Use enums in more scripts

This commit is contained in:
Tal Hayon
2022-05-13 23:52:03 +03:00
parent d56bcc28f3
commit 422fb8ed14
16 changed files with 114 additions and 120 deletions
+3 -3
View File
@@ -147,7 +147,7 @@ void ScriptCommand_GivePlayerItem(Entity* entity, ScriptExecutionContext* contex
void ScriptCommand_GiveKinstone(Entity* entity, ScriptExecutionContext* context);
void ScriptCommand_GetInventoryValue(Entity* entity, ScriptExecutionContext* context);
void ScriptCommand_SetInventoryValue(Entity* entity, ScriptExecutionContext* context);
void ScriptCommand_0807F088(Entity* entity, ScriptExecutionContext* context);
void ScriptCommand_InitItemGetSequence(Entity* entity, ScriptExecutionContext* context);
void ScriptCommand_CameraTargetEntity(Entity* entity, ScriptExecutionContext* context);
void ScriptCommand_CameraTargetPlayer(Entity* entity, ScriptExecutionContext* context);
void ScriptCommand_0807F0B4(Entity* entity, ScriptExecutionContext* context);
@@ -595,7 +595,7 @@ void ExecuteScript(Entity* entity, ScriptExecutionContext* context) {
ScriptCommand_GiveKinstone,
ScriptCommand_GetInventoryValue,
ScriptCommand_SetInventoryValue,
ScriptCommand_0807F088,
ScriptCommand_InitItemGetSequence,
ScriptCommand_CameraTargetEntity,
ScriptCommand_CameraTargetPlayer,
ScriptCommand_0807F0B4,
@@ -1505,7 +1505,7 @@ void ScriptCommand_SetInventoryValue(Entity* entity, ScriptExecutionContext* con
SetInventoryValue(context->scriptInstructionPointer[1], context->scriptInstructionPointer[2]);
}
void ScriptCommand_0807F088(Entity* entity, ScriptExecutionContext* context) {
void ScriptCommand_InitItemGetSequence(Entity* entity, ScriptExecutionContext* context) {
InitItemGetSequence(context->scriptInstructionPointer[1], 0, 3);
}