mirror of
https://github.com/zeldaret/tmc
synced 2026-09-10 04:11:53 -04:00
Rename scripts
This commit is contained in:
@@ -0,0 +1,20 @@
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@ Intro house door
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SCRIPT_START script_HouseDoorIntro
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BeginBlock
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EndBlock
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WaitForSomething2 0x00000010
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@ Open door
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PlaySound SFX_F0
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DoPostScriptAction 0x0008
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Wait 0x001e
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@ Close door
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PlaySound SFX_F1
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DoPostScriptAction 0x0007
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Wait 0x005a
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_0807E778 0x0004
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@ Circle transition
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_0807E80C 0x00000000
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WaitFor_2 @ Wait for end of transition
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Call sub_0805367C
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SCRIPT_END
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.2byte 0x0000
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@@ -0,0 +1,17 @@
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@ Intro camera target
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SCRIPT_START script_IntroCameraTarget
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SetEntityPositionRelative 0x0240, 0x0178
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CameraTargetEntity
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SetEntitySpeed 0x0080
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Wait 0x0078
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PlayBgm BGM_MINISH_CAP
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_0807E778 0x0002
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@ Fade in
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DoFade4
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WaitFor_2 @ TODO wait for fade to be finished
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Wait 0x0078
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_0807E5F8 0x00000004
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Call sub_08053648
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@ Move camera target down
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_0807EDD4 0x0240, 0x0228
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SCRIPT_END
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@@ -0,0 +1,21 @@
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@ NPC4E in front of links house during intro
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SCRIPT_START script_Npc4EOutsideLinksHouse
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BeginBlock
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SetEntityPositionRelative 0x0238, 0x01a8
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Call sub_0807F844
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Call sub_0807F348
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_0807E864
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Call sub_0807DF28
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EndBlock
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_0807E778 0x0010
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DoFade6
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WaitFor_2
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_0807E5F8 0x00000001
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WaitForSomething2 0x00000002
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_0807F0B4 0x0004
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CameraTargetPlayer
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Call sub_0807DF50
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_0807E878
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DoPostScriptAction 0x0006
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SCRIPT_END
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.2byte 0x0000
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@@ -0,0 +1,16 @@
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@ Intro smith OBJECT_69 ?
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SCRIPT_START script_Object69Intro
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BeginBlock
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Call sub_0807DF28
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_0807E864
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_0807E5F8 0x00000000
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EndBlock
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WaitFor_2
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Wait 0x0078
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_0807E5F8 0x00000004
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WaitForSomething2 0x00000001
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SetGlobalFlag 0x001c
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Call sub_0807DF50
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_0807E878
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Call sub_0807921C
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SCRIPT_END
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@@ -0,0 +1,9 @@
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@ Intro unknown second OBJECT_69
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SCRIPT_START script_Object69Intro2
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Wait 0x003c
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script_08009A38:
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Call sub_08066258
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Wait 0x001e
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Call sub_08066258
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Wait 0x005a
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Jump script_08009A38
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@@ -0,0 +1,24 @@
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@ Intro Player
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SCRIPT_START script_PlayerIntro
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BeginBlock
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Call sub_0807DF28
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_0807E864
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SetLocalFlag 0x0046
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EndBlock
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WaitFor_2
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Wait 0x001e
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@ Wake up message
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MessageFromTarget 0x1005
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WaitUntilTextboxCloses
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Wait 0x003c
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Call sub_0807529C
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Wait 0x003c
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@ Exclamation mark
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DoPostScriptAction 0x0014
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Wait 0x001e
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@ Give control to the player?
