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https://github.com/zeldaret/tmc
synced 2026-08-18 21:48:21 -04:00
clang-format pass and workflow
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+5
-5
@@ -487,7 +487,7 @@ void sub_080712F0(Entity* this) {
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sub_08079458();
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}
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void sub_08071380(Entity *this) {
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void sub_08071380(Entity* this) {
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gPlayerState.field_0xa8 = 0xe;
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gUnk_0811BA9C[this->previousActionFlag](this);
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@@ -499,7 +499,7 @@ void sub_08071380(Entity *this) {
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if ((gInput.newKeys & 0x102) == 0)
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return;
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if (CheckIsDungeon() || gArea.field_0x17 == 3) {
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this->previousActionFlag = 7;
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this->actionDelay = 30;
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@@ -528,7 +528,7 @@ void sub_08071400(Entity* this) {
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sub_08073904(this);
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UpdateAnimationSingleFrame(this);
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if (gPlayerState.jumpStatus == 0) {
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gPlayerState.flags.all |= 0x20;
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this->previousActionFlag = 1;
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@@ -538,9 +538,9 @@ void sub_08071400(Entity* this) {
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gPlayerState.field_0x8 = 0x52c;
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}
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}
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this->actionDelay = 8;
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if (gArea.field_0x17 != 3) {
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this->spritePriority.b0 = 3;
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}
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