rename files, sort asm into subdirectories

This commit is contained in:
theo3
2021-12-28 13:53:53 -08:00
parent 0f65f8fd50
commit 3fd900f1bc
313 changed files with 346 additions and 405 deletions
+2 -2
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@@ -1,10 +1,10 @@
#include "global.h"
#include "entity.h"
#include "textbox.h"
#include "message.h"
#include "room.h"
#include "script.h"
#include "npc.h"
#include "overworld.h"
#include "game.h"
typedef struct {
u32 unk_00;
+1 -1
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@@ -3,7 +3,7 @@
#include "flags.h"
#include "player.h"
#include "room.h"
#include "textbox.h"
#include "message.h"
#include "save.h"
#include "script.h"
#include "npc.h"
+1 -1
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@@ -1,5 +1,5 @@
#include "entity.h"
#include "textbox.h"
#include "message.h"
#include "save.h"
#include "npc.h"
+1 -1
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@@ -1,4 +1,4 @@
#include "audio.h"
#include "sound.h"
#include "entity.h"
#include "room.h"
#include "npc.h"
+1 -1
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@@ -2,7 +2,7 @@
#include "script.h"
#include "save.h"
#include "flags.h"
#include "textbox.h"
#include "message.h"
#include "npc.h"
#include "manager.h"
+1 -1
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@@ -1,4 +1,4 @@
#include "audio.h"
#include "sound.h"
#include "entity.h"
#include "script.h"
#include "functions.h"
+1 -1
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@@ -2,7 +2,7 @@
#include "entity.h"
#include "functions.h"
#include "save.h"
#include "textbox.h"
#include "message.h"
#include "npc.h"
extern void sub_08067C44();
+1 -1
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@@ -1,5 +1,5 @@
#include "global.h"
#include "audio.h"
#include "sound.h"
#include "entity.h"
#include "player.h"
#include "npc.h"
+1 -1
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@@ -3,7 +3,7 @@
#include "player.h"
#include "room.h"
#include "flags.h"
#include "textbox.h"
#include "message.h"
#include "npc.h"
extern u16 gUnk_08113344[];
+2 -2
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@@ -1,7 +1,7 @@
#include "global.h"
#include "audio.h"
#include "sound.h"
#include "entity.h"
#include "textbox.h"
#include "message.h"
#include "npc.h"
#include "functions.h"
+1 -1
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@@ -2,7 +2,7 @@
#include "functions.h"
#include "save.h"
#include "screen.h"
#include "textbox.h"
#include "message.h"
#include "npc.h"
extern void (*const gUnk_0811017C[])(Entity*);
+1 -1
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@@ -1,7 +1,7 @@
#include "global.h"
#include "entity.h"
#include "functions.h"
#include "textbox.h"
#include "message.h"
#include "effects.h"
#include "npc.h"
+1 -1
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@@ -1,7 +1,7 @@
#include "global.h"
#include "entity.h"
#include "functions.h"
#include "textbox.h"
#include "message.h"
#include "flags.h"
#include "save.h"
#include "npc.h"
+1 -1
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@@ -2,7 +2,7 @@
#include "entity.h"
#include "player.h"
#include "flags.h"
#include "textbox.h"
#include "message.h"
#include "room.h"
#include "script.h"
#include "functions.h"
+1 -1
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@@ -1,5 +1,5 @@
#include "functions.h"
#include "textbox.h"
#include "message.h"
#include "npc.h"
extern void (*const gUnk_0810BE0C[])(Entity*);
+2 -2
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@@ -2,8 +2,8 @@
#include "script.h"
#include "functions.h"
#include "flags.h"
#include "textbox.h"
#include "audio.h"
#include "message.h"
#include "sound.h"
extern u16 gUnk_08113078[];
+1 -1
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@@ -1,6 +1,6 @@
#include "global.h"
#include "entity.h"
#include "textbox.h"
#include "message.h"
