mirror of
https://github.com/zeldaret/tmc
synced 2026-07-08 14:36:41 -04:00
Rename scripts
This commit is contained in:
@@ -0,0 +1,20 @@
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@ Graveyard Dampe in house
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SCRIPT_START script_DampeInside
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CheckEntityInteractType
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JumpIfNot script_080095DE
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_0807E864
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_0807EB74
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DoPostScriptAction 0x0001
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Call sub_0806BE84
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WaitUntilTextboxCloses
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JumpIfNot script_08009622
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PlaySound SFX_109
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_0807F088 0x003c
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MessageFromTarget 0x053c
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WaitPlayerGetItem
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WaitUntilTextboxCloses
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_0807F078 0x003c, 0x0001
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script_08009622:
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_0807E878
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DoPostScriptAction 0x0000
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Jump script_080095DE
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@@ -0,0 +1,13 @@
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@ Graveyard Dampe in house 2?
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SCRIPT_START script_DampeInside2
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BeginBlock
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Call sub_0806BE3C
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DoPostScriptAction 0x000a
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DoPostScriptAction 0x0007
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EndBlock
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script_080095DE:
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Call sub_0806BF44
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JumpIf script_DampeInside
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DoPostScriptAction 0x000b
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DoPostScriptAction 0x0006
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SCRIPT_END
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@@ -0,0 +1,36 @@
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@ Graveyard Dampe outside
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SCRIPT_START script_DampeOuside
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BeginBlock
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DoPostScriptAction 0x000b
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DoPostScriptAction 0x0008
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EndBlock
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script_08009638:
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EndBlock
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BeginBlock
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CheckGlobalFlag 0x0020
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JumpIfNot script_08009638
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EndBlock
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script_08009646:
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Call sub_0806BF44
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JumpIf script_08009646
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EndBlock
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Call sub_0806BE3C
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DoPostScriptAction 0x000a
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DoPostScriptAction 0x0007
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script_08009660:
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CheckEntityInteractType
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JumpIfNot script_08009660
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_0807E864
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_0807EB74
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DoPostScriptAction 0x0001
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Call sub_0806BEC8
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WaitUntilTextboxCloses
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JumpIfNot script_0800968E
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PlaySound SFX_111
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PlaySound SFX_SECRET
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_0807F078 0x003c, 0x0002
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Call sub_0806BEFC
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script_0800968E:
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_0807E878
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DoPostScriptAction 0x0000
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Jump script_08009660
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@@ -0,0 +1,20 @@
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@ Graveyard GhostBrothers
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SCRIPT_START script_GhostBrothers
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BeginBlock
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Call sub_08065D00
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_0807EB44 0x0004
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DoPostScriptAction 0x0000
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DoPostScriptAction 0x000a
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DoPostScriptAction 0x0007
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EndBlock
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script_0800975A:
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CheckEntityInteractType
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JumpIfNot script_0800975A
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_0807E864
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_0807EB74
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DoPostScriptAction 0x0000
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Call sub_08065F64
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WaitUntilTextboxCloses
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_0807E878
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Jump script_0800975A
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.2byte 0x0000
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@@ -0,0 +1,28 @@
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@ Graveyard Gina
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SCRIPT_START script_Gina
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BeginBlock
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_0807EB44 0x0004
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DoPostScriptAction 0x0000
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DoPostScriptAction 0x000a
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EndBlock
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CheckLocalFlag 0x005f
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JumpIf script_0800B94E
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script_0800B934:
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CheckEntityInteractType
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JumpIfNot script_0800B934
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_0807E864
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_0807EB74
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MessageFromTarget 0x3f19
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WaitUntilTextboxCloses
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SetLocalFlag 0x005f
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_0807E878
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Jump script_0800B934
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script_0800B94E:
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CheckEntityInteractType
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JumpIfNot script_0800B94E
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_0807E864
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_0807EB74
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MessageFromTarget 0x3f1a
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WaitUntilTextboxCloses
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_0807E878
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Jump script_0800B94E
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@@ -0,0 +1,30 @@
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@ Graveyard house door
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SCRIPT_START script_GraveyardHouseDoor
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BeginBlock
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DoPostScriptAction 0x0007
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Jump script_080096FC
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CheckGlobalFlag 0x0020
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JumpIf script_080096FC
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EndBlock
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script_080096AC:
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CheckPlayerInRegion 0x0188, 0x01c0, 0x1020
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JumpIfNot script_080096AC
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_0807E864
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Call sub_0807F9A4
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Call sub_0807DF28
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StartPlayerScript script_PlayerAtGraveyardHouseDoor
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WaitForSomething2 0x00000001
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PlaySound SFX_111
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DoPostScriptAction 0x0008
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LoadRoomEntityList gUnk_080D9048
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Wait 0x000f
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PlaySound SFX_111
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DoPostScriptAction 0x0007
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script_080096EC:
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CheckGlobalFlag 0x0020
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JumpIfNot script_080096EC
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Call sub_0807DF50
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_0807E878
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script_080096FC:
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Call sub_0808692C
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SCRIPT_END
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@@ -0,0 +1,53 @@
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@ Graveyard Great Fairy OBJECT_69
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SCRIPT_START script_GreatFairyArrows
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BeginBlock
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EndBlock
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script_0800B618:
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CheckPlayerInRegion 0x0078, 0x00b8, 0x1060
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JumpIfNot script_0800B618
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Call sub_08079184
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_0807E864
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Call sub_0807F9A4
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StartPlayerScript script_PlayerAtGreatFairy
