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https://github.com/zeldaret/tmc
synced 2026-07-27 14:52:13 -04:00
Use PlayerControlMode in a few places
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@@ -57,7 +57,7 @@ void sub_0805E18C(Manager39* this) {
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if (this->manager.unk_0b) {
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if (!--this->manager.unk_0f) {
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this->manager.unk_0b = 0;
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gPlayerState.controlMode = 1;
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gPlayerState.controlMode = CONTROL_1;
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ResetSystemPriority();
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}
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}
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@@ -135,7 +135,7 @@ static void sub_08058514(ManagerA* this) {
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case 3:
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/* wait for player to finish talking */
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if (gPlayerEntity.action == PLAYER_NORMAL || gPlayerEntity.action == PLAYER_MINISH) {
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gPlayerState.controlMode = 1;
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gPlayerState.controlMode = CONTROL_1;
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ResetPlayerEventPriority();
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SetFlag(this->flag1);
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DeleteThisEntity();
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