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https://github.com/zeldaret/tmc
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some more documentation
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@@ -113,7 +113,7 @@ void sub_08081790(DeathFxObject* this) {
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DeathFx_DropRandom9, DeathFx_DropRandom9, DeathFx_DropRandom9, DeathFx_DropRandom9,
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DeathFx_DropRandom9, DeathFx_DropRandom9, DeathFx_DropRandom9, DeathFx_DropFixedItem,
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};
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static const u8 gUnk_0811EC64[] = {
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static const u8 DeathFx_EnemyDroptables[] = {
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[OCTOROK] = 6,
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[CHUCHU] = 6,
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[LEEVER] = 6,
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@@ -228,7 +228,7 @@ void sub_08081790(DeathFxObject* this) {
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6,
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};
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if (this->parentId < 0xf0) {
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CreateRandomItemDrop(super, gUnk_0811EC64[this->parentId]);
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CreateRandomItemDrop(super, DeathFx_EnemyDroptables[this->parentId]);
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} else {
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DeathFx_DropFunctions[this->parentId - 0xf0](this);
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}
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