Put const data into talon

This commit is contained in:
Tal Hayon
2022-04-14 22:58:13 +03:00
parent 4f9946401b
commit 1267ee74f6
4 changed files with 29 additions and 42 deletions
+28 -9
View File
@@ -2,24 +2,40 @@
#include "functions.h"
#include "item.h"
extern void (*gUnk_0810FEC4[])(Entity* this);
extern void (*gUnk_0810FEBC[])(Entity* this);
extern SpriteLoadData gUnk_0810FEB0;
static const SpriteLoadData gUnk_0810FEB0[] = {
{ 0x4b, 0x8b, 0 },
{ 0x4b, 0x8b, 0 },
{ 0, 0, 0 },
};
extern u8 script_TalonGotKey;
extern u8 gUnk_0810FED8[];
void sub_0806574C(Entity* this);
void sub_08065570(Entity* this);
void sub_0806559C(Entity* this);
void sub_08065608(Entity* this);
void sub_08065648(Entity* this);
void sub_080656D4(Entity* this);
void sub_080656A4(Entity* this);
void sub_08065680(Entity* this);
void Talon(Entity* this) {
static void (*const actionFuncs[])(Entity * this) = {
sub_08065570,
sub_0806559C,
};
static void (*const scriptedActionFuncs[])(Entity * this) = {
sub_08065608, sub_08065648, sub_080656D4, sub_080656A4, sub_08065680,
};
if (this->flags & ENT_SCRIPTED) {
gUnk_0810FEC4[this->action](this);
scriptedActionFuncs[this->action](this);
} else {
gUnk_0810FEBC[this->action](this);
actionFuncs[this->action](this);
}
}
void sub_08065570(Entity* this) {
if (LoadExtraSpriteData(this, &gUnk_0810FEB0) != 0) {
if (LoadExtraSpriteData(this, gUnk_0810FEB0) != 0) {
InitializeAnimation(this, 0);
sub_08078778(this);
this->action = 1;
@@ -59,7 +75,7 @@ void sub_0806559C(Entity* this) {
}
void sub_08065608(Entity* this) {
if (LoadExtraSpriteData(this, &gUnk_0810FEB0) != 0) {
if (LoadExtraSpriteData(this, gUnk_0810FEB0) != 0) {
this->action = 1;
this->spriteSettings.draw = 1;
this->field_0x68.HALF.LO = sub_0801E99C(this);
@@ -129,6 +145,9 @@ void sub_0806574C(Entity* this) {
}
void sub_08065780(Entity* this, ScriptExecutionContext* context) {
static const u8 gUnk_0810FED8[] = {
10, 20, 30, 18, 28, 38, 12, 24,
};
u32 rand;
rand = Random();
@@ -145,7 +164,7 @@ void Talon_Head(Entity* this) {
void Talon_Fusion(Entity* this) {
if (this->action == 0) {
if (LoadExtraSpriteData(this, &gUnk_0810FEB0) != 0) {
if (LoadExtraSpriteData(this, gUnk_0810FEB0) != 0) {
this->action++;
this->spriteSettings.draw = 1;
InitializeAnimation(this, 6);