Matches from site(Henny022p,octorock,Léo Lam,ThothWhatsThis)

This commit is contained in:
Tal Hayon
2022-11-21 19:18:07 +02:00
parent bf9df14832
commit 44e4b69cdb
21 changed files with 303 additions and 2423 deletions
+4 -6
View File
@@ -515,7 +515,7 @@ void sub_0802AF9C(Entity* this) {
}
}
NONMATCH("asm/non_matching/bombPeahat/sub_0802AFC8.inc", void sub_0802AFC8(Entity* this)) {
void sub_0802AFC8(Entity* this) {
u32 subtimer = this->subtimer;
u32 flag = 8;
if (subtimer < 0x29) {
@@ -526,13 +526,12 @@ NONMATCH("asm/non_matching/bombPeahat/sub_0802AFC8.inc", void sub_0802AFC8(Entit
} else {
this->field_0x82.HWORD += 0x10;
}
tmp2 = this->field_0x82.HWORD;
tmp = tmp2 & 0xf0;
tmp = this->field_0x82.HWORD & 0xf0;
if (tmp == 0 || tmp > 0x80) {
this->field_0x82.HWORD ^= 0x8000;
}
tmp = 0x130 - (this->field_0x82.HWORD & 0xf0);
SetAffineInfo(this, tmp, tmp, 0);
tmp = this->field_0x82.HWORD & 0xf0;
SetAffineInfo(this, 0x130 - tmp, 0x130 - tmp, 0);
}
if (this->subtimer & flag) {
this->palette.b.b0 = this->palette.b.b4;
@@ -540,7 +539,6 @@ NONMATCH("asm/non_matching/bombPeahat/sub_0802AFC8.inc", void sub_0802AFC8(Entit
this->palette.b.b0 = 0;
}
}
END_NONMATCH
void sub_0802B048(Entity* this) {
Entity* ent;
+7 -4
View File
@@ -327,7 +327,7 @@ void ChuchuBoss_OnTick(ChuchuBossEntity* this) {
gUnk_080CC1B0[super->action](this);
}
NONMATCH("asm/non_matching/chuchuBoss/sub_08025DD8.inc", void sub_08025DD8(ChuchuBossEntity* this)) {
void sub_08025DD8(ChuchuBossEntity* this) {
super->action = 1;
if (super->type == 8) {
super->type = 4;
@@ -346,7 +346,7 @@ NONMATCH("asm/non_matching/chuchuBoss/sub_08025DD8.inc", void sub_08025DD8(Chuch
switch (super->type & 3) {
Hitbox* hitbox;
case 0:
super->type2 = super->type & 3;
super->type2 = super->type;
this->unk_84 = zMalloc(sizeof(Helper));
if (!this->unk_84 || !AllocMutableHitbox(super)) {
GenericDeath(super);
@@ -376,6 +376,7 @@ NONMATCH("asm/non_matching/chuchuBoss/sub_08025DD8.inc", void sub_08025DD8(Chuch
this->unk_68->base.y.HALF.HI = super->y.HALF.HI - 0xE;
this->unk_68->base.timer = 0xE;
this->unk_68->base.parent = super;
MEMORY_BARRIER;
this->unk_68->unk_68 = this;
}
super->parent = CreateEnemy(CHUCHU_BOSS, super->type | 2);
@@ -385,6 +386,7 @@ NONMATCH("asm/non_matching/chuchuBoss/sub_08025DD8.inc", void sub_08025DD8(Chuch
super->parent->y.HALF.HI = this->unk_68->base.y.HALF.HI - 0x12;
super->parent->timer = 0x12;
super->parent->parent = (Entity*)this->unk_68;
MEMORY_BARRIER;
this->unk_68->base.child = super->parent;
((ChuchuBossEntity*)super->parent)->unk_68 = this;
}
@@ -417,7 +419,9 @@ NONMATCH("asm/non_matching/chuchuBoss/sub_08025DD8.inc", void sub_08025DD8(Chuch
}
}
break;
case 1 ... 3:
case 1:
case 2:
case 3:
hitbox = super->hitbox;
if (!AllocMutableHitbox(super)) {
this->unk_68->base.health = 0;
@@ -437,7 +441,6 @@ NONMATCH("asm/non_matching/chuchuBoss/sub_08025DD8.inc", void sub_08025DD8(Chuch
sub_08026060(this);
}
}
END_NONMATCH
void sub_08026060(ChuchuBossEntity* this) {
gUnk_080CC1C8[super->type](this);
+31 -36
View File
@@ -167,69 +167,65 @@ void sub_080442A0(DustEntity* this) {
extern const u8 gUnk_080D15B4[];
NONMATCH("asm/non_matching/dust/sub_080442BC.inc", void sub_080442BC(DustEntity* this)) {
u32 bVar1;
void sub_080442BC(DustEntity* this) {
u32 hitboxCount;
u32 i;
u32 tmp;
const u8* ptr = gUnk_080D15B4;
u8* ptr2;
hitboxCount = HEAP->unk_0;
bVar1 = HEAP->unk_0;
for (i = 0; i < bVar1; i++) {
tmp = 0;
super->hitbox[i + 1].unk2[2] = ptr[0];
super->hitbox[i + 1].unk2[3] = ptr[1];
super->hitbox[i + 1].width = ptr[2];
super->hitbox[i + 1].height = ptr[3];
// hitbox is probably misused here.
