diff --git a/asm/enemy/flyingPot.s b/asm/enemy/flyingPot.s deleted file mode 100644 index 5650403a..00000000 --- a/asm/enemy/flyingPot.s +++ /dev/null @@ -1,560 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start FlyingPot -FlyingPot: @ 0x0803704C - push {r4, r5, lr} - adds r5, r0, #0 - bl sub_080012DC - adds r1, r0, #0 - cmp r1, #0 - beq _08037070 - ldr r0, _0803706C @ =gUnk_080012C8 - lsls r1, r1, #2 - adds r1, r1, r0 - ldr r1, [r1] - adds r0, r5, #0 - bl _call_via_r1 - b _08037084 - .align 2, 0 -_0803706C: .4byte gUnk_080012C8 -_08037070: - ldr r4, _08037088 @ =gUnk_080CF244 - adds r0, r5, #0 - bl GetNextFunction - lsls r0, r0, #2 - adds r0, r0, r4 - ldr r1, [r0] - adds r0, r5, #0 - bl _call_via_r1 -_08037084: - pop {r4, r5, pc} - .align 2, 0 -_08037088: .4byte gUnk_080CF244 - - thumb_func_start sub_0803708C -sub_0803708C: @ 0x0803708C - push {lr} - ldr r2, _080370A0 @ =gUnk_080CF25C - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_080370A0: .4byte gUnk_080CF25C - - thumb_func_start sub_080370A4 -sub_080370A4: @ 0x080370A4 - push {r4, r5, r6, lr} - adds r5, r0, #0 - bl sub_08037418 - adds r0, r5, #0 - adds r0, #0x41 - ldrb r0, [r0] - cmp r0, #0x9d - bne _08037110 - movs r0, #6 - strb r0, [r5, #0xc] - ldrb r1, [r5, #0x10] - movs r0, #0x7f - ands r0, r1 - strb r0, [r5, #0x10] - movs r0, #0xa8 - lsls r0, r0, #0xa - str r0, [r5, #0x20] - adds r2, r5, #0 - adds r2, #0x29 - ldrb r1, [r2] - movs r0, #0x39 - rsbs r0, r0, #0 - ands r0, r1 - movs r1, #8 - orrs r0, r1 - strb r0, [r2] - adds r0, r5, #0 - adds r0, #0x74 - ldrh r0, [r0] - movs r2, #0x2e - ldrsh r1, [r5, r2] - ldr r3, _0803710C @ =gRoomControls - ldrh r2, [r3, #6] - subs r1, r1, r2 - asrs r1, r1, #4 - movs r4, #0x3f - ands r1, r4 - movs r6, #0x32 - ldrsh r2, [r5, r6] - ldrh r3, [r3, #8] - subs r2, r2, r3 - asrs r2, r2, #4 - ands r2, r4 - lsls r2, r2, #6 - orrs r1, r2 - adds r2, r5, #0 - adds r2, #0x38 - ldrb r2, [r2] - bl SetTile - b _0803711E - .align 2, 0 -_0803710C: .4byte gRoomControls -_08037110: - movs r1, #0x36 - ldrsh r0, [r5, r1] - cmp r0, #0 - beq _0803711E - adds r0, r5, #0 - bl sub_08037408 -_0803711E: - ldr r1, _08037128 @ =gUnk_080CF244 - adds r0, r5, #0 - bl EnemyFunctionHandlerAfterCollision - pop {r4, r5, r6, pc} - .align 2, 0 -_08037128: .4byte gUnk_080CF244 - - thumb_func_start sub_0803712C -sub_0803712C: @ 0x0803712C - push {lr} - ldr r2, _08037140 @ =gUnk_080CF278 - ldrb r1, [r0, #0xd] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_08037140: .4byte gUnk_080CF278 - - thumb_func_start sub_08037144 -sub_08037144: @ 0x08037144 - push {r4, lr} - adds r4, r0, #0 - bl sub_08037418 - movs r1, #0 - movs r0, #1 - strb r0, [r4, #0xd] - strb