1270.inc", void sub_080A1270(ObjectB9Entity* this)) {
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s32 iVar1;
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int iVar2;
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s32 iVar4;
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s32 sVar6;
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int iVar7;
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s8* ptr;
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s32 val;
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Entity* pEnt;
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Entity** entArray;
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sVar6 = 0;
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entArray = ((Entity**)super->myHeap);
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ptr = this->unk70;
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iVar1 = (gRoomControls.origin_x + 0x360);
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iVar4 = (gRoomControls.origin_y + 0x350);
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iVar1 = (iVar1 << 16) >> 16;
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iVar4 = (iVar4 << 16) >> 16;
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val = -1;
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for (iVar7 = 0; iVar7 < 9; iVar7++) {
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pEnt = entArray[iVar7];
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if (((s8*)ptr)[iVar7] == 0) {
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if (pEnt->next != NULL && pEnt != NULL) {
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if ((iVar1 <= pEnt->x.HALF.HI) && (iVar4 <= pEnt->y.HALF.HI)) {
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ptr[iVar7] = pEnt->type + 1;
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pEnt->type2 = 1;
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sVar6++;
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SoundReq(CuccoMinigame_Sounds[pEnt->type]);
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}
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} else {
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((s8*)ptr)[iVar7] = val;
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}
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} else if (0 < (s8)ptr[iVar7]) {
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sVar6++;
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if (pEnt->next != NULL && pEnt != NULL) {
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iVar2 = iVar1 + 4;
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if (iVar2 > pEnt->x.HALF.HI) {
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pEnt->x.HALF.HI = iVar2;
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}
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iVar2 = iVar4 + 4;
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if (iVar2 > pEnt->y.HALF.HI) {
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pEnt->y.HALF.HI = iVar2;
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}
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} else {
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((s8*)ptr)[iVar7] = val;
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}
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}
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}
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this->unk6a = sVar6;
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gPlayerState.field_0x27[0] = 0xff;
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if (--this->unk68 < 1) {
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SoundReq(SFX_CUCCO_MINIGAME_BELL);
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sub_08050384();
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} else {
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gActiveScriptInfo.commandSize = 0;
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}
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}
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END_NONMATCH
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void CuccoMinigame_Cleanup(ObjectB9Entity* this) {
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Entity** puVar1;
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s8* pcVar2;
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int index;
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pcVar2 = this->unk70;
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puVar1 = super->myHeap;
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for (index = 9; index >= 0; index--, pcVar2++, puVar1++) {
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Entity* pEnt = *puVar1;
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if (*pcVar2 >= 0 && pEnt != NULL) {
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DeleteEntityAny(pEnt);
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}
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}
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}
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void sub_080A13B4(ObjectB9Entity* this, ScriptExecutionContext* context) {
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if (this->unk6a >= this->unk6c) {
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MessageFromTarget(0x300c);
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context->condition = 1;
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} else {
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MessageFromTarget(0x3005);
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context->condition = 0;
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}
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}
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void sub_080A13E8(ObjectB9Entity* this) {
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bool32 bVar2;
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const u8* ptr = &gUnk_08124EA0[sub_080A1514() * 4];
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bVar2 = 0;
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switch (ptr[0]) {
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case 0x3f:
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if (gSave.stats.hasAllFigurines) {
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bVar2 = 1;
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}
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break;
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case 0x5c:
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if (gSave.didAllFusions) {
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bVar2 = 1;
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}
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break;
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case 0x63:
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if (!CheckGlobalFlag(0x4f)) {
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SetGlobalFlag(0x4f);
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break;
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}
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bVar2 = 1;
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break;
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}
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if (!bVar2) {
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sub_080A7C18(ptr[0], ptr[1], 0);
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} else {
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this->unk6e = 2;
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}
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}
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void sub_080A1460(ObjectB9Entity* this) {
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s8* pcVar1;
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int iVar2;
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s32 rupees;
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const u8* ptr;
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sub_080A1514();
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pcVar1 = this->unk70;
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rupees = 0;
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ptr = CuccoMinigameRupees;
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for (iVar2 = 9; iVar2 >= 0; iVar2--) {
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// Weird register addition
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// ptr[*pcVar1] translates to add r0,r3,r0 but should be add r0,r3
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u32 temp = *pcVar1;
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temp += (int)ptr;
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rupees += *(u8*)temp;
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pcVar1++;
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}
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ModRupees(rupees);
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MessageNoOverlap(0x3007, super);
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gMessage.rupees = (u16)rupees;
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}
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void sub_080A14A8(void) {
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int iVar1;
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iVar1 = sub_080A1514();
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iVar1++;
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if (iVar1 > 9) {
