remove nonsense direction modifier macro

This commit is contained in:
Behemoth
2020-09-01 23:02:48 +02:00
parent 723d233967
commit 269d8970f3
2 changed files with 2 additions and 3 deletions
+1 -2
View File
@@ -173,8 +173,7 @@ extern void PositionRelative(Entity*, Entity*, s32, s32);
#define DirectionRoundUp(expr) DirectionRound((expr) + 4)
#define DirectionIsHorizontal(expr) ((expr) & 0x08)
#define DirectionIsVertical(expr) ((expr) & 0x10)
#define DirectionTurnHorizontal(expr) (DirectionRoundUp(expr) ^ 0x08)
#define DirectionTurnVertical(expr) (DirectionRoundUp(expr) ^ 0x10)
#define DirectionTurnAround(expr) (DirectionRoundUp(expr) ^ 0x10)
#define DirectionToAnimationState(expr) (DirectionRoundUp(expr) >> 3)
#define DirectionFromAnimationState(expr) (expr << 3)