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Extract dungeon maps
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@@ -374,6 +374,7 @@ void Bird_Type10(Entity* this) {
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void CreateBird(Entity* this) {
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Entity* birdEnt;
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// EU only allows warp from the overworld. This prevents warping from the rooftop of the Wind Tribe's tower.
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#ifndef EU
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if (AreaAllowsWarp()) {
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#else
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