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remove nonsense direction modifier macro
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+1
-1
@@ -37,7 +37,7 @@ void sub_080323F4(Entity* this) {
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if (this->action != 3 && this->action != 4) {
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this->action = 3;
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this->actionDelay = 0xC;
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this->direction = DirectionTurnVertical(this->field_0x3e);
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this->direction = DirectionTurnAround(this->field_0x3e);
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InitAnimationForceUpdate(this, this->direction >> 3);
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} else if (this->bitfield == 0xCC) {
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if (this->field_0x43 == 0) {
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