mirror of
https://github.com/zeldaret/tmc
synced 2026-08-14 04:32:40 -04:00
Decompile itemOnGround.c
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+73
-2
@@ -5,10 +5,12 @@
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#include "room.h"
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extern void sub_0805E5A8();
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extern void sub_08080BC4(void);
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extern RoomControls gRoomControls;
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extern u32 gUnk_0200B650;
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extern u32 gUnk_02025EB0;
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extern u8 gUnk_02000070;
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extern void DoExitTransition(ScreenTransitionData*);
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extern void sub_080809D4();
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@@ -53,7 +55,6 @@ void sub_08080930(void)
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}
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u32* GetLayerByIndex(u32 param_1)
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{
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if (param_1 == 2) {
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@@ -64,9 +65,79 @@ u32* GetLayerByIndex(u32 param_1)
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}
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void sub_08080964(u16 time, u32 magnitude)
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{
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gRoomControls.screenShakeTime = time;
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gRoomControls.screenShakeMagnitude = magnitude & 7;
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return;
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}
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void sub_08080974(u32 arg0, u32 arg1) {
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u32 var0, var1;
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RoomControls* roomControls = &gRoomControls;
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var0 = roomControls->roomOriginX;
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if (arg0 <= var0 + 120) {
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roomControls->roomScrollX = var0;
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} else {
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var0 += roomControls->width;
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var1 = var0 - 120;
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if (arg0 < var1) {
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var1 = arg0;
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}
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roomControls->roomScrollX = var1 - 120;
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}
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var0 = roomControls->roomOriginY;
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if (arg1 <= var0 + 80) {
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roomControls->roomScrollY = var0;
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} else {
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var0 += roomControls->height;
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var1 = var0 - 80;
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if (arg1 < var1) {
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var1 = arg1;
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}
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roomControls->roomScrollY = var1 - 80;
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}
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sub_080809D4();
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gUnk_02000070 = 1;
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}
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void sub_080809D4(void) {
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register Entity* target asm("r4");
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int x, y;
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int var1, var0;
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RoomControls* roomControls = &gRoomControls;
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roomControls->unk6 &= 0xFB;
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target = roomControls->cameraTarget;
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x = target->x.HALF.HI;
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var0 = roomControls->roomOriginX;
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if (x <= var0 + 120) {
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roomControls->roomScrollX = var0;
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} else {
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var0 += roomControls->width;
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var1 = var0 - 120;
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if (x < var1) {
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var1 = (u16)target->x.HALF.HI;
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}
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roomControls->roomScrollX = var1 - 120;
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}
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target = roomControls->cameraTarget;
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y = target->y.HALF.HI;
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var0 = roomControls->roomOriginY;
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if (y <= var0 + 80) {
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roomControls->roomScrollY = var0;
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} else {
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var0 += roomControls->height;
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var1 = var0 - 80;
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if (y < var1) {
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var1 = (u16)target->y.HALF.HI;
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}
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roomControls->roomScrollY = var1 - 80;
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}
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sub_08080BC4();
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gUnk_02000070 = 1;
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}
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