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Reformatting
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+2
-1
@@ -1578,7 +1578,8 @@ void sub_08079064(Entity* this) {
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} else if ((gPlayerState.swim_state & 0x80) != 0) {
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gPlayerState.animation = ANIM_DIVE;
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} else {
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if (gPlayerState.animation == ANIM_LANTERN || gPlayerState.animation == ANIM_DOOR || gPlayerState.animation == ANIM_DOOR_NOCAP) {
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if (gPlayerState.animation == ANIM_LANTERN || gPlayerState.animation == ANIM_DOOR ||
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gPlayerState.animation == ANIM_DOOR_NOCAP) {
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sub_080790E4(this);
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}
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}
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