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https://github.com/zeldaret/tmc
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Use more macros
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@@ -4,13 +4,13 @@
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.section .rodata
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.align 2
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gUnk_08121E24:: @ 08121E24
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.incbin "fileScreenObjects/gUnk_08121E24.bin"
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gSpriteAnimations_FileScreenObjects_0:: @ 08121E24
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.include "animations/gSpriteAnimations_FileScreenObjects_0.s"
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gUnk_08121E31:: @ 08121E31
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.incbin "fileScreenObjects/gUnk_08121E31.bin"
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gSpriteAnimations_FileScreenObjects_1:: @ 08121E31
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.include "animations/gSpriteAnimations_FileScreenObjects_1.s"
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gSpriteAnimation_FileScreenObjects:: @ 08121E50
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.4byte gUnk_08121E24
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.4byte gUnk_08121E31
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gSpriteAnimations_FileScreenObjects:: @ 08121E50
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.4byte gSpriteAnimations_FileScreenObjects_0
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.4byte gSpriteAnimations_FileScreenObjects_1
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.4byte 00000000
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@@ -5,15 +5,15 @@
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.align 2
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gUnk_08122B4C:: @ 08122B4C
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.incbin "object6A/gUnk_08122B4C.bin"
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gSpriteAnimations_Object6A_9_0:: @ 08122B4C
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.include "animations/gSpriteAnimations_Object6A_9_0.s"
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gUnk_08122B55:: @ 08122B55
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.incbin "object6A/gUnk_08122B55.bin"
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gSpriteAnimations_Object6A_9_1:: @ 08122B55
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.include "animations/gSpriteAnimations_Object6A_9_1.s"
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gSpriteAnimation_Object6A_9:: @ 08122B64
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.4byte gUnk_08122B4C
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.4byte gUnk_08122B55
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gSpriteAnimations_Object6A_9:: @ 08122B64
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.4byte gSpriteAnimations_Object6A_9_0
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.4byte gSpriteAnimations_Object6A_9_1
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.4byte 00000000
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gSpriteAnimations_Object6A_5_2:: @ 08122B70
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@@ -5,17 +5,17 @@
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@ .align 2
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@ TODO might as well be palaceArchway
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gUnk_08124712:: @ 08124712
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.incbin "objectA2/gUnk_08124712.bin"
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gSpriteAnimations_ObjectA2_0:: @ 08124712
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.include "animation/gSpriteAnimations_ObjectA2_0.s"
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gUnk_08124743:: @ 08124743
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.incbin "objectA2/gUnk_08124743.bin"
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gSpriteAnimations_ObjectA2_1:: @ 08124743
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.include "animation/gSpriteAnimations_ObjectA2_1.s"
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gUnk_08124764:: @ 08124764
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.incbin "objectA2/gUnk_08124764.bin"
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gSpriteAnimations_ObjectA2_2:: @ 08124764
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.include "animation/gSpriteAnimations_ObjectA2_2.s"
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gSpriteAnimation_ObjectA2:: @ 08124788
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.4byte gUnk_08124712
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.4byte gUnk_08124743
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.4byte gUnk_08124764
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gSpriteAnimations_ObjectA2:: @ 08124788
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.4byte gSpriteAnimations_ObjectA2_0
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.4byte gSpriteAnimations_ObjectA2_1
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.4byte gSpriteAnimations_ObjectA2_2
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.4byte 00000000
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