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Fix a lot of pointer comparisons to 0 (or nothing) to explicitly use NULL
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@@ -68,7 +68,7 @@ NONMATCH("asm/non_matching/LoadRoomEntity.inc", Entity* LoadRoomEntity(EntityDat
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if (kind == 9)
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return v5;
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sub_0804AF0C(v5, dat);
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if (!v5->next)
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if (v5->next == NULL)
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return v5;
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if ((dat->kind & 0x10) == 0) {
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if ((dat->kind & 0x20) != 0) {
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