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WaitForSomething2 0x00000004
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SetRoomFlag 0x0000
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WaitForSomething2 0x00000004
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CheckLocalFlag 0x009e
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JumpIf script_0800B7A2
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MessageNoOverlap 0x0583
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WaitUntilTextboxCloses
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_0807E3E8
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JumpIfNot script_0800B684
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Wait 0x000f
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MessageNoOverlap 0x0584
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CallWithArg sub_0807F970, 0x0000058b
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JumpIf script_0800B68E
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CallWithArg sub_08087424, 0x00000000
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Wait 0x00b4
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Jump script_0800B6A6
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script_0800B684:
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MessageNoOverlap 0x057d
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WaitUntilTextboxCloses
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Jump script_0800B6A6
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script_0800B68E:
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WaitUntilTextboxCloses
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SetLocalFlag 0x009e
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_0807F034 0x0066
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script_0800B698:
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WaitPlayerGetItem
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_0807EB8C
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Wait 0x001e
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MessageNoOverlap 0x057f
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WaitUntilTextboxCloses
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script_0800B6A6:
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_0807E778 0x0004
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DoFade7
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WaitFor_2
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Call sub_080873FC
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DoFade6
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WaitFor_2
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CameraTargetPlayer
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Wait 0x001e
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Call sub_0807DF50
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_0807E878
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SCRIPT_END
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@@ -0,0 +1,43 @@
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@ Graveyard King Gustav
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SCRIPT_START script_KingGustav
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BeginBlock
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DoPostScriptAction 0x0008
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Call sub_0807F180
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EndBlock
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script_0800D962:
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CheckPlayerInRegion 0x0118, 0x0038, 0x3050
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JumpIfNot script_0800D962
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_0807E864
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Call sub_0807F9A4
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Call sub_0807DF28
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StartPlayerScript script_PlayerAtKingGustav
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WaitForSomething2 0x00000001
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Wait 0x003c
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_0807EB44 0x0004
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DoPostScriptAction 0x0000
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DoPostScriptAction 0x0007
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PlaySound SFX_ELEMENT_FLOAT
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SetEntity0x20 0xffff8000
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MessageNoOverlap 0x1701
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WaitUntilTextboxCloses
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_0807E5F8 0x00000004
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WaitForSomething2 0x00000002
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MessageNoOverlap 0x1702
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WaitUntilTextboxCloses
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SetEntity0x20 0x00010000
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_0807E5F8 0x00000004
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WaitForSomething2 0x00000002
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_0807F050 0x006d
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WaitPlayerGetItem
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_0807EB28 0x1703
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WaitUntilTextboxCloses
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Wait 0x003c
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SetLocalFlag 0x0032
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PlaySound SFX_113
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SetIntVariable 0x00000001
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Call sub_0806DA1C
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Call sub_0807DF50
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_0807E878
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DoPostScriptAction 0x0006
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SCRIPT_END
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.2byte 0x0000
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@@ -0,0 +1,29 @@
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@ Graveyard OBJECT_69 Crow stealing key cutscene
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SCRIPT_START script_Object69CrowStealingKey
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_0807E864
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Call sub_0807F9A4
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Call sub_0807DF28
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PlaySound SFX_1F3
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Call sub_0807F40C
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_0807E8E4_1
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Wait 0x000a
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_0807E8E4_3
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Wait 0x0032
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_0807E5F8 0x00000002
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WaitForSomething2 0x00000004
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StartPlayerScript script_PlayerGetKeyStolen
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WaitForSomething2 0x00000040
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_0807E5F8 0x00000008
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WaitForSomething2 0x00000010
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_0807E5F8 0x00000020
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WaitForSomething2 0x00000040
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_0807F078 0x003c, 0x0000
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SetGlobalFlag 0x0020
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_0807E8E4_3
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Wait 0x001e
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_0807EB28 0x2809
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WaitUntilTextboxCloses
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Call sub_0807DF50
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_0807E878
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DoPostScriptAction 0x0006
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SCRIPT_END
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@@ -0,0 +1,48 @@
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@ Graveyard OBJECT_69 When getting the key back
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SCRIPT_START script_Object69GetKeyBack
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BeginBlock
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EndBlock
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script_080098D8:
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CheckGlobalFlag 0x0020
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JumpIfNot script_080098D8
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script_080098E0:
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CheckInventory1 0x003c
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JumpIfNot script_080098E0
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.ifdef JP
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CheckLocalFlag 0x5b
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.else
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.ifdef EU
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CheckLocalFlag 0x5b
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.else
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.ifdef DEMO_JP
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CheckLocalFlag 0x5b @ TODO deduplicate
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.else
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CheckLocalFlag 0x5d
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.endif
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.endif
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.endif
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JumpIf script_08009910
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.ifdef JP
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SetLocalFlag 0x005b
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.else
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.ifdef EU
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SetLocalFlag 0x005b
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.else
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.ifdef DEMO_JP
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SetLocalFlag 0x005b @ TODO deduplicate
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.else
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SetLocalFlag 0x005d
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.endif
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.endif
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.endif
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_0807E864
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Call sub_0807F9A4
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Call sub_0807DF28
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_0807EB28 0x280a
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WaitUntilTextboxCloses
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Call sub_0807DF50
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_0807E878
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script_08009910:
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DoPostScriptAction 0x0006
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SCRIPT_END
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.2byte 0x0000
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@@ -0,0 +1,15 @@
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@ Graveyard OBJECT_6A Kings gravestone? or King ghost representation?
