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https://github.com/zeldaret/tmc
synced 2026-06-07 20:11:29 -04:00
Extract dungeon maps
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+2
-2
@@ -151,7 +151,7 @@ void MenuFadeIn(u32 param_1, u32 param_2) {
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gUI.field_0x5 = param_2;
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gUI.nextToLoad = 1; // Subtask_Init
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}
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gUI.field_0x6 = 0;
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gUI.loadGfxOnRestore = FALSE;
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gUI.fadeType = -1;
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gUI.fadeInTime = 0x20;
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gMain.substate = GAMEMAIN_SUBTASK;
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@@ -256,7 +256,7 @@ void Subtask_FadeOut(void) {
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MemCopy(&gUnk_03001020, &gScreen, sizeof(Screen));
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gArea.localFlagOffset = GetFlagBankOffset(gRoomControls.area);
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gArea.pCurrentRoomInfo = GetCurrentRoomInfo();
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RestoreGameTask(gUI.field_0x6);
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RestoreGameTask(gUI.loadGfxOnRestore);
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sub_0801D000(gUI.unk_d != 0);
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sub_080A74F4();
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if (gUI.fadeType != 0xffff) {
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