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Name the interaction types
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@@ -437,6 +437,20 @@ s32 ModHealth(s32 delta);
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void ModRupees(s32 delta);
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void ModBombs(s32 delta);
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typedef enum {
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INTERACTION_NONE,
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INTERACTION_TALK,
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INTERACTION_FUSE,
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INTERACTION_OPEN_CHEST,
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INTERACTION_UNUSED,
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INTERACTION_USE_SMALL_KEY,
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INTERACTION_USE_BIG_KEY,
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INTERACTION_TALK_MINISH,
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INTERACTION_LIFT_SHOP_ITEM,
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INTERACTION_CHECK,
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INTERACTION_DROP_PEDESTAL,
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} InteractionType;
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// playerUtils.c
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void DeleteClones(void);
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void CreateItemEquippedAtSlot(/*EquipSlot*/ u32 equipSlot);
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