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Finish decompiling object49.c
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@@ -43,8 +43,8 @@ typedef struct {
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extern struct_02002A40 gUnk_02002A40;
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typedef struct {
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u16 frameCount; // regular frame count? does anything reset it?
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u8 field_0x2[6];
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u32 frameCount; // regular frame count? does anything reset it?
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u8 field_0x4[0x4];
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bool8 transitioningOut;
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u8 transitionType; // transition when changing areas
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u8 field_0xa; // seems to be a tile type
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