merge master

This commit is contained in:
Henny022p
2022-01-31 17:30:51 +01:00
545 changed files with 17306 additions and 89017 deletions
+2 -1
View File
@@ -12,10 +12,11 @@ extern Palette gPaletteList[];
void ResetPaletteTable(u32 a1);
void sub_0801D000(u32 a1);
void LoadObjPalette(struct Entity_*, u32);
u32 LoadObjPalette(struct Entity_*, u32);
void UnloadOBJPalette(struct Entity_* entity);
void sub_0801D244(u32);
void sub_0801D28C(struct Entity_* entity, u32 palette);
void ChangeObjPalette(struct Entity_* entity, u32 palette);
s32 FindPalette(u32 a1);
#endif // COLOR_H
+2 -2
View File
@@ -12,8 +12,8 @@ void PositionEntityOnTop(Entity*, Entity*);
void PositionRelative(Entity*, Entity*, s32, s32);
void CopyPositionAndSpriteOffset(Entity* param_1, Entity* param_2);
void sub_0806FA90(Entity*, Entity*, s32, s32);
void ResolveEntityOnTop(Entity*, Entity*);
void ResolveEntityBelow(Entity*, Entity*);
void SortEntityAbove(Entity*, Entity*);
void SortEntityBelow(Entity*, Entity*);
u32 sub_0806F5A4(u32 idx);
u32 sub_0806F3E4(Entity*);
+3 -3
View File
@@ -64,7 +64,7 @@ typedef enum {
/*0x21*/ FALLING_BOULDER,
/*0x22*/ BOBOMB,
/*0x23*/ WALL_MASTER_2,
/*0x24*/ GLEEROCK,
/*0x24*/ GLEEROK,
/*0x25*/ VAATI_EYES_MACRO,
/*0x26*/ TEKTITE,
/*0x27*/ WIZZROBE_WIND,
@@ -101,7 +101,7 @@ typedef enum {
/*0x46*/ BOW_MOBLIN,
/*0x47*/ LAKITU,
/*0x48*/ LAKITU_CLOUD,
/*0x49*/ ENEMY_49,
/*0x49*/ TORCH_TRAP,
/*0x4a*/ VAATI_REBORN_ENEMY,
/*0x4b*/ VAATI_PROJECTILE,
/*0x4c*/ BALL_CHAIN_SOLIDER,
@@ -206,7 +206,7 @@ void Takkuri(Entity*);
void BowMoblin(Entity*);
void Lakitu(Entity*);
void LakituCloud(Entity*);
void Enemy49(Entity*);
void TorchTrap(Entity*);
void VaatiRebornEnemy(Entity*);
void VaatiProjectile(Entity*);
void BallChainSoldier(Entity*);
+4 -4
View File
@@ -160,14 +160,14 @@ typedef struct Entity_ {
/*0x1d*/ u8 field_0x1d;
/*0x1e*/ u8 frameIndex;
/*0x1f*/ u8 lastFrameIndex;
/*0x20*/ s32 zVelocity; /**< Z axis speed. */
/*0x20*/ s32 zVelocity; /**< Z axis speed, measured in px/frame */
/*0x24*/ s16 speed; /**< Magnitude of speed. */
/*0x26*/ u8 spriteAnimation[3];
/*0x29*/ SpritePriority spritePriority;
/*0x2a*/ u16 collisions;
/*0x2c*/ union SplitWord x; /**< X position, fixed point. */
/*0x30*/ union SplitWord y; /**< Y position, fixed point. */
/*0x34*/ union SplitWord z; /**< Z position, fixed point. */
/*0x2c*/ union SplitWord x; /**< X position, fixed point Q16.16. */
/*0x30*/ union SplitWord y; /**< Y position, fixed point Q16.16. */
/*0x34*/ union SplitWord z; /**< Z position, fixed point Q16.16. */
/*0x38*/ u8 collisionLayer; /**< Collision layer. */
/*0x39*/ s8 interactType;
/*0x3a*/ u8 field_0x3a;
-1
View File
@@ -31,7 +31,6 @@ extern u32 WriteBit(void*, u32);
extern u32 ClearBit(void*, u32);
extern u32 gGlobalFlags;
extern u32 gRoomFlags;
extern const u16 gLocalFlagBanks[];
+48 -6
View File
@@ -19,7 +19,7 @@ extern void TryLoadPrologueHyruleTown(void);
extern void FlushSprites(void);
// Unidentified
extern void sub_0805EC9C();
extern void sub_0805EC9C(Entity*, u32, u32, u32);
extern void sub_0805EC60(Entity*);
extern void sub_0806D0B0(Entity*);
