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Merge branch 'master' into master
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@@ -70,7 +70,7 @@ typedef struct Entity {
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/* */ u8 flipX : 2; //0x10
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/* */ u8 flipY : 2; //0x40
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/* */ } PACKED spriteOrientation;
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/*0x1c*/ u8 filler[1];
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/*0x1c*/ u8 field_0x1c;
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/*0x1d*/ u8 field_0x1d;
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/*0x1e*/ u8 frameIndex;
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/*0x1f*/ u8 lastFrameIndex;
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