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Use PlayerControlMode in a few places
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@@ -115,7 +115,7 @@ void sub_0809F69C(Entity* this) {
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void sub_0809F6CC(Entity* this) {
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if (((gRoomControls.scroll_flags & 4) == 0) && (--this->actionDelay == 0)) {
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gPlayerState.controlMode = 1;
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gPlayerState.controlMode = CONTROL_1;
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DeleteThisEntity();
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}
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}
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