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https://github.com/zeldaret/tmc
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manager8.c: ok
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#include "global.h"
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#include "manager.h"
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#include "screen.h"
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#include "functions.h"
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#include "gba/gba.h"
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typedef struct {
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Manager manager;
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u8 unk_20;
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u8 unk_21[0x17];
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u32 unk_38;
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u32 unk_3c;
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} Manager8;
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void sub_08057F20(Manager8*);
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void sub_08057EFC();
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void sub_08058034(void);
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void sub_08058084(u16*, u16*);
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extern void sub_08052D74(void*, void*, void*);
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extern u16 gMapDataTopSpecial[];
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void sub_08057ED0(Manager8* this) {
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sub_08057F20(this);
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if (!this->manager.action) {
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this->manager.action = 1;
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gScreen.bg.bg2yOffset = 0;
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gScreen.affine.unk4 = 0;
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sub_08052D74(this, sub_08057EFC, 0);
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}
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}
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void sub_08057EFC(Manager8* this) {
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LoadGfxGroup(gRoomVars.unk_10);
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sub_08058034();
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this->unk_3c = 0;
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this->unk_38 = 0;
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sub_08057F20(this);
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}
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void sub_08058004(u32, void*, void*);
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extern u8 gUnk_02001A40[];
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extern u8 gUnk_02006F00[];
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void sub_08057F20(Manager8* this) {
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u32 tmp;
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tmp = gRoomControls.roomScrollX - gRoomControls.roomOriginX;
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tmp = tmp + (tmp >> 3) + ((0x400 - gRoomControls.width)/2);
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gScreen.affine.bg3xOffset = tmp&0xF;
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gScreen.affine.bg3yOffset = 0x30 - ((0x30 - (gRoomControls.roomScrollY - gRoomControls.roomOriginY))>>2);
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gScreen.affine.unk5 = gUnk_02001A40;
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sub_08058004(tmp, gUnk_02006F00, gUnk_02001A40);
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tmp = ((tmp>>4)<<1);
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if (this->unk_38 != tmp) {
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this->unk_38 = tmp;
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gScreen.affine.unk4 = 1;
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}
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tmp = (gRoomControls.roomScrollX - gRoomControls.roomOriginX);
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tmp = tmp + (tmp >> 2) + ((0x400 - gRoomControls.width)/2);
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gScreen.bg.bg1yOffset = tmp&0xF;
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gScreen.bg.bg2xOffset = 0x30 - ((0x30 - (gRoomControls.roomScrollY - gRoomControls.roomOriginY))>>1);
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gScreen.bg.unk_14 = gUnk_02001A40 + 0x800;
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sub_08058004(tmp, gUnk_02006F00 + 0x2000, gUnk_02001A40 + 0x800);
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tmp = ((tmp>>4)<<1);
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if (this->unk_3c != tmp) {
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this->unk_3c = tmp;
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gScreen.bg.bg2yOffset = 1;
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}
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}
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void sub_08058004(u32 unk1, void* unk2, void* unk3) {
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u32 tmp = 0x20;
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unk2 += (unk1 >> 4) << 2;
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for (tmp; tmp != 0; tmp--) {
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DmaSet(3, unk2, unk3, 0x80000020);
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unk2 += 0x100;
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unk3 += 0x40;
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}
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}
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void sub_08058034() {
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u32 tmp;
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u16 *tmp2, *tmp3;
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tmp2 = gMapDataTopSpecial;
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tmp3 = gMapDataTopSpecial + 0x2000;
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for (tmp = 0; tmp < 4; tmp++) {
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sub_08058084(tmp2, tmp3);
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tmp2 += 0x400;
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tmp3 += 0x20;
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}
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tmp2 = gMapDataTopSpecial + 0x1000;
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tmp3 = gMapDataTopSpecial + 0x3000;
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for (tmp = 0; tmp < 4; tmp++) {
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sub_08058084(tmp2, tmp3);
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tmp2 += 0x400;
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tmp3 += 0x20;
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}
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}
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void sub_08058084(u16* unk1, u16* unk2) {
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u32 tmp;
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for (tmp = 0; tmp < 0x20; tmp++, unk1+=0x20, unk2+=0x80) {
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DmaSet(3,unk1,unk2,0x80000020);
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}
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}
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extern u32 gUnk_0200B650;
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void sub_080580B0(u32 unk1) {
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s32 tmp;
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gUnk_0200B650 = 0;
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REG_DISPCNT = 0;
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LoadGfxGroup(unk1);
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gRoomVars.unk_10 = unk1;
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sub_08058034();
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tmp = gRoomControls.roomScrollX - gRoomControls.roomOriginX;//r7
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tmp = tmp + (tmp >> 3) + (0x400 - gRoomControls.width) / 2;
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sub_08058004(tmp, gUnk_02006F00, gUnk_02001A40);
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gScreen.affine.bg3xOffset = tmp & 0xF;
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gScreen.affine.bg3yOffset = 0x30 - ((0x30 - (gRoomControls.roomScrollY - gRoomControls.roomOriginY))>>1);//?
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gScreen.affine.bg3Control = 0x1D09;
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gScreen.affine.unk5 = gUnk_02001A40;
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gScreen.affine.unk4 = 1;
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tmp = gRoomControls.roomScrollX - gRoomControls.roomOriginX;//r7
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tmp = tmp + (tmp >> 2) + (0x400 - gRoomControls.width) / 2;
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sub_08058004(tmp, gUnk_02006F00 + 0x2000, gUnk_02001A40 + 0x800);
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gScreen.bg.bg1yOffset = tmp & 0xF;
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gScreen.bg.bg2xOffset = 0x30 - ((0x30 - (gRoomControls.roomScrollY - gRoomControls.roomOriginY))>>1);//?
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gScreen.bg.bg1xOffset = 0x1E09;
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gScreen.bg.unk_14 = gUnk_02001A40 + 0x800;
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gScreen.bg.bg2yOffset = 1;
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gScreen.controls.layerFXControl = 0x3C48;
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gScreen.controls.alphaBlend = 0x609;
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gScreen.lcd.displayControl |= 0xa00;
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}
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