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Call sub_08053250
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_0807E878
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Call sub_0807DF50
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Call sub_080791D0
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SCRIPT_END
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@@ -0,0 +1,28 @@
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@ Player at Smith during intro
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SCRIPT_START script_PlayerMoveToSmith
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BeginBlock
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_0807E8E4_1
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SetEntitySpeed 0x00c0
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EndBlock
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_0807E5F8 0x00000004
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DoPostScriptAction 0x0004
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Wait 0x003c
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_0807EDD4 0x0040, 0x0060
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_0807EDD4 0x0060, 0x0068
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_0807E5F8 0x00000004
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DoPostScriptAction 0x0000
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_0807E8E4_0
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Wait 0x000f
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PlaySound SFX_VO_ZELDA1
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DoPostScriptAction 0x0000
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Wait 0x001e
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_0807E5F8 0x00000008
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WaitForSomething2 0x00000002
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_0807EDD4 0x0070, 0x005c
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_0807E8E4_1
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DoPostScriptAction 0x0000
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Wait 0x000f
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_0807E5F8 0x00000008
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WaitForSomething2 0x00000002
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_0807E5F8 0x00000008
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SCRIPT_END
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@@ -0,0 +1,38 @@
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@ Intro Smith 1
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SCRIPT_START script_SmithIntro
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BeginBlock
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Call sub_0807F348
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SetEntitySpeed 0x0040
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_0807EB44 0x0004
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_0807E930 0x000c
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_0807E908 0x0003
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EndBlock
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Wait 0x001e
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CameraTargetEntity
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_0807E778 0x0004
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_0807E800 0x00000000
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WaitFor_2
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WaitForSomething2 0x00000008
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DoPostScriptAction 0x0004
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Wait 0x001e
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_0807E930 0x000b
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Wait 0x001e
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MessageFromTarget 0x1002
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WaitUntilTextboxCloses
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000004
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WaitForSomething2 0x00000008
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_0807E908 0x0001
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_0807EB44 0x0004
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_0807EDD4 0x00b8, 0x005c
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_0807EB44 0x0006
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DoPostScriptAction 0x0001
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MessageFromTarget 0x1004
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WaitUntilTextboxCloses
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DoPostScriptAction 0x0000
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Wait 0x001e
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_0807E778 0x0002
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DoFade5
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WaitFor_2
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Call sub_08053634
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SCRIPT_END
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@@ -0,0 +1,66 @@
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@ Intro Smith 2
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SCRIPT_START script_SmithIntro2
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BeginBlock
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_0807EB44 0x0006
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SetEntitySpeed 0x0080
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_0807E9D4
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Call sub_0807F348
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EndBlock
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CheckGlobalFlag 0x0013
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JumpIf script_08009C4C
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_0807E888
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Wait 0x000a
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_0807E864
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StartPlayerScript script_PlayerMoveToSmith
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Call sub_0807DF28
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WaitForSomething2 0x00000008
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_0807EDD4 0x0080, 0x005c
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_0807EB44 0x0006
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DoPostScriptAction 0x0000
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Wait 0x000f
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DoPostScriptAction 0x0001
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MessageFromTargetPos 0x1009, 0x0000
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_0807E8E4_1
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WaitUntilTextboxCloses
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000004
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WaitForSomething2 0x00000008
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_0807EB8C
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DoPostScriptAction 0x0001
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MessageFromTargetPos 0x100b, 0x0000
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WaitUntilTextboxCloses
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000002
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WaitForSomething2 0x00000008
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_0807EDD4 0x007c, 0x005c
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Wait 0x000f
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DoPostScriptAction 0x000d
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_0807EDD4 0x0084, 0x005c
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_0807EB44 0x0006
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DoPostScriptAction 0x000c
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000002
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WaitForSomething2 0x00000008
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Call sub_08053250
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@ Give player rusty sword
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_0807F034 0x0034
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WaitPlayerGetItem
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_0807E8E4_1
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DoPostScriptAction 0x0001
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MessageFromTargetPos 0x100c, 0x0000
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WaitUntilTextboxCloses
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000004
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script_08009C4C:
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@ Talk to Smith
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DoPostScriptAction 0x000a
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script_08009C50:
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CheckEntityInteractType
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JumpIfNot script_08009C50
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_0807E864
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_0807EB74
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MessageNoOverlap 0x100e
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_0807E878
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Jump script_08009C50
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SCRIPT_END
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.2byte 0x0000
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@@ -0,0 +1,24 @@
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@ Intro Zelda at Smith
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SCRIPT_START script_ZeldaIntro
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BeginBlock
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Call sub_0807F348
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SetEntitySpeed 0x00c0
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_0807EB44 0x0002
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DoPostScriptAction 0x0008
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EndBlock
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WaitForSomething2 0x00000004
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DoPostScriptAction 0x0007
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_0807EDD4 0x0068, 0x0060
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Wait 0x000f
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MessageFromTarget 0x1001
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WaitUntilTextboxCloses
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000008
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WaitForSomething2 0x00000004
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DoPostScriptAction 0x0001
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MessageFromTarget 0x1003
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WaitUntilTextboxCloses
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000008
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SCRIPT_END
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.2byte 0x0000
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@@ -0,0 +1,19 @@
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@ Intro Zelda leaving
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SCRIPT_START script_ZeldaLeaveLinksHouse
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BeginBlock
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SetEntitySpeed 0x0100
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_0807EB44 0x0006
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EndBlock