super->hitbox[i + 1].offset_x = tmp;
super->hitbox[i + 2].offset_y = (s8)i;
for (i = 0; i < hitboxCount; i++) {
((Hitbox3D*)&super->hitbox[i])[1].offset_x = ptr[0];
((Hitbox3D*)&super->hitbox[i])[1].offset_y = ptr[1];
((Hitbox3D*)&super->hitbox[i])[1].unknown[0] = ptr[2];
((Hitbox3D*)&super->hitbox[i])[1].unknown[1] = ptr[3];
((Hitbox3D*)&super->hitbox[i])[1].unknown[2] = 0;
((Hitbox3D*)&super->hitbox[i])[1].unknown[3] = i;
}
this->unk_74 = bVar1;
this->unk_74 = hitboxCount;
}
END_NONMATCH
// heap and hitbox struct
NONMATCH("asm/non_matching/dust/sub_08044310.inc", void sub_08044310(DustEntity* this)) {
void sub_08044310(DustEntity* this) {
Entity* iVar1;
u32 bVar2;
Hitbox* pHVar3;
DustHeap* puVar4;
u32 i;
u8* puVar6;
u32 uVar7;
Hitbox* pHVar8;
u8* pbVar9;
u32 tmp;
DustHeap* reg7;
uVar7 = 0xff;
tmp = 0xff;
switch (gPlayerEntity.animationState >> 1 & 3) {
switch (gPlayerEntity.animationState / 2 & 3) {
case 0:
for (i = 0; i < this->unk_74; i++) {
if (((u8)super->hitbox[i + 2].offset_x == 0) && (tmp > (u32)super->hitbox[i + 1].unk2[3])) {
if ((((Hitbox3D*)&super->hitbox[i])[1].unknown[2] == 0) &&
(tmp > (u8)((Hitbox3D*)&super->hitbox[i])[1].offset_y)) {
uVar7 = i;
}
}
break;
case 1:
for (i = 0; i < this->unk_74; i++) {
if (((u8)super->hitbox[i + 2].offset_x == 0) && (tmp > (u8)super->hitbox[i + 1].width)) {
if ((((Hitbox3D*)&super->hitbox[i])[1].unknown[2] == 0) &&
(tmp > ((Hitbox3D*)&super->hitbox[i])[1].unknown[0])) {
uVar7 = i;
}
}
break;
case 2:
for (i = 0; i < this->unk_74; i++) {
if ((u8)super->hitbox[i + 2].offset_x == 0 && (tmp > (u8)super->hitbox[i + 1].unk2[2])) {
if ((((Hitbox3D*)&super->hitbox[i])[1].unknown[2] == 0) &&
(tmp > (u8)((Hitbox3D*)&super->hitbox[i])[1].offset_x)) {
uVar7 = i;
}
}
break;
case 3:
for (i = 0; i < this->unk_74; i++) {
if (((u8)super->hitbox[i + 2].offset_x == 0) && (tmp > super->hitbox[i + 1].height)) {
if ((((Hitbox3D*)&super->hitbox[i])[1].unknown[2] == 0) &&
(tmp > ((Hitbox3D*)&super->hitbox[i])[1].unknown[1])) {
uVar7 = i;
}
}
@@ -239,9 +235,9 @@ NONMATCH("asm/non_matching/dust/sub_08044310.inc", void sub_08044310(DustEntity*
if (uVar7 != 0xff) {
super->hitbox[uVar7 + 2].offset_x = 1;
HEAP->unk_0--;
puVar4 = HEAP;
bVar2 = puVar4->unk_0;
pbVar9 = &puVar4->items[(u32)(u8)super->hitbox[uVar7 + 2].offset_y].unk_1;
reg7 = HEAP + 1 + HEAP->unk_0 * 5;
bVar2 = HEAP->unk_0;
pbVar9 = &HEAP->items[(u32)(u8)super->hitbox[uVar7 + 2].offset_y].unk_0;
iVar1 = CreateEnemy(DUST, 1);
if (iVar1 != 0) {
PositionRelative(super, iVar1, ((s8)*pbVar9 + 8) * 0x10000, ((s8)pbVar9[1] + 8) * 0x10000);
@@ -254,18 +250,17 @@ NONMATCH("asm/non_matching/dust/sub_08044310.inc", void sub_08044310(DustEntity*
}
for (i = 0; i < 5; i++) {
pbVar9[i] = (&puVar4->unk_0)[i];
pbVar9[i] = reg7[i].unk_0;
}
for (i = 0; i < this->unk_74; i++) {
if ((u8)super->hitbox[i + 2].offset_y == HEAP->unk_0) {
super->hitbox[i].unk2[3] = super->hitbox[uVar7 + 2].offset_y;
return;
if (((Hitbox3D*)&super->hitbox[i])[1].unknown[3] == HEAP->unk_0) {