r1, [r4, #0xe] - movs r0, #0x30 - strb r0, [r4, #0x1d] - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0803715C -sub_0803715C: @ 0x0803715C - push {r4, lr} - adds r4, r0, #0 - bl sub_08037418 - adds r0, r4, #0 - bl sub_0806F520 - cmp r0, #0 - beq _08037176 - adds r0, r4, #0 - bl sub_0806F4E8 - b _0803718A -_08037176: - adds r1, r4, #0 - adds r1, #0x62 - strb r0, [r1] - movs r1, #0x36 - ldrsh r0, [r4, r1] - cmp r0, #0 - beq _0803718A - adds r0, r4, #0 - bl sub_08037408 -_0803718A: - pop {r4, pc} - - thumb_func_start sub_0803718C -sub_0803718C: @ 0x0803718C - push {r4, r5, r6, lr} - adds r5, r0, #0 - ldrb r4, [r5, #0xe] - cmp r4, #0 - bne _080371DA - bl sub_08037418 - movs r0, #1 - strb r0, [r5, #0xe] - ldrb r1, [r5, #0x10] - movs r0, #0x7f - ands r0, r1 - strb r0, [r5, #0x10] - adds r0, r5, #0 - adds r0, #0x62 - strb r4, [r0] - adds r0, #0x12 - ldrh r0, [r0] - movs r2, #0x2e - ldrsh r1, [r5, r2] - ldr r3, _080371EC @ =gRoomControls - ldrh r2, [r3, #6] - subs r1, r1, r2 - asrs r1, r1, #4 - movs r4, #0x3f - ands r1, r4 - movs r6, #0x32 - ldrsh r2, [r5, r6] - ldrh r3, [r3, #8] - subs r2, r2, r3 - asrs r2, r2, #4 - ands r2, r4 - lsls r2, r2, #6 - orrs r1, r2 - adds r2, r5, #0 - adds r2, #0x38 - ldrb r2, [r2] - bl SetTile -_080371DA: - adds r0, r5, #0 - bl sub_0806F520 - cmp r0, #0 - beq _080371F0 - adds r0, r5, #0 - bl sub_0806F3E4 - b _080371F6 - .align 2, 0 -_080371EC: .4byte gRoomControls -_080371F0: - adds r0, r5, #0 - bl sub_08037408 -_080371F6: - pop {r4, r5, r6, pc} - - thumb_func_start sub_080371F8 -sub_080371F8: @ 0x080371F8 - push {lr} - adds r2, r0, #0 - ldr r0, _08037210 @ =gPlayerState - ldrb r1, [r0, #0x1c] - movs r0, #0xf - ands r0, r1 - cmp r0, #0 - bne _0803720E - adds r0, r2, #0 - bl sub_08037408 -_0803720E: - pop {pc} - .align 2, 0 -_08037210: .4byte gPlayerState - - thumb_func_start nullsub_161 -nullsub_161: @ 0x08037214 - bx lr - .align 2, 0 - - thumb_func_start sub_08037218 -sub_08037218: @ 0x08037218 - push {lr} - bl sub_08037408 - pop {pc} - - thumb_func_start sub_08037220 -sub_08037220: @ 0x08037220 - push {r4, r5, r6, lr} - adds r5, r0, #0 - movs r0, #1 - strb r0, [r5, #0xc] - movs r0, #2 - strb r0, [r5, #0x1c] - ldrh r0, [r5, #0x32] - adds r0, #3 - strh r0, [r5, #0x32] - movs r0, #0x2e - ldrsh r4, [r5, r0] - ldr r1, _0803727C @ =gRoomControls - ldrh r0, [r1, #6] - subs r4, r4, r0 - asrs r4, r4, #4 - movs r2, #0x3f - ands r4, r2 - movs r3, #0x32 - ldrsh r0, [r5, r3] - ldrh r1, [r1, #8] - subs r0, r0, r1 - asrs r0, r0, #4 - ands r0, r2 - lsls r0, r0, #6 - orrs r4, r0 - adds r6, r5, #0 - adds r6, #0x38 - ldrb r1, [r6] - adds r0, r4, #0 - bl GetTileIndex - adds r1, r5, #0 - adds r1, #0x74 - strh r0, [r1] - movs