#include "effects.h"
#include "npc.h"
+1 -1
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@@ -1,7 +1,7 @@
#include "entity.h"
#include "functions.h"
#include "flags.h"
#include "textbox.h"
#include "message.h"
extern u16 gUnk_0810C34C[];
+1 -1
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@@ -1,6 +1,6 @@
#include "entity.h"
#include "functions.h"
#include "audio.h"
#include "sound.h"
extern SpriteLoadData gUnk_0810C48C;
+1 -1
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@@ -1,6 +1,6 @@
#include "entity.h"
#include "flags.h"
#include "textbox.h"
#include "message.h"
#include "npc.h"
extern void (*const gUnk_08110644[])(Entity*);
+1 -1
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@@ -1,7 +1,7 @@
#include "entity.h"
#include "script.h"
#include "functions.h"
#include "textbox.h"
#include "message.h"
#include "flags.h"
#include "npc.h"
+1 -1
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@@ -2,7 +2,7 @@
#include "entity.h"
#include "player.h"
#include "flags.h"
#include "textbox.h"
#include "message.h"
#include "npc.h"
extern SpriteLoadData gUnk_08110C00;
+1 -1
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@@ -2,7 +2,7 @@
#include "player.h"
#include "structures.h"
#include "functions.h"
#include "textbox.h"
#include "message.h"
#include "npc.h"
extern void (*const gUnk_081104C8[])(Entity*);
+1 -1
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@@ -1,7 +1,7 @@
#include "global.h"
#include "entity.h"
#include "functions.h"
#include "audio.h"
#include "sound.h"
#include "save.h"
#include "flags.h"
#include "object.h"
+1 -1
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@@ -1,5 +1,5 @@
#include "functions.h"
#include "textbox.h"
#include "message.h"
#include "npc.h"
extern void (*const gUnk_0810AC1C[])(Entity*);
+1 -1
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@@ -1,6 +1,6 @@
#include "global.h"
#include "entity.h"
#include "textbox.h"
#include "message.h"
#include "npc.h"
extern void (*const gUnk_0810C290[])(Entity*);
+1 -1
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@@ -2,7 +2,7 @@
#include "script.h"
#include "structures.h"
#include "functions.h"
#include "textbox.h"
#include "message.h"
#include "object.h"
extern ScreenTransitionData gUnk_0813AD4C;
+1 -1
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@@ -1,6 +1,6 @@
#include "entity.h"
#include "functions.h"
#include "textbox.h"
#include "message.h"
#include "save.h"
#include "npc.h"
+1 -1
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@@ -1,5 +1,5 @@
#include "global.h"
#include "audio.h"
#include "sound.h"
#include "entity.h"
#include "functions.h"
#include "npc.h"
+1 -1
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@@ -1,5 +1,5 @@
#include "global.h"
#include "audio.h"
#include "sound.h"
#include "entity.h"
#include "room.h"
#include "flags.h"
+1 -1
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@@ -1,6 +1,6 @@
#include "global.h"
#include "entity.h"
#include "textbox.h"
#include "message.h"
#include "functions.h"
#include "effects.h"
#include "npc.h"
+1 -1
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@@ -1,7 +1,7 @@
#include "entity.h"
#include "script.h"
#include "room.h"
#include "textbox.h"
#include "message.h"
#include "functions.h"
#include "npc.h"
+1 -1
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@@ -1,7 +1,7 @@
#include "global.h"
#include "entity.h"
#include "script.h"
#include "audio.h"
#include "sound.h"
#include "functions.h"
extern void sub_08095CB0(Entity*);
+1 -1
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@@ -1,5 +1,5 @@
#include "global.h"
#include "audio.h"
#include "sound.h"
#include "entity.h"
#include "npc.h"
+1 -1
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@@ -1,5 +1,5 @@
#include "global.h"
#include "audio.h"
#include "sound.h"
#include "entity.h"
#include "functions.h"
#include "flags.h"