mirror of
https://github.com/zeldaret/tmc
synced 2026-07-11 15:28:41 -04:00
epona OK
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+144
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#include "global.h"
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#include "entity.h"
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#include "textbox.h"
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#include "link.h"
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extern void sub_0806ED78(Entity*);
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extern u32 sub_0801E99C(Entity*);
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extern void LoadAnimation(Entity*, u32);
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extern void sub_080042B8(Entity*);
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extern void sub_08065AA4(Entity*);
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extern u32 UpdateFuseInteraction(void);
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extern void sub_0806F1AC(Entity*, u64*);
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extern void sub_08078778(Entity*);
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extern void sub_080787A8(Entity*, u32);
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extern void sub_0806F118(Entity*);
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extern void sub_0805E3A0(Entity*, u8);
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extern u32 sub_080045C4(Entity*, Entity*);
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extern u32 sub_0806F5A4(void);
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extern void sub_080791D0(void);
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extern void PlaySFX(u32);
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extern TextBox gTextBox;
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extern LinkState gLinkState;
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extern Entity gLinkEntity;
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void sub_08065A64(Entity* ent);
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extern void (*gUnk_0811006C[])(Entity*);
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extern u64 gUnk_08110080[];
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void sub_08065990(Entity* ent)
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{
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gUnk_0811006C[ent->action](ent);
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sub_08065A64(ent);
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sub_0806ED78(ent);
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}
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void sub_080659B8(Entity* ent)
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{
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ent->action = 1;
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ent->spriteSettings.b.ss0 = 1;
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ent->animationState = 6;
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ent->field_0x69 = -1;
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ent->field_0x68 = sub_0801E99C(ent);
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LoadAnimation(ent, ent->animationState / 2);
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}
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void sub_080659F0(Entity* ent)
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{
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sub_080042B8(ent);
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sub_08065AA4(ent);
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}
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void sub_08065A00(Entity* ent)
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{
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sub_080042B8(ent);
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sub_08065AA4(ent);
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}
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void sub_08065A10(Entity* ent)
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{
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if ((gTextBox.doTextBox & 0x7F) == 0)
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{
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ent->action = 1;
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LoadAnimation(ent, ent->animationState / 2);
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}
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}
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void sub_08065A34(Entity* ent)
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{
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if (UpdateFuseInteraction() != 0)
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{
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ent->action = 1;
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LoadAnimation(ent, ent->animationState / 2);
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}
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}
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void sub_08065A50(Entity* ent)
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{
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sub_0806F1AC(ent, &gUnk_08110080[ent->entityType.parameter1]);
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}
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void sub_08065A64(Entity* ent)
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{
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u32 uVar2;
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uVar2 = -(gLinkState.flags.all & 0x80) >> 0x1f;
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if (uVar2 != ent->field_0x69)
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{
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if (uVar2 == 0)
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{
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sub_08078778(ent);
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}
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else
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{
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sub_080787A8(ent, ent->field_0x68);
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}
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}
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ent->field_0x69 = uVar2;
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}
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void sub_08065AA4(Entity* ent)
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{
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if (ent->interactType != 0)
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{
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if (gLinkState.flags.all & 0x80)
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{
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if (ent->interactType == 2)
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{
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ent->action = 4;
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sub_0806F118(ent);
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}
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else
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{
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ent->action = 3;
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sub_0805E3A0(ent, 2);
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sub_08065A50(ent);
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}
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sub_080045C4(ent, &gLinkEntity);
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LoadAnimation(ent, sub_0806F5A4());
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}
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else
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{
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sub_08065A50(ent);
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sub_080791D0();
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}
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PlaySFX(0xD3);
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ent->interactType = 0;
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}
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}
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void sub_08065B1C(Entity* ent)
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{
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if (ent->action == 0)
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{
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ent->action += 1;
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ent->spriteSettings.b.ss0 = 1;
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LoadAnimation(ent, 7);
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}
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else
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{
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sub_080042B8(ent);
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}
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}
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