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cleanup
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-1
@@ -211,7 +211,7 @@ void sub_0809B5EC(Entity* this) {
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u32 sub_0809B688(Entity* this) {
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u32 ret;
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ret = sub_080041A0(this, &gPlayerEntity, 6, 12);
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ret = EntityInRectRadius(this, &gPlayerEntity, 6, 12);
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if (ret == 1 && gPlayerState.field_0xd != 16) {
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ret = 0;
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}
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