Merge pull request #60 from Ibot02:master

manager4.c and managerE.c: ok
This commit is contained in:
notyouraveragehooman
2020-08-17 21:33:41 -07:00
committed by GitHub
9 changed files with 309 additions and 405 deletions
+132
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@@ -0,0 +1,132 @@
#include "global.h"
#include "player.h"
#include "room.h"
#include "manager.h"
#include "structures.h"
extern void (*gUnk_08107C70[])(Manager*);
void sub_08057854(Manager* this) {
gUnk_08107C70[this->unk_0c](this);
}
extern void sub_080805F8(void);
extern void SetTile(u32, u32, u32);
extern DiggingCaveEntrance* sub_08057AA8(DiggingCaveEntrance*, int);
void sub_0805786C(Manager* this) {
DiggingCaveEntrance* tmp;
u8 roomID;
u8 areaID;
u16 uVar = 0x81<<7;
sub_080805F8();
if (gUnk_03004030.unk_08 != 0) {
if (gUnk_03004030.unk_00 == 0) {
gUnk_03004030.unk_0a = 0xFF;
roomID = gRoomControls.roomID;
tmp = gUnk_08107DC0[gRoomControls.areaID];
tmp = sub_08057AA8(tmp, roomID);
if (tmp != 0) {
roomID = tmp->target_roomID;
tmp = gUnk_08107DC0[tmp->target_areaID];
tmp = sub_08057AA8(tmp, roomID);
if (tmp != 0) {
gUnk_03004030.unk_00 = tmp;
}
}
}
roomID = gRoomControls.roomID;
tmp = gUnk_08107DC0[gRoomControls.areaID];
uVar = 0x81<<7;
for (tmp = sub_08057AA8(tmp, roomID); tmp != 0; tmp = sub_08057AA8(tmp, roomID)){
SetTile(uVar, tmp->unk_00 + 0x3F, 1);
SetTile(uVar, tmp->unk_00 + 0x40, 1);
SetTile(uVar, tmp->unk_00 + 0x41, 1);
tmp++;
}
}
this->unk_0c = 1;
}
extern u32 sub_0805795C(Manager*, DiggingCaveEntrance*);
void sub_08057920(Manager* this) {
DiggingCaveEntrance* tmp;
u8 roomID;
roomID = gRoomControls.roomID;
for (tmp = gUnk_08107DC0[gRoomControls.areaID];(tmp = sub_08057AA8(tmp, roomID)) != 0 && !sub_0805795C(this, tmp);tmp++);
}
void sub_08057A18(Manager*, DiggingCaveEntrance*);
#ifdef NON_MATCHING
u32 sub_0805795C(Manager* this, DiggingCaveEntrance* entr) {
u16 offsetX, offsetY, offsetX2, offsetY2;
u32 tmp;
if (gUnk_03004030.unk_08) {
offsetX = gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX;
offsetY = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY;
offsetX2 = (entr->unk_00 & 0x3F) * 16 + 8;
offsetY2 = ((entr->unk_00 & 0xFC0)>> 6) * 16 + 0x18;
if ((u32)(offsetX - offsetX2) + 0x18 > 0x30) return 0;
if (
(u32)(offsetY - offsetY2) + 8 > 0x10) return 0;
if (
((offsetY < offsetY2)))
if (
(u32)(offsetX - offsetX2) + 0xC <= 0x18) return 0;
} else {
//offsetX = ((gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 0x3F;
//offsetY = ((gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY) >> 4) & 0x3F;
//tmp = offsetX | (offsetY << 6);
tmp = COORD_TO_TILE((&gPlayerEntity));
if (tmp != entr->unk_00) return 0;
offsetY = gRoomControls.roomOriginY + ((tmp>>6) * 16) + 6;
if (gPlayerEntity.y.HALF.HI >= offsetY) return 0;
}
sub_08057A18(this, entr);
return 1;
}
#else
NAKED
u32 sub_0805795C(Manager* this, DiggingCaveEntrance* entr) {
asm(".include \"asm/non_matching/manager4/sub_0805795C.inc\"");
}
#endif
extern void sub_0805E5A8(void);
extern void sub_0805E900(Manager*);
extern void sub_08080930();
void sub_08057A18(Manager* this, DiggingCaveEntrance* entr) {
u16 tmp;
sub_0805E5A8();
gUnk_03004030.unk_0a = gUnk_03004030.unk_09;
gUnk_03004030.unk_09 = gRoomControls.areaID;
gScreenTransition.areaID = entr->target_areaID;
gScreenTransition.roomID = entr->target_roomID;
gRoomControls.areaID = entr->target_areaID;
gRoomControls.roomID = entr->target_roomID;
gUnk_03004030.unk_00 = entr;
gUnk_03004030.unk_04 = gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX - ((entr->unk_00 & 0x3F)*16);
gUnk_03004030.unk_06 = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY - ((entr->unk_00 & 0xFC0) >> 2);
tmp = gUnk_03004030.unk_08;
if (!tmp) {
if ((entr->target_roomID | 0x80) != gUnk_03004030.unk_0b) {
gUnk_02034480.unk_00 = gUnk_03004030.unk_08;
}
gUnk_03004030.unk_0b = entr->target_roomID | 0x80;
}
sub_08080930(entr->unk_03);
sub_0805E900(this);
}
DiggingCaveEntrance* sub_08057AA8(DiggingCaveEntrance* entr, int roomID){
for (;entr->unk_00 != 0xFFFF;entr++) {
if (entr->source_roomID == roomID) return entr;
}
return 0;
}
+4 -4
View File
@@ -21,10 +21,10 @@ void sub_08058398(Manager* this) {
if (CheckFlags(this->unk_3c) != 0) {
DeleteThisEntity();
}
this->unk_24 = this->unk_3a<<3;
this->unk_26 = this->unk_3b<<3;
this->unk_20 = this->unk_24 + (this->unk_38<<4);
this->unk_22 = this->unk_26 + (this->unk_39<<4);
this->unk_24 = this->unk_3a.HALF.LO<<3;
this->unk_26 = this->unk_3a.HALF.HI<<3;
this->unk_20 = this->unk_24 + (this->unk_38.HALF.LO<<4);
this->unk_22 = this->unk_26 + (this->unk_38.HALF.HI<<4);
sub_0805E3A0(this, 0x06);
if (this->unk_3e == 0) {
this->unk_0c = 2;
+39
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@@ -0,0 +1,39 @@
#include "global.h"
#include "entity.h"
#include "manager.h"
#include "flags.h"
#include "room.h"
extern Entity* GetCurrentRoomProperty(u8);
extern void LoadRoomEntityList(Entity*);
extern void DeleteThisEntity(void);
extern void sub_0805E900(Manager*);
extern void sub_08078A90(u32);
extern void sub_08078B48(void);
extern void PlaySFX(u32);
void sub_08058E60(Manager* this) {
if (!this->unk_0c) {
this->unk_0c = 1;
if (CheckFlags(this->unk_3e)) {
sub_0805E900(this);
return;
}
}
if (!CheckFlags(this->unk_3e))
return;
if (this->unk_0b != 0) {
this->unk_0b = 0;
sub_08078A90(0xff);
sub_08078B48();
}
if (this->unk_3a.SHWORD == 0){
if (this->unk_38.SHWORD != 0) {
PlaySFX(this->unk_38.SHWORD);
}
LoadRoomEntityList(GetCurrentRoomProperty(this->unk_0a));
DeleteThisEntity();
} else {
this->unk_3a.SHWORD -= 1;
}
}