extern void sub_0806D02C(Entity*);
@@ -75,7 +75,7 @@ extern u32 sub_0806F520();
extern void sub_0806F4E8(Entity*);
extern void sub_080784C8();
extern u32 sub_0808288C(Entity*, u32, u32, u32);
extern void sub_0806FDA0(Entity*);
extern bool32 sub_0806FDA0(Entity*);
extern bool32 LoadSwapGFX(Entity*, u16, u32);
extern void sub_0807921C();
extern void sub_0807ACCC(Entity*);
@@ -86,7 +86,7 @@ extern u32 sub_080002B8(Entity*);
extern u32 sub_08049F84(Entity*, u32);
extern u32 sub_0800419C(Entity*, Entity*, u32, u32);
extern void sub_08004542(Entity*);
extern u32 sub_08017850(Entity*);
extern u32 IsCollidingPlayer(Entity*);
extern void sub_080809D4(void);
extern void sub_08080CB4(Entity*);
extern void sub_0807B7D8(u32, u32, u32);
@@ -95,8 +95,8 @@ extern u32 sub_080040D8(Entity*, u8*, s32, s32);
extern u32 sub_0805F8F8(u32);
extern u32 sub_0805F7A0(u32);
extern u32* sub_0805F25C(u32);
u32 sub_0806FCB8(Entity*, u32, u32, u32);
extern void sub_0806F62C(Entity*, u32, u32);
u32 EntityWithinDistance(Entity*, s32, s32, s32);
extern void LinearMoveAngle(Entity*, u32, u32);
extern void sub_080A1ED0(u32, u32, u32);
extern u32 sub_0806F5B0(u32);
extern void sub_08078790(Entity*, u32);
@@ -121,6 +121,48 @@ extern bool32 sub_08077EFC(ItemBehavior*);
extern void sub_08078E84(Entity*, Entity*);
extern void sub_080042D0(Entity*, u32, u16);
extern u32 sub_080002A8(u32, u32, u32);
extern void sub_080806BC(u32, u32, u32, u32);
extern bool32 sub_080806BC(u32, u32, u32, u32);
extern bool32 sub_0806FC80(Entity*, Entity*, s32);
extern u32 sub_080002B4(Entity*, u32, u32);
extern u32 sub_080AF134(Entity*);
extern void LinearMoveDirection(Entity*, u32, u32);
extern void sub_080A2AF4(Entity*, u32, u32);
extern u32 sub_080002CC(Entity*, s32, s32);
extern bool32 sub_0807BD14(Entity*, u32);
extern void sub_0807A5B8(u32);
extern Entity* sub_080A2AD4(Entity*);
extern u32 sub_080040A2(Entity*);
extern Entity* sub_08049DF4(u32);
extern s32 sub_080012DC(Entity*);
extern s32 sub_08056338(void);
extern s32 sub_080AF090(Entity*);
extern u32 PlayerInRange(Entity*, u32, u32);
extern u32 sub_080002C8(u16, u8);
extern u32 sub_080002D4(s32, s32, u32);
extern u32 sub_080002E0(u32, u32);
extern u32 sub_08031E04(Entity*);
extern u32 sub_080322A4(Entity*);
extern u32 sub_08049F1C(Entity*, Entity*, u32);
extern u32 sub_08049F1C(Entity*, Entity*, u32);
extern void SoundReqClipped(Entity*, u32);
extern void SoundReqClipped(Entity*, u32);
extern void sub_08001328(Entity*);
extern void sub_08031E48(Entity*, Entity*);
extern void sub_08032290(Entity*);
extern void sub_08032338(Entity*);
extern void sub_0803C0AC(Entity*);
extern void sub_0804AA1C(Entity*);
extern u32 sub_0806F824(Entity*, Entity*, s32, s32);
extern void sub_08078930(Entity*);
extern void sub_08078954(Entity*);
extern void sub_08079BD8(Entity*);
extern void sub_080AEFB4(Entity*);
extern void UnloadOBJPalette(Entity*);
void sub_080322E8(Entity*);
extern u32 GetTileIndex(u32, u32);
extern void sub_0806FBB4(Entity*);
extern u32 sub_080002D4(s32, s32, u32);
extern void sub_08078930(Entity*);
