mirror of
https://github.com/zeldaret/tmc
synced 2026-06-05 03:08:20 -04:00
cleanup
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+13
-13
@@ -17,12 +17,12 @@ void sub_0805FA04(void) {
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DispReset(1);
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MemClear(&gBG0Buffer, sizeof(gBG0Buffer));
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MemClear(&gBG3Buffer, sizeof(gBG3Buffer));
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gScreen.lcd.displayControl = 0x940;
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gScreen.lcd.displayControl = DISPCNT_BG0_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_1D_MAP;
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gScreen.bg0.xOffset = 0;
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gScreen.bg0.yOffset = 0;
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gScreen.bg3.xOffset = 0;
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gScreen.bg3.yOffset = 0;
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gScreen.bg3.control = 0x1e0f;
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gScreen.bg3.control = BGCNT_SCREENBASE(30) | BGCNT_PRIORITY(3) | BGCNT_CHARBASE(3);
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gScreen.bg3.updated = 1;
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MessageInitialize();
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MemClear((void*)&gUnk_02032EC0, sizeof(UI));
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@@ -39,35 +39,35 @@ void sub_0805FA98(void) {
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int iVar1;
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switch (gInput.newKeys) {
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case 0x40:
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case DPAD_UP:
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gMenu.focusCoords[1] -= 1;
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break;
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case 0x80:
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case DPAD_DOWN:
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gMenu.focusCoords[1] += 1;
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break;
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case 0x200:
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case L_BUTTON:
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gMenu.focusCoords[0] ^= 1;
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if (gMenu.focusCoords[0] == 0) {
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gScreen.bg0.control = 0x1f0c;
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gScreen.bg3.control = 0x1e0f;
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gScreen.bg0.control = BGCNT_SCREENBASE(31) | BGCNT_CHARBASE(3);
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gScreen.bg3.control = BGCNT_SCREENBASE(30) | BGCNT_CHARBASE(3) | BGCNT_PRIORITY(3);
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} else {
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gScreen.bg0.control = 0x1f0f;
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gScreen.bg3.control = 0x1e0c;
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gScreen.bg0.control = BGCNT_SCREENBASE(31) | BGCNT_CHARBASE(3) | BGCNT_PRIORITY(3);
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gScreen.bg3.control = BGCNT_SCREENBASE(30) | BGCNT_CHARBASE(3);
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}
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break;
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case 0x100:
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case R_BUTTON:
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gSaveHeader->gameLanguage = gMenu.unk16;
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MessageFromTarget(gMenu.unk14 * 0x100 + gMenu.unk15);
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break;
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case 0x2:
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case B_BUTTON:
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MessageInitialize();
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break;
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default:
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switch (gInput.unk4) {
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case 0x20:
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case DPAD_LEFT:
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iVar1 = -1;
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break;
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case 0x10:
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case DPAD_RIGHT:
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iVar1 = 1;
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break;
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default:
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