Fix a lot of pointer comparisons to 0 (or nothing) to explicitly use NULL

This commit is contained in:
Elliptic Ellipsis
2022-03-25 05:34:53 +00:00
parent 481079092c
commit 2d37348cb6
42 changed files with 117 additions and 109 deletions
+2 -2
View File
@@ -127,7 +127,7 @@ void sub_080675D4(Entity* this) {
for (i = 0; i < 9; i++, gUnk++) {
Entity* ent = CreateFx(this, FX_DEATH, 0);
if (ent) {
if (ent != NULL) {
ent->x.HALF.HI += gUnk->x;
ent->y.HALF.HI += gUnk->y;
ent->z.HALF.HI = subAction;
@@ -140,7 +140,7 @@ void sub_080675D4(Entity* this) {
gUnk = gUnk_08110E8A;
for (i = 0; i < 4; i++, gUnk++) {
Entity* ent = CreateFx(this, FX_ROCK, 0);
if (ent) {
if (ent != NULL) {
ent->x.HALF.HI = gUnk->x + ent->x.HALF.HI;
ent->y.HALF.HI = gUnk->y + ent->y.HALF.HI;
ent->z.HALF.HI = subAction;