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SCRIPT_START script_Object6AKingsGravestone
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BeginBlock
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DoPostScriptAction 0x0008
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SetEntitySpeed 0x0080
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EndBlock
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WaitForSomething2 0x00000004
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DoPostScriptAction 0x0007
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Wait 0x003c
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_0807E5F8 0x00000002
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WaitForSomething2 0x00000004
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_0807EDD4 0x0118, 0x0060
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_0807E5F8 0x00000002
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DoPostScriptAction 0x0006
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SCRIPT_END
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@@ -0,0 +1,22 @@
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@ Graveyard OBJECT_97 Crow stealing the key? first crow that makes link loose the key
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SCRIPT_START script_Object97FirstCrow
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BeginBlock
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_0807E930 0x0003
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DoPostScriptAction 0x0007
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SetEntitySpeed 0x0300
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Call sub_0807F348
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EndBlock
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WaitForSomething2 0x00000002
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PlaySound SFX_123
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Call sub_0807F1A0
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script_08009816:
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EndBlock
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BeginBlock
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_0807EE30
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JumpIfNot script_08009816
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EndBlock
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_0807E5F8 0x00000004
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Call sub_0807FBD4
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PlaySound SFX_1F3
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DoPostScriptAction 0x0006
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SCRIPT_END
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@@ -0,0 +1,18 @@
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@ Graveyard OBJECT_97 Crow stealing the key? Second crow that picks up the key
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SCRIPT_START script_Object97SecondCrow
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BeginBlock
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_0807E930 0x0003
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DoPostScriptAction 0x0007
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SetEntitySpeed 0x0300
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Call sub_0807F348
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EndBlock
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WaitForSomething2 0x00000008
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Call sub_0809E0A0
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Call sub_0809E0D4
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PlaySound SFX_1F3
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Call sub_0807FBD4
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PlaySound SFX_1F3
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_0807E5F8 0x00000010
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DoPostScriptAction 0x0006
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SCRIPT_END
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.2byte 0x0000
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@@ -0,0 +1,16 @@
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@ Player at Graveyard house door
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SCRIPT_START script_PlayerAtGraveyardHouseDoor
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SetEntitySpeed 0x0080
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DoPostScriptAction 0x0001
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_0807EDD4 0x01a0, 0x01b0
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_0807EB44 0x0000
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DoPostScriptAction 0x0000
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Wait 0x000a
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DoPostScriptAction 0x0004
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Wait 0x003c
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_0807E5F8 0x00000001
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DoPostScriptAction 0x000d
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SetEntitySpeed 0x0100
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_0807ECC4 0x0010
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Call sub_080791BC
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SCRIPT_END
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@@ -0,0 +1,12 @@
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@ Player at Graveyard King Gustaf
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SCRIPT_START script_PlayerAtKingGustav
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BeginBlock
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SetEntitySpeed 0x0080
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EndBlock
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DoPostScriptAction 0x0001
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_0807EDD4 0x0118, 0x0060
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_0807EB44 0x0000
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000001
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Call sub_080791BC
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SCRIPT_END
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@@ -0,0 +1,21 @@
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@ Player when crow steals key
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SCRIPT_START script_PlayerGetKeyStolen
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PlaySound SFX_PLY_VO6
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_0807EB44 0x0004
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PlaySound SFX_86
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Call sub_0807F36C
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SetEntitySpeed 0x0400
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_0807ECF4 0x0004
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Call sub_0807F1E8
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Wait 0x001e
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_0807E5F8 0x00000040
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WaitForSomething2 0x00000020
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PlaySound SFX_PLY_JUMP
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_0807EB44 0x0004
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Call sub_0807F210
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_0807EF3C 0x0200, 0x0020
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000040
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Call sub_080791BC
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SCRIPT_END
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.2byte 0x0000
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Reference in New Issue
Block a user