start enemy4D.c

This commit is contained in:
theo3
2020-08-22 16:40:14 -07:00
parent 8ab5503804
commit 1b68e97d33
8 changed files with 93 additions and 169 deletions
+55
View File
@@ -0,0 +1,55 @@
#include "global.h"
#include "entity.h"
#include "enemy.h"
#include "functions.h"
extern void sub_0803EE8C(Entity*);
extern void (*const gUnk_080D0880[])(Entity*);
extern void (*const gUnk_080D0898[])(Entity*);
void Enemy4D(Entity* this) {
EnemyFunctionHandler(this, gUnk_080D0880);
}
void sub_0803EAFC(Entity* this) {
gUnk_080D0898[this->action](this);
}
void sub_0803EB14(Entity* this) {
sub_0804AA30(this, gUnk_080D0880);
}
void sub_0803EB24(Entity* this) {
sub_08001324(this);
sub_0803EAFC(this);
}
void sub_0803EB34(Entity* this) {
CreateDeathFx(this, 0xff, 0x57);
}
void nullsub_21() {
}
void sub_0803EB44(Entity* this) {
Entity* pEVar1;
sub_0804A720(this);
pEVar1 = sub_0804A98C(this, 0x19, 0);
if (pEVar1 != NULL) {
pEVar1->parent = this;
this->attachedEntity = pEVar1;
this->flags |= 0x80;
this->spriteSettings.b.draw = TRUE;
this->animationState = 2;
*((u8*)&this->field_0x7a + 1) = 0;
*(u8*)&this->field_0x7c = 0;
*((u8*)&this->field_0x7c + 2) = 0x28;
*((u8*)&this->field_0x7c + 3) = 0xfe;
this->field_0x80.HWORD = this->x.HALF.HI;
this->field_0x82.HWORD = this->y.HALF.HI;
InitAnimationForceUpdate(this, this->animationState << 2);
sub_0803EE8C(this);
}
}
+4 -5
View File
@@ -3,7 +3,6 @@
#include "enemy.h"
#include "player.h"
extern void sub_0804AA30(Entity*, void *);
extern u32 sub_0806F520(Entity*);
extern void sub_0806F4E8(Entity*);
extern u32 sub_0806F3E4(Entity*);
@@ -17,9 +16,9 @@ extern u32 sub_0806FCB8(Entity*, s32, s32, u32);
extern u32 sub_08049FA0(Entity*);
extern u32 sub_08049EE4(Entity*);
extern void (*gUnk_080CB69C[])(Entity*);
extern void (*gUnk_080CB6B4[])(Entity*);
extern void (*gUnk_080CB6C4[])(Entity*);
extern void (*const gUnk_080CB69C[])(Entity*);
extern void (*const gUnk_080CB6B4[])(Entity*);
extern void (*const gUnk_080CB6C4[])(Entity*);
extern u8 gUnk_080CB6D0[];
extern u16 gUnk_080CB6D6[];
@@ -37,7 +36,7 @@ void sub_08021D80(Entity *this)
void sub_08021d98(Entity *this)
{
sub_0804AA30(this, &gUnk_080CB69C);
sub_0804AA30(this, gUnk_080CB69C);
}
void sub_08021DA8(Entity *this)
+30 -8
View File
@@ -1,13 +1,35 @@
#include "global.h"
#include "menu.h"
#include "room.h"
#include "functions.h"
extern u32* _call_via_r0(u32* func);
extern u8 gMenu;
extern u32* gUnk_080FF420;
extern void (*const gUnk_080FF420[])();
extern void sub_0804B0B0(u32, u32);
extern void sub_08055B70(u32, u32, u32, u32);
void sub_08055E08() {
u32** arr = &gUnk_080FF420;
u8 i = gMenu;
i = *(&gMenu + 6);
_call_via_r0(arr[i]);
struct {
/*0x00*/ u8 unk0;
/*0x10*/ u8 filler1[0x1B];
/*0x1c*/ u8 unk1C;
/*0x1d*/ u8 unk1D;
/*0x1e*/ u8 unk1E;
/*0x1f*/ u8 unk1F;
} gUnk_02000070 = {};
extern EntityData gUnk_080FF400;
void sub_08055E08(void) {
gUnk_080FF420[gMenu.overlayType]();
}
void sub_08055E24(void) {
gMenu.overlayType++;
gUnk_02000070.unk0 = 1;
sub_0804B0B0(gMenu.field_0xc[2], gMenu.field_0xc[3]);
LoadRoomEntityList(&gUnk_080FF400);
sub_08055B70(gMenu.field_0x4, 0, 0, 0);
DoFade(4, 0x10);
}
void nullsub_493(void) {}