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iVar1 = 9;
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}
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if (iVar1 & 1) {
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SetGlobalFlag(0x4b);
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} else {
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ClearGlobalFlag(0x4b);
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}
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if (iVar1 & 2) {
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SetGlobalFlag(0x4c);
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} else {
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ClearGlobalFlag(0x4c);
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}
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if (iVar1 & 4) {
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SetGlobalFlag(0x4d);
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} else {
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ClearGlobalFlag(0x4d);
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}
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if (iVar1 & 8) {
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SetGlobalFlag(0x4e);
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} else {
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ClearGlobalFlag(0x4e);
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}
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}
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u32 sub_080A1514(void) {
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u32 rv = 0;
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if (CheckGlobalFlag(0x4b)) {
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rv = 1;
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}
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if (CheckGlobalFlag(0x4c)) {
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rv |= 2;
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}
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if (CheckGlobalFlag(0x4d)) {
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rv |= 4;
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}
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if (CheckGlobalFlag(0x4e)) {
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rv |= 8;
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}
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return rv;
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}
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void CuccoMinigame_Init(Entity* this, ScriptExecutionContext* context) {
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Entity* pEnt;
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const short* pCuccoMinigameDef;
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int index;
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Entity** ppEVar5;
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RoomControls* room;
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context->condition = 0;
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pEnt = CreateObject(CUCCO_MINIGAME, 0, 0);
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if (pEnt != NULL) {
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pEnt->myHeap = (u32*)zMalloc(sizeof(ObjectB9Heap));
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if (pEnt->myHeap == NULL) {
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DeleteEntityAny(pEnt);
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} else {
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*(ScriptExecutionContext**)&((GenericEntity*)pEnt)->cutsceneBeh =
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(ScriptExecutionContext*)StartCutscene(pEnt, (u16*)context->intVariable);
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pCuccoMinigameDef = pObjectB9_MinigameCuccoDefs[sub_080A1514()];
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ppEVar5 = (Entity**)pEnt->myHeap;
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room = &gRoomControls;
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for (index = 9; index >= 0; index--, pCuccoMinigameDef += 3) {
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if (pCuccoMinigameDef[0] < 1) {
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pEnt = NULL;
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} else {
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pEnt = (Entity*)CreateEnemy(CUCCO_AGGR, pCuccoMinigameDef[0] - 1);
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if (pEnt != NULL) {
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pEnt->x.HALF.HI = room->origin_x + pCuccoMinigameDef[1];
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pEnt->y.HALF.HI = room->origin_y + pCuccoMinigameDef[2];
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pEnt->collisionLayer = 1;
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}
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}
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*ppEVar5++ = pEnt;
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}
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context->condition = 1;
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}
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}
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}
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void sub_080A1608(void) {
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u16 messageIndex;
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const u16* ptr;
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messageIndex = 0x3002;
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if (CheckRoomFlag(1)) {
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messageIndex = 0x3006;
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}
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MessageFromTarget(messageIndex);
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gMessage.textWindowPosX = 1;
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gMessage.textWindowPosY = 0;
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ptr = &gUnk_08124C20[sub_080A1514() * 2];
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gMessage.rupees = ptr[0];
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gMessage.field_0x14 = ptr[1];
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}
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void sub_080A1648(void) {
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SetTileType(0x407f, 0xd36, 1);
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SetTileType(0x407f, 0xd37, 1);
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SetTileType(0x407f, 0xd38, 1);
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SetTileType(0x407e, 0xd75, 1);
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SetTileType(0x407e, 0xe75, 1);
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}
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void sub_080A169C(void) {
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sub_0807BA8C(0xd36, 1);
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sub_0807BA8C(0xd37, 1);
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sub_0807BA8C(0xd38, 1);
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sub_0807BA8C(0xd75, 1);
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sub_0807BA8C(0xe75, 1);
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}
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@@ -303,7 +303,7 @@ void FigurineDevice_Action4(FigurineDeviceEntity* this) {
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gMessage.textWindowPosX = 1;
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gMessage.textWindowPosY = 0xc;
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#endif
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gMessage.field_0x10 = this->unk_81;
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gMessage.rupees = this->unk_81;
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break;
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}
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}
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@@ -477,7 +477,7 @@ void sub_08088478(void) {
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gMessage.textWindowPosX = 1;
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gMessage.textWindowPosY = 0xc;
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if (set0x10) {
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gMessage.field_0x10 = 5;
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gMessage.rupees = 5;
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}
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#ifndef EU
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gPlayerEntity.animationState = 6;
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@@ -124,7 +124,7 @@ void ObjectB_Action2(ObjectBEntity* this) {
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break;
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}
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MessageFromTarget(messageIndex);
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gMessage.field_0x10 = super->type2;
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gMessage.rupees = super->type2;
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}
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}
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}
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