r0, #0x80 - lsls r0, r0, #7 - ldrb r2, [r6] - adds r1, r4, #0 - bl SetTile - adds r0, r5, #0 - movs r1, #5 - bl InitializeAnimation - pop {r4, r5, r6, pc} - .align 2, 0 -_0803727C: .4byte gRoomControls - - thumb_func_start sub_08037280 -sub_08037280: @ 0x08037280 - push {r4, r5, r6, lr} - adds r5, r0, #0 - bl sub_08037418 - adds r0, r5, #0 - bl GetTileTypeByEntity - movs r1, #0x80 - lsls r1, r1, #7 - cmp r0, r1 - beq _080372CC - adds r0, r5, #0 - adds r0, #0x74 - ldrh r0, [r0] - movs r2, #0x2e - ldrsh r1, [r5, r2] - ldr r3, _080372E4 @ =gRoomControls - ldrh r2, [r3, #6] - subs r1, r1, r2 - asrs r1, r1, #4 - movs r4, #0x3f - ands r1, r4 - movs r6, #0x32 - ldrsh r2, [r5, r6] - ldrh r3, [r3, #8] - subs r2, r2, r3 - asrs r2, r2, #4 - ands r2, r4 - lsls r2, r2, #6 - orrs r1, r2 - adds r2, r5, #0 - adds r2, #0x38 - ldrb r2, [r2] - bl SetTile - adds r0, r5, #0 - bl sub_08037408 -_080372CC: - adds r0, r5, #0 - movs r1, #1 - movs r2, #0x40 - bl PlayerInRange - cmp r0, #0 - beq _080372E2 - movs r0, #2 - strb r0, [r5, #0xc] - movs r0, #0x1e - strb r0, [r5, #0xe] -_080372E2: - pop {r4, r5, r6, pc} - .align 2, 0 -_080372E4: .4byte gRoomControls - - thumb_func_start sub_080372E8 -sub_080372E8: @ 0x080372E8 - push {r4, r5, r6, lr} - adds r5, r0, #0 - bl sub_08037418 - adds r3, r5, #0 - adds r3, #0x62 - ldr r2, _08037370 @ =gUnk_080CF290 - ldrb r1, [r5, #0xe] - movs r6, #3 - adds r0, r6, #0 - ands r0, r1 - adds r0, r0, r2 - ldrb r0, [r0] - ldrb r1, [r3] - adds r0, r0, r1 - strb r0, [r3] - ldrb r0, [r5, #0xe] - subs r0, #1 - strb r0, [r5, #0xe] - lsls r0, r0, #0x18 - lsrs r4, r0, #0x18 - cmp r4, #0 - bne _0803736E - strb r6, [r5, #0xc] - adds r2, r5, #0 - adds r2, #0x29 - ldrb r1, [r2] - movs r0, #0x39 - rsbs r0, r0, #0 - ands r0, r1 - movs r1, #8 - orrs r0, r1 - strb r0, [r2] - strb r4, [r3] - adds r1, r5, #0 - adds r1, #0x3f - movs r0, #0xa0 - strb r0, [r1] - subs r1, #4 - movs r0, #0xf - strb r0, [r1] - ldr r0, _08037374 @ =gUnk_080FD34C - str r0, [r5, #0x48] - adds r0, r5, #0 - adds r0, #0x74 - ldrh r0, [r0] - movs r2, #0x2e - ldrsh r1, [r5, r2] - ldr r3, _08037378 @ =gRoomControls - ldrh r2, [r3, #6] - subs r1, r1, r2 - asrs r1, r1, #4 - movs r4, #0x3f - ands r1, r4 - movs r6, #0x32 - ldrsh r2, [r5, r6] - ldrh r3, [r3, #8] - subs r2, r2, r3 - asrs r2, r2, #4 - ands r2, r4 - lsls r2, r2, #6 - orrs r1, r2 - adds r2, r5, #0 - adds r2, #0x38 - ldrb r2, [r2] - bl SetTile -_0803736E: - pop {r4, r5, r6, pc} - .align 2, 0 -_08037370: .4byte gUnk_080CF290 -_08037374: .4byte gUnk_080FD34C -_08037378: .4byte gRoomControls - - thumb_func_start sub_0803737C -sub_0803737C: @ 0x0803737C - push {r4, lr} - adds r4, r0, #0 - ldr r0, [r4, #0x34] - ldr