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_0807EDD4 0x0078, 0x0060
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_0807EDD4 0x0078, 0x007c
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Wait 0x001e
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Call sub_0805368C
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Wait 0x0008
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_0807EDD4 0x0078, 0x0098
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DoPostScriptAction 0x0008
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_0807E778 0x0010
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DoFade5
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WaitFor_2
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Call sub_08053634
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DoPostScriptAction 0x0006
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SCRIPT_END
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@@ -0,0 +1,29 @@
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@ Intro Zelda moves to links house
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SCRIPT_START script_ZeldaMoveToLinksHouse
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BeginBlock
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SetEntityPositionRelative 0x01e8, 0x0110
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SetEntitySpeed 0x00c0
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DoPostScriptAction 0x0008
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EndBlock
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WaitForSomething2 0x00000004
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DoPostScriptAction 0x0007
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_0807EDD4 0x01e8, 0x0200
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_0807EDD4 0x01f8, 0x0218
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_0807EDD4 0x0220, 0x0228
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_0807EDD4 0x0240, 0x0228
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@ Now the camera follows Zelda
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CameraTargetEntity
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_0807EDD4 0x0290, 0x0228
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_0807EDD4 0x0290, 0x01f8
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SetEntitySpeed 0x0080
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_0807EDD4 0x0290, 0x01c8
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SetEntitySpeed 0x00c0
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_0807EDD4 0x0290, 0x0198
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Wait 0x001e
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@ Door is opening
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_0807E5F8 0x00000010 @ Send signal to door
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_0807EDD4 0x0290, 0x0190
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DoPostScriptAction 0x0008
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_0807EDD4 0x0290, 0x0188
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SCRIPT_END
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.2byte 0x0000
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@@ -0,0 +1,76 @@
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@ Zelda intro in front of links house
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SCRIPT_START script_ZeldaOutsideLinksHouse
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BeginBlock
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SetEntitySpeed 0x0180
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DoPostScriptAction 0x000a
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Call sub_08066D04
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Call sub_08066D14
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SetEntityPositionRelative 0x01e8, 0x0180
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_0807EB44 0x0004
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DoPostScriptAction 0x0000
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EndBlock
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WaitForSomething2 0x00000001
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Call sub_08066E08
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_0807E864
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MessageFromTargetPos 0x1010, 0x000c
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WaitUntilTextboxCloses
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_0807E5F8 0x00000002
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script_08014D1E:
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EndBlock
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BeginBlock
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@ Left of links house
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CheckPlayerInRegion 0x01d8, 0x0160, 0x3050
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JumpIfNot script_08014D1E
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EndBlock
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_0807E864
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Call sub_0807F9A4
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Call sub_0807DF28
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MessageNoOverlap 0x1012
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WaitUntilTextboxCloses
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_0807EC64 0x0040
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_0807EB44 0x0004
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Call sub_08066E08
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SetEntityPositionRelative 0x01f8, 0x00c8
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Call sub_0807DF50
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_0807E878
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script_08014D60:
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@ Between trees
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CallWithArg sub_0807F6B4, 0x000000e8
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JumpIf script_08014D60
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_0807E864
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Call sub_0807DF28
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MessageNoOverlap 0x1013
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WaitUntilTextboxCloses
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_0807EC64 0x0040
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_0807EB44 0x0004
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DoPostScriptAction 0x0000
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SetEntityPositionRelative 0x01e8, 0x0028
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Call sub_0807DF50
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_0807E878
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script_08014D96:
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@ Before hyrule town entry
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CheckPlayerInRegion 0x01f8, 0x0028, 0x2040
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JumpIfNot script_08014D96
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_0807E864
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Call sub_0807F9A4
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Call sub_0807DF28
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MessageNoOverlap 0x1014
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WaitUntilTextboxCloses
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_0807EC64 0x0018
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.ifdef JP
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SetLocalFlag 0x006b
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.else
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.ifdef EU
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SetLocalFlag 0x006b
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.else
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.ifdef DEMO_JP
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SetLocalFlag 0x006b @ TODO deduplicate
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.else
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SetLocalFlag 0x006d
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.endif
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.endif
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.endif
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Call sub_0807DF50
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_0807E878
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DoPostScriptAction 0x0006
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SCRIPT_END
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@@ -0,0 +1,41 @@
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@ Intro Zelda at Smith 2
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SCRIPT_START script_ZeldaTalkToSmith
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BeginBlock
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_0807EB44 0x0002
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SetEntitySpeed 0x0100
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Call sub_0807F348
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EndBlock
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WaitForSomething2 0x00000004
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DoPostScriptAction 0x0004
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_0807EB74
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WaitForSomething2 0x00000004
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_0807EB74
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WaitForSomething2 0x00000004
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_0807EB74
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_0807EB8C
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DoPostScriptAction 0x0001
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MessageFromTargetPos 0x100a, 0x0000
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WaitUntilTextboxCloses
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000008
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WaitForSomething2 0x00000004
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_0807EB8C
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DoPostScriptAction 0x0001
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_0807EB8C
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_0807EB44 0x0002
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MessageFromTargetPos 0x100d, 0x0000
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WaitUntilTextboxCloses
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DoPostScriptAction 0x0000
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@ Leave room
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_0807EDD4 0x0028, 0x0060
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_0807EDD4 0x0000, 0x0060
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Call sub_080536A8
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Wait 0x001e
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BeginBlock
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SetGlobalFlag 0x0013
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Call sub_0807DF50
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Call sub_080791D0
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_0807E878
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EndBlock
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SCRIPT_END
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.2byte 0x0000
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Reference in New Issue
Block a user