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Rename scripts
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@@ -0,0 +1,19 @@
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@ Hyrule Castle Smith
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SCRIPT_START script_SmithAtCastle
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BeginBlock
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_0807EB44 0x0006
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DoPostScriptAction 0x0000
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script_080092B2:
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_0807E9D4
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DoPostScriptAction 0x000a
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EndBlock
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script_080092BA:
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CheckEntityInteractType
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JumpIfNot script_080092BA
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_0807E864
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_0807EB74
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MessageNoOverlap 0x105e
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WaitUntilTextboxCloses
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Wait 0x000f
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_0807E878
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Jump script_080092BA
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