r1, _080373A8 @ =0xFFFF0000 - adds r0, r0, r1 - str r0, [r4, #0x34] - movs r0, #0x36 - ldrsh r1, [r4, r0] - movs r0, #6 - rsbs r0, r0, #0 - cmp r1, r0 - bgt _080373A6 - movs r0, #4 - strb r0, [r4, #0xc] - movs r0, #0xa - strb r0, [r4, #0xe] - ldr r1, _080373AC @ =gPlayerEntity - adds r0, r4, #0 - bl GetFacingDirection - strb r0, [r4, #0x15] -_080373A6: - pop {r4, pc} - .align 2, 0 -_080373A8: .4byte 0xFFFF0000 -_080373AC: .4byte gPlayerEntity - - thumb_func_start sub_080373B0 -sub_080373B0: @ 0x080373B0 - push {lr} - adds r1, r0, #0 - ldrb r0, [r1, #0xe] - subs r0, #1 - strb r0, [r1, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _080373C4 - movs r0, #5 - strb r0, [r1, #0xc] -_080373C4: - pop {pc} - .align 2, 0 - - thumb_func_start sub_080373C8 -sub_080373C8: @ 0x080373C8 - push {r4, lr} - adds r4, r0, #0 - bl ProcessMovement2 - ldrh r0, [r4, #0x2a] - cmp r0, #0 - beq _080373DC - adds r0, r4, #0 - bl sub_08037408 -_080373DC: - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_080373E0 -sub_080373E0: @ 0x080373E0 - push {r4, lr} - adds r4, r0, #0 - ldr r0, [r4, #0x20] - cmp r0, #0 - bge _080373F2 - ldrb r0, [r4, #0x18] - movs r1, #0x80 - orrs r0, r1 - strb r0, [r4, #0x18] -_080373F2: - movs r1, #0x80 - lsls r1, r1, #6 - adds r0, r4, #0 - bl GravityUpdate - cmp r0, #0 - bne _08037406 - adds r0, r4, #0 - bl sub_08037408 -_08037406: - pop {r4, pc} - - thumb_func_start sub_08037408 -sub_08037408: @ 0x08037408 - push {lr} - movs r1, #5 - movs r2, #0 - bl CreateFx - bl DeleteThisEntity - pop {pc} - - thumb_func_start sub_08037418 -sub_08037418: @ 0x08037418 - push {r4, r5, r6, lr} - adds r5, r0, #0 - movs r1, #0x2e - ldrsh r0, [r5, r1] - ldr r3, _08037464 @ =gRoomControls - ldrh r1, [r3, #6] - subs r0, r0, r1 - asrs r4, r0, #4 - movs r2, #0x3f - ands r4, r2 - movs r1, #0x32 - ldrsh r0, [r5, r1] - ldrh r1, [r3, #8] - subs r0, r0, r1 - asrs r0, r0, #4 - ands r0, r2 - lsls r0, r0, #6 - orrs r4, r0 - adds r6, r5, #0 - adds r6, #0x38 - ldrb r1, [r6] - adds r0, r4, #0 - bl GetTileIndex - ldr r1, _08037468 @ =0x00004067 - cmp r0, r1 - bne _08037460 - adds r0, r5, #0 - adds r0, #0x74 - ldrh r0, [r0] - ldrb r2, [r6] - adds r1, r4, #0 - bl SetTile - bl DeleteThisEntity -_08037460: - pop {r4, r5, r6, pc} - .align 2, 0 -_08037464: .4byte gRoomControls -_08037468: .4byte 0x00004067 diff --git a/data/const/enemy/flyingPot.s b/data/const/enemy/flyingPot.s deleted file mode 100644 index f02b1ecc..00000000 --- a/data/const/enemy/flyingPot.s +++ /dev/null @@ -1,34 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2 - - -gUnk_080CF244:: @ 080CF244 - .4byte sub_0803708C - .4byte sub_080370A4 - .4byte GenericKnockback - .4byte GenericDeath - .4byte