Start decompiling chooseFile.c

This commit is contained in:
Marcus Huderle
2020-08-16 14:57:09 -05:00
parent 79cb86022e
commit 2e78289112
16 changed files with 3913 additions and 4111 deletions
+2 -3
View File
@@ -22,6 +22,7 @@ typedef struct {
int swordBgScaleRatio;
} IntroState;
// TODO: This occupies the same memory region as gMenu
extern IntroState gIntroState;
enum {
@@ -125,8 +126,6 @@ static void HandleNintendoCapcomLogos(void)
extern u16 gUnk_03001010[5];
extern u8 gUnk_02024490;
static void HandleTitlescreen(void)
{
int advance;
@@ -142,7 +141,7 @@ static void HandleTitlescreen(void)
EraseAllEntities();
sub_0801CFA8(0);
sub_080ADD30();
gUnk_02024490 = 1;
gUnk_02024490.unk0 = 1;
LoadGfxGroup(2);
if (((struct_02000000*)0x2000000)->gameLanguage == 0) {
paletteGroup = 3;