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https://github.com/zeldaret/tmc
synced 2026-08-20 14:15:10 -04:00
PlayerNormal ok
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+2
-2
@@ -182,7 +182,7 @@ void sub_08077E78(ItemBehavior* arg0, u32 bits) {
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u32 sub_08077EC8(ItemBehavior* beh) {
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Unk_struct* arg0 = (Unk_struct*)beh; // @nocheckin
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if ((gPlayerState.field_0x1a[1] & 8) != 0) {
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if ((gPlayerState.sword_state & 8) != 0) {
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sub_08077DF4(beh, 0x170);
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arg0->unk[7] = 0x28;
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arg0->unk[4] = 7;
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@@ -225,7 +225,7 @@ void sub_08077F84(void) {
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if (((gPlayerEntity.collisionLayer & 2) == 0) &&
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GetTileTypeByPos(gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI - 0xc, 2) - 0x343U < 4) {
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sub_0807AA80(&gPlayerEntity);
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gPlayerState.jumpStatus |= 8;
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gPlayerState.jump_status |= 8;
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obj = CreateObject(OBJECT_44, 0, 0);
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if (obj != NULL) {
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obj->x = gPlayerEntity.x;
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