GenericConfused - .4byte sub_0803712C - -gUnk_080CF25C:: @ 080CF25C - .4byte sub_08037220 - .4byte sub_08037280 - .4byte sub_080372E8 - .4byte sub_0803737C - .4byte sub_080373B0 - .4byte sub_080373C8 - .4byte sub_080373E0 - -gUnk_080CF278:: @ 080CF278 - .4byte sub_08037144 - .4byte sub_0803715C - .4byte sub_0803718C - .4byte sub_080371F8 - .4byte nullsub_161 - .4byte sub_08037218 - -gUnk_080CF290:: @ 080CF290 - .incbin "flyingPot/gUnk_080CF290.bin" diff --git a/linker.ld b/linker.ld index 3dabfcb2..5a4fb8b2 100644 --- a/linker.ld +++ b/linker.ld @@ -381,7 +381,7 @@ SECTIONS { src/enemy/mazaalMacro.o(.text); src/enemy/mazaalHand.o(.text); src/enemy/octorokBoss.o(.text); - asm/enemy/flyingPot.o(.text); + src/enemy/flyingPot.o(.text); src/enemy/gibdo.o(.text); src/enemy/octorokGolden.o(.text); src/enemy/tektiteGolden.o(.text); @@ -1020,7 +1020,7 @@ SECTIONS { data/animations/enemy/mazaalHand.o(.rodata); src/enemy/octorokBoss.o(.rodata); data/animations/enemy/octorokBoss.o(.rodata); - data/const/enemy/flyingPot.o(.rodata); + src/enemy/flyingPot.o(.rodata); src/enemy/gibdo.o(.rodata); data/animations/enemy/gibdo.o(.rodata); src/enemy/octorokGolden.o(.rodata); diff --git a/src/enemy/flyingPot.c b/src/enemy/flyingPot.c new file mode 100644 index 00000000..d516fe98 --- /dev/null +++ b/src/enemy/flyingPot.c @@ -0,0 +1,260 @@ +/** + * @file flyingPot.c + * @ingroup Enemies + * + * @brief Flying pot enemy + */ +#define NENT_DEPRECATED +#include "functions.h" +#include "enemy.h" +#include "player.h" +#include "room.h" + +extern void (*const gUnk_080012C8[])(Entity*); +extern Hitbox gUnk_080FD34C; + +typedef struct { + /* 0x00 */ Entity base; + /* 0x68 */ u8 filler[0xC]; + /* 0x74 */ u16 tileIndex; +} FlyingPotEntity; + +enum FlyingPotActions { + /* 0 */ FLYING_POT_ACTION_0, + /* 1 */ FLYING_POT_ACTION_1, + /* 2 */ FLYING_POT_ACTION_2, + /* 3 */ FLYING_POT_ACTION_3, + /* 4 */ FLYING_POT_ACTION_4, + /* 5 */ FLYING_POT_ACTION_5, + /* 6 */ FLYING_POT_ACTION_6, +}; + +enum FlyingPotSubActions { + /* 0 */ FLYING_POT_SUBACTION_0, + /* 1 */ FLYING_POT_SUBACTION_1, + /* 2 */ FLYING_POT_SUBACTION_2, + /* 3 */ FLYING_POT_SUBACTION_3, + /* 4 */ FLYING_POT_SUBACTION_4, + /* 5 */ FLYING_POT_SUBACTION_5, +}; + +// Functions +void FlyingPot_OnTick(FlyingPotEntity*); // 0803708C +void sub_080370A4(FlyingPotEntity*); // 080370A4 +void sub_0803712C(FlyingPotEntity*); // 0803712C + +// Subactions +void FlyingPot_SubAction0(FlyingPotEntity*); // 08037144 +void FlyingPot_SubAction1(FlyingPotEntity*); // 0803715C +void FlyingPot_SubAction2(FlyingPotEntity*); // 0803718C +void FlyingPot_SubAction3(FlyingPotEntity*); // 080371F8 +void FlyingPot_SubActionDoNothing(FlyingPotEntity*); +void