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https://github.com/zeldaret/tmc
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Decompile entity init functions
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@@ -60,7 +60,7 @@ void sub_0808E7D8(Entity* this) {
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}
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void sub_0808E7F0(Entity* this) {
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sub_080AE008(this, 1, 2);
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LoadSwapGFX(this, 1, 2);
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this->palette.b.b0 = 0xF;
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this->spriteSettings.draw = 0;
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this->type2 = 0xFF;
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@@ -145,7 +145,7 @@ void sub_0808E988(Entity* this) {
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this->spriteIndex = 0x142;
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#endif
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this->type2 = 0xFF;
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sub_080AE008(this, 1, 3);
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LoadSwapGFX(this, 1, 3);
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}
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if (sub_0808E950()) {
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