mirror of
https://github.com/zeldaret/tmc
synced 2026-05-29 16:45:06 -04:00
Fix a lot of pointer comparisons to 0 (or nothing) to explicitly use NULL
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@@ -22,7 +22,7 @@ void sub_0809CC74(Entity* this) {
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/* Create steam clouds */
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for (i = 0; i < 3; i++) {
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ent = CreateObject(BAKER_OVEN, 1, i);
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if (ent) {
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if (ent != NULL) {
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ent->parent = this;
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PositionRelative(this, ent, 16 * Q_16_16((i + 1) / 2) - Q_16_16(8.0), Q_16_16(-14.0));
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}
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@@ -105,7 +105,7 @@ void sub_08088BE0(BigBarrelEntity* this) {
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if (CheckLocalFlag(0x15) == 0) {
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sub_08088C78(this, 2, 0, 0xffffff88);
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ent = sub_08088C78(this, 4, 0x15, 0);
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if (ent) {
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if (ent != NULL) {
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ent->x.HALF.HI = gRoomControls.origin_x + 0x48;
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ent->y.HALF.HI = gRoomControls.origin_y + 200;
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}
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@@ -114,7 +114,7 @@ void sub_08088BE0(BigBarrelEntity* this) {
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if (CheckLocalFlag(0x16) == 0) {
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sub_08088C78(this, 2, 1, 0x78);
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ent = sub_08088C78(this, 4, 0x16, 0);
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if (ent) {
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if (ent != NULL) {
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ent->x.HALF.HI = gRoomControls.origin_x + 0x188;
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ent->y.HALF.HI = gRoomControls.origin_y + 200;
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}
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@@ -249,7 +249,7 @@ void sub_08088E74(BigBarrelEntity* this) {
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} else {
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if ((gRoomTransition.frameCount & 7U) == 0) {
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ent = CreateObjectWithParent(super, OBJECT_2A, 0, 0x1e);
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if (ent) {
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if (ent != NULL) {
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ent->updatePriority = 3;
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ent->spriteRendering.b3 = 0;
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ent->spritePriority.b0 = 0;
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+1
-1
@@ -242,7 +242,7 @@ u32 sub_08081F7C(Entity* this, u32 r7) {
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if (this->actionDelay == 0)
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return 1;
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if (--this->actionDelay > 6) {
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if (this->child)
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if (this->child != NULL)
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this->child->spriteOffsetY = -4;
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} else {
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if (this->actionDelay == 6) {
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@@ -252,7 +252,7 @@ void sub_0808EABC(Entity* this) {
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void sub_0808EB74(Entity* this) {
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Entity* entity = sub_0808EC80(gMapDataBottomSpecial.unk6);
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if (entity) {
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if (entity != NULL) {
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this->x.WORD = entity->x.WORD;
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this->y.WORD = entity->y.WORD;
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this->spriteRendering.b3 = entity->spriteRendering.b3;
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@@ -305,7 +305,7 @@ void sub_0808EBB8(Entity* this) {
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// Fall through
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default:
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entity = sub_0808EC80(var0);
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if (entity) {
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if (entity != NULL) {
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SortEntityBelow(entity, this);
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this->spriteRendering.b3 = entity->spriteRendering.b3;
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x = entity->x.HALF.HI;
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@@ -53,7 +53,7 @@ void sub_080866D8(Entity* this) {
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if ((*((u32*)(&this->field_0x68)) & mask) == 0 && sub_080867CC(prop->unk5) &&
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CheckRegionOnScreen(prop->unk0, prop->unk2, 32, 32)) {
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entity = CreateObject(HOUSE_DOOR_EXT, prop->unk7, prop->unk6);
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if (entity) {
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if (entity != NULL) {
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entity->field_0x6c.HALF.LO = i;
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entity->x.HALF.HI = gRoomControls.origin_x + prop->unk0 + 16;
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entity->y.HALF.HI = gRoomControls.origin_y + prop->unk2 + 32;
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@@ -157,7 +157,7 @@ static void sub_080868EC(Entity* entity, unk_80868EC* arg1) {
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void sub_0808692C(Entity* this) {
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this->flags &= ~ENT_SCRIPTED;
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this->type2 = 2;
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this->action = this->frameIndex == 0 ? 1 : 2;
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this->action = (this->frameIndex == 0) ? 1 : 2;
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this->subAction = 0;
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this->actionDelay = 8;
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}
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@@ -195,7 +195,7 @@ void sub_0808F3DC(Entity* this) {
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if (this->type == 5 && (this->frame & 1)) {
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Entity* entity = CreateObjectWithParent(this->child, 0x49, 8, 0);
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if (entity) {
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if (entity != NULL) {
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entity->parent = this->parent;
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entity->child = this->parent->parent;
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}
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@@ -262,19 +262,19 @@ void sub_0808F554(Entity* this) {
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void sub_0808F5EC(Entity* this) {
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Entity* entity = CreateObjectWithParent(this->child, 0x49, 5, 0);
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if (entity) {
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if (entity != NULL) {
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entity->parent = this;
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entity->child = this->child;
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}
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entity = CreateObjectWithParent(this->child, 0x49, 6, 0);
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if (entity) {
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if (entity != NULL) {
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entity->parent = this;
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entity->child = this->child;
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}
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entity = CreateObjectWithParent(this->child, 0x49, 7, 0);
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if (entity) {
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if (entity != NULL) {
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entity->parent = this;
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entity->child = this->child;
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}
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+1
-1
@@ -283,7 +283,7 @@ u32 sub_0808288C(Entity* this, u32 form, u32 arg2, u32 arg3) {
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break;
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default:
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entity = CreateObjectWithParent(this, GROUND_ITEM, form, arg2);
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if (entity) {
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if (entity != NULL) {
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if (arg3 == 2) {
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entity->actionDelay = 5;
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entity->field_0x86.HWORD = this->field_0x86.HWORD;
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