FlyingPot_SubAction5(FlyingPotEntity*); // 08037218 + +// Actions +void FlyingPot_Init(FlyingPotEntity*); // ? // 08037220 +void FlyingPot_Action1(FlyingPotEntity*); // 08037280 +void FlyingPot_Action2(FlyingPotEntity*); // 080372E8 +void FlyingPot_Action3(FlyingPotEntity*); // 0803737C +void FlyingPot_Action4(FlyingPotEntity*); // 080373B0 +void FlyingPot_Action5(FlyingPotEntity*); // 080373C8 +void FlyingPot_Action6(FlyingPotEntity*); // 080373E0 + +void sub_08037408(FlyingPotEntity*); +void sub_08037418(FlyingPotEntity*); + +void (*const FlyingPot_Functions[])(Entity*) = { + (EntityActionPtr)FlyingPot_OnTick, (EntityActionPtr)sub_080370A4, GenericKnockback, GenericDeath, GenericConfused, + (EntityActionPtr)sub_0803712C, +}; + +void FlyingPot(Entity* thisx) { + s32 index = sub_080012DC(thisx); + + if (index != 0) { + gUnk_080012C8[index](thisx); + } else { + FlyingPot_Functions[GetNextFunction(thisx)](thisx); + } +} + +void FlyingPot_OnTick(FlyingPotEntity* this) { + static void (*const FlyingPot_Actions[])(FlyingPotEntity*) = { + FlyingPot_Init, FlyingPot_Action1, FlyingPot_Action2, FlyingPot_Action3, + FlyingPot_Action4, FlyingPot_Action5, FlyingPot_Action6, + }; + + FlyingPot_Actions[super->action](this); +} + +void sub_080370A4(FlyingPotEntity* this) { + sub_08037418(this); + + if (super->bitfield == 0x9D) { + super->action = FLYING_POT_ACTION_6; + super->flags &= ~0x80; + super->zVelocity = 0x2A000; + super->spritePriority.b1 = 1; + + SetTile(this->tileIndex, TILE(super->x.HALF.HI, super->y.HALF.HI), super->collisionLayer); + } else if (super->z.HALF.HI != 0) { + sub_08037408(this); + } + + EnemyFunctionHandlerAfterCollision(super, FlyingPot_Functions); +} + +void sub_0803712C(FlyingPotEntity* this) { + static void (*const FlyingPot_SubActions[])(FlyingPotEntity*) = { + FlyingPot_SubAction0, FlyingPot_SubAction1, FlyingPot_SubAction2, + FlyingPot_SubAction3, FlyingPot_SubActionDoNothing, FlyingPot_SubAction5, + }; + + FlyingPot_SubActions[super->subAction](this); +} + +void FlyingPot_SubAction0(FlyingPotEntity* this) { + sub_08037418(this); + + super->subAction = FLYING_POT_SUBACTION_1; + super->actionDelay = 0; + super->field_0x1d = 0x30; +} + +void FlyingPot_SubAction1(FlyingPotEntity* this) { + sub_08037418(this); + + if (sub_0806F520(super)) { + sub_0806F4E8(super); + } else { + super->spriteOffsetX = 0; + + if (super->z.HALF.HI != 0) { + sub_08037408(this); + } + } +} + +void FlyingPot_SubAction2(FlyingPotEntity* this) { + if (super->actionDelay == 0) { + sub_08037418(this); + super->actionDelay = 1; + super->flags &= ~0x80; + super->spriteOffsetX = 0; + + SetTile(this->tileIndex, TILE(super->x.HALF.HI, super->y.HALF.HI), super->collisionLayer); + } + + if (sub_0806F520(super)) { + sub_0806F3E4(super); + } else { + sub_08037408(this); + } +} + +void FlyingPot_SubAction3(FlyingPotEntity* this) { + if (!