extern void sub_080044AE(Entity*, u32, u32);
#endif
+3 -2
View File
@@ -59,8 +59,8 @@
// Converts a number to Q8.8 fixed-point format
#define Q_8_8(n) ((s16)((n)*256))
// Converts a number to Q4.12 fixed-point format
#define Q_4_12(n) ((s16)((n)*4096))
// Converts a number to Q16.16 fixed-point format
#define Q_16_16(n) ((s32)((n) * (1 << 16)))
#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) >= (b) ? (a) : (b))
@@ -99,6 +99,7 @@ typedef union {
union SplitWord {
s32 WORD;
u32 WORD_U;
struct {
s16 LO, HI;
} HALF;
+2 -2
View File
@@ -24,7 +24,7 @@ extern void ItemOcarina(ItemBehavior*, u32);
extern void ItemTryPickupObject(ItemBehavior*, u32);
extern void ItemJarEmpty(ItemBehavior*, u32);
enum {
typedef enum {
ITEM_NONE,
ITEM_SMITH_SWORD,
ITEM_GREEN_SWORD,
@@ -143,6 +143,6 @@ enum {
ITEM_SKILL_FAST_SPIN,
ITEM_SKILL_FAST_SPLIT,
ITEM_SKILL_LONG_SPIN,
};
} Item;
#endif
+6 -6
View File
@@ -246,7 +246,7 @@ void Object10(Entity*);
void Object11(Entity*);
void Object12(Entity*);
void Railtrack(Entity*);
void LilypadLarge(Entity*);
void LilypadLarge();
void Object15(Entity*);
void FloatingPlatform(Entity*);
void Object17(Entity*);
@@ -262,7 +262,7 @@ void Object20(Entity*);
void Object21(Entity*);
void FigurineDevice(Entity*);
void EyeSwitch(Entity*);
void PressurePlate(Entity*);
void PressurePlate();
void BigBarrel(Entity*);
void BarrelInside(Entity*);
void PushableStatue(Entity*);
@@ -273,7 +273,7 @@ void Object2B(Entity*);
void Beanstalk(Entity*);
void Smoke(Entity*);
void PushableRock(Entity*);
void HittableLever(Entity*);
void HittableLever();
void Object30(Entity*);
void FrozenFlower(Entity*);
void PullableMushroom(Entity*);
@@ -310,7 +310,7 @@ void GiantRock(Entity*);
void GiantRock2(Entity*);
void Object52(Entity*);
void Object53(Entity*);
void PullableLever(Entity*);
void PullableLever();
void Minecart(Entity*);
void ThoughtBubble(Entity*);
void HiddenLadderDown(Entity*);
@@ -349,7 +349,7 @@ void Bell(Entity*);
void MacroDecoration(Entity*);
void Object79(Entity*);
void Steam(Entity*);
void PushableLever(Entity*);
void PushableLever();
void MacroShoes(Entity*);
void ObjectOnSpinyBeetle(Entity*);
void Object7E(Entity*);
@@ -357,7 +357,7 @@ void PicoBloom(Entity*);
void Board(Entity*);
void Object81(Entity*);
void BigVortex(Entity*);
void BigPushableLever(Entity*);
void BigPushableLever();
void SmallIceBlock(Entity*);
void BigIceBlock(Entity*);
void Object86(Entity*);
+1
View File
@@ -278,6 +278,7 @@ extern void (*const gPlayerItemFunctions[])(Entity*);
extern u8 gBombBagSizes[];
extern u8 gQuiverSizes[];
extern u16 gWalletSizes[];
extern Entity* gPlayerClones[];
extern PlayerState gPlayerState;
extern Entity gPlayerEntity;
+2 -2
View File
@@ -300,7 +300,7 @@ typedef enum {
SFX_109,
SFX_10A,
SFX_10B,
SFX_10C,
SFX_BUTTON_PRESS,
SFX_10D,
SFX_10E,
SFX_10F,
@@ -395,7 +395,7 @@ typedef enum {
SFX_168,
SFX_169,
SFX_16A,
SFX_16B,
SFX_PRESSURE_PLATE,
SFX_16C,
SFX_16D,
SFX_16E,
+1 -1
View File
@@ -22,7 +22,7 @@ typedef struct {
u8 endOfAnimation : 1;
} PACKED b;
} PACKED frameSettings;
} Frame;
} PACKED Frame;
typedef struct {
u8 numGfxTiles;