rename files, sort asm into subdirectories

This commit is contained in:
theo3
2021-12-28 13:53:53 -08:00
parent 0f65f8fd50
commit 3fd900f1bc
313 changed files with 346 additions and 405 deletions
+1 -1
View File
@@ -1,4 +1,4 @@
#include "audio.h"
#include "sound.h"
#include "entity.h"
#include "room.h"
#include "functions.h"
+1 -1
View File
@@ -1,5 +1,5 @@
#include "asm.h"
#include "audio.h"
#include "sound.h"
#include "enemy.h"
#include "object.h"
#include "functions.h"
+2 -2
View File
@@ -1,10 +1,10 @@
#include "asm.h"
#include "enemy.h"
#include "textbox.h"
#include "message.h"
#include "save.h"
#include "npc.h"
#include "functions.h"
#include "overworld.h"
#include "game.h"
extern Entity* sub_08049DF4(u32);
extern bool32 sub_08056338(void);
+23
View File
@@ -0,0 +1,23 @@
#include "global.h"
#include "utils.h"
#include "functions.h"
typedef struct {
u16 unk0;
u16 filler2[32];
u16 unk66;
} struct_0300110C;
extern struct_0300110C gUnk_0300110C;
void sub_080300AC(void) {
MemClear(&gUnk_0300110C.unk0, 0x44);
gUnk_0300110C.unk66 = 0xff;
}
void sub_080300C4(void) {
if (gScreenTransition.field_0xae == 0xff) {
gScreenTransition.field_0xac = 0;
MemClear(gScreenTransition.field_0x6c, sizeof gScreenTransition.field_0x6c);
}
}
+1 -1
View File
@@ -1,4 +1,4 @@
#include "audio.h"
#include "sound.h"
#include "enemy.h"
#include "functions.h"
+1 -1
View File
@@ -1,5 +1,5 @@
#include "enemy.h"
#include "textbox.h"
#include "message.h"
#include "save.h"
#include "object.h"
#include "functions.h"
+1 -1
View File
@@ -2,7 +2,7 @@
#include "functions.h"
#include "object.h"
#include "projectile.h"
#include "overworld.h"
#include "game.h"
extern void sub_08078AC0(u32, u32, u32);
extern u32 GetRandomByWeight(const u8*);
+1 -1
View File
@@ -1,6 +1,6 @@
#include "enemy.h"
#include "object.h"
#include "overworld.h"
#include "game.h"
#include "functions.h"
#include "save.h"
+1 -1
View File
@@ -1,6 +1,6 @@
#include "global.h"
#include "asm.h"
#include "audio.h"
#include "sound.h"
#include "entity.h"
#include "enemy.h"
#include "object.h"
+1 -1
View File
@@ -1,6 +1,6 @@
#include "entity.h"
#include "enemy.h"
#include "textbox.h"
#include "message.h"
#include "coord.h"
#include "functions.h"
+1 -1
View File
@@ -1,6 +1,6 @@
#include "enemy.h"
#include "object.h"
#include "textbox.h"
#include "message.h"
#include "functions.h"
#include "save.h"
#include "screen.h"