(gPlayerState.field_0x1c & 0xF)) { + sub_08037408(this); + } +} + +void FlyingPot_SubActionDoNothing(FlyingPotEntity* this) { +} + +void FlyingPot_SubAction5(FlyingPotEntity* this) { + sub_08037408(this); +} + +void FlyingPot_Init(FlyingPotEntity* this) { + u32 tile; + + super->action = FLYING_POT_ACTION_1; + super->field_0x1c = 2; + super->y.HALF.HI += 3; + + tile = TILE(super->x.HALF.HI, super->y.HALF.HI); + this->tileIndex = GetTileIndex(tile, super->collisionLayer); + SetTile(0x4000, tile, super->collisionLayer); + InitializeAnimation(super, 5); +} + +void FlyingPot_Action1(FlyingPotEntity* this) { + sub_08037418(this); + + if (GetTileTypeByEntity(super) != 0x4000) { + SetTile(this->tileIndex, TILE(super->x.HALF.HI, super->y.HALF.HI), super->collisionLayer); + sub_08037408(this); + } + + if (PlayerInRange(super, 1, 0x40)) { + super->action = FLYING_POT_ACTION_2; + super->actionDelay = 30; + } +} + +void FlyingPot_Action2(FlyingPotEntity* this) { + static const u8 offsets[] = { -1, 1, 1, -1 }; + + sub_08037418(this); + + super->spriteOffsetX += offsets[super->actionDelay & 3]; + + if (--super->actionDelay == 0) { + super->action = FLYING_POT_ACTION_3; + super->spritePriority.b1 = 1; + super->spriteOffsetX = 0; + super->hitType = 0xA0; + super->flags2 = 0xF; + super->hitbox = &gUnk_080FD34C; + + SetTile(this->tileIndex, TILE(super->x.HALF.HI, super->y.HALF.HI), super->collisionLayer); + } +} + +void FlyingPot_Action3(FlyingPotEntity* this) { + super->z.WORD -= 0x10000; + + if (super->z.HALF.HI <= -6) { + super->action = FLYING_POT_ACTION_4; + super->actionDelay = 10; + super->direction = GetFacingDirection(super, &gPlayerEntity); + } +} + +void FlyingPot_Action4(FlyingPotEntity* this) { + if (--super->actionDelay == 0) { + super->action = FLYING_POT_ACTION_5; + } +} + +void FlyingPot_Action5(FlyingPotEntity* this) { + ProcessMovement2(super); + + if (super->collisions != 0) { + sub_08037408(this); + } +} + +void FlyingPot_Action6(FlyingPotEntity* this) { + if (super->zVelocity < 0) { + super->spriteSettings.flipY = 1; + } + + if (!GravityUpdate(super, 0x2000)) { + sub_08037408(this); + } +} + +void sub_08037408(FlyingPotEntity* this) { + CreateFx(super, FX_POT_SHATTER, 0); + DeleteThisEntity(); +} + +void sub_08037418(FlyingPotEntity* this) { + u32 tile = COORD_TO_TILE(super); + + if (GetTileIndex(tile, super->collisionLayer) == 0x4067) { + SetTile(this->tileIndex, tile, super->collisionLayer); + DeleteThisEntity(); + } +}