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https://github.com/zeldaret/tmc
synced 2026-06-07 12:07:37 -04:00
Start decompiling chooseFile.c
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+2
-3
@@ -22,6 +22,7 @@ typedef struct {
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int swordBgScaleRatio;
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} IntroState;
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// TODO: This occupies the same memory region as gMenu
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extern IntroState gIntroState;
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enum {
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@@ -125,8 +126,6 @@ static void HandleNintendoCapcomLogos(void)
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extern u16 gUnk_03001010[5];
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extern u8 gUnk_02024490;
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static void HandleTitlescreen(void)
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{
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int advance;
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@@ -142,7 +141,7 @@ static void HandleTitlescreen(void)
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EraseAllEntities();
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sub_0801CFA8(0);
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sub_080ADD30();
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gUnk_02024490 = 1;
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gUnk_02024490.unk0 = 1;
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LoadGfxGroup(2);
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if (((struct_02000000*)0x2000000)->gameLanguage == 0) {
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paletteGroup = 3;
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