((Hitbox3D*)&super->hitbox[i])[1].unknown[3] = super->hitbox[uVar7 + 2].offset_y;
break;
}
}
}
}
END_NONMATCH
void sub_08044498(DustEntity* this) {
Entity* pEVar1;
@@ -288,7 +283,7 @@ void sub_08044498(DustEntity* this) {
for (i = 0; i < uVar4; i++) {
if (xdiff - pbVar2[i].unk_0 < 0x10 && ydiff - pbVar2[i].unk_1 < 0x10) {
pEVar1 = CreateObject(SPECIAL_FX, 0x11, 0);
pEVar1 = CreateObject(SPECIAL_FX, FX_DASH, 0);
if (pEVar1 == NULL) {
return;
}
+50 -61
View File
@@ -307,16 +307,12 @@ void Gleerok_OnTick(GleerokEntity* this) {
super->spriteRendering.b3 = 3;
}
NONMATCH("asm/non_matching/gleerok/sub_0802D3B8.inc", void sub_0802D3B8(GleerokEntity* this)) {
u32 uvar1;
Entity* ent;
void sub_0802D3B8(GleerokEntity* this) {
u32 tmp1;
Gleerok_HeapStruct* heap;
u32 val;
Gleerok_HeapStruct2* ptr;
Gleerok_HeapStruct2* ptr2;
if (CheckGlobalFlag(LV2_CLEAR)) {
gScreen.lcd.displayControl &= 0xFDFF;
gScreen.lcd.displayControl &= 0xfdff;
sub_0807AABC(&gPlayerEntity);
DeleteThisEntity();
}
@@ -334,7 +330,7 @@ NONMATCH("asm/non_matching/gleerok/sub_0802D3B8.inc", void sub_0802D3B8(GleerokE
this->unk_7c.WORD = 0x96;
sub_0802EB9C(this);
this->unk_84 = zMalloc(0x54);
this->unk_84 = zMalloc(sizeof(Gleerok_HeapStruct));
heap = this->unk_84;
if (heap == NULL) {
@@ -343,38 +339,36 @@ NONMATCH("asm/non_matching/gleerok/sub_0802D3B8.inc", void sub_0802D3B8(GleerokE
}
super->myHeap = this->unk_84;
uvar1 = 0;
do {
for (tmp1 = 0; tmp1 < 5; tmp1++) {
super->child = CreateEnemy(GLEEROK, 1);
if (super->child != NULL) {
super->child->type2 = uvar1 + 1;
super->child->type2 = tmp1 + 1;
super->child->collisionLayer = super->collisionLayer;
super->child->x.HALF.HI = super->x.HALF.HI;
super->child->y.HALF.HI = super->y.HALF.HI + ((uvar1 + 1) * 12);
super->child->y.HALF.HI = super->y.HALF.HI + ((tmp1 + 1) * 12);
super->child->parent = super;
((GleerokEntity*)super->child)->unk_84 = this->unk_84;
this->unk_84->entities[uvar1] = super->child;
ptr = this->unk_84->filler;
ptr2 = ptr + uvar1;
ptr2[0].unk0.HALF.HI = 0x10;
ptr2[6].unk0.HALF.HI = 0;
ptr[13].unk0.HALF.HI = 0;
MEMORY_BARRIER;
heap->entities[tmp1] = super->child;
heap->filler[tmp1].unk0.HALF.HI = 0x10;
heap->filler2[tmp1].unk0.HALF.HI = 0;
heap->unk_30[5] = 0;
}
} while (++uvar1 < 5);
}
ent = CreateEnemy(GLEEROK, 2);
super->child = ent;
if (ent != NULL) {
super->child = CreateEnemy(GLEEROK, 2);
if (super->child != NULL) {
super->child->collisionLayer = super->collisionLayer;
super->child->x.HALF.HI = super->x.HALF.HI;
super->child->y.HALF.HI = super->y.HALF.HI + ((uvar1 + 1) * 12);
super->child->y.HALF.HI = super->y.HALF.HI + ((tmp1 + 1) * 12);
super->child->parent = super;
((GleerokEntity*)super->child)->unk_84 = this->unk_84;
MEMORY_BARRIER;
heap->ent2 = super->child;
heap->filler[5].unk0.HALF.HI = 0x10;
heap->filler2[5].unk0.HALF.HI = 0;
heap->filler[13].unk0.HALF.HI = 0;
heap->unk_30[5] = 0;
}
#ifndef EU
gPlayerState.controlMode = CONTROL_DISABLED;
@@ -386,6 +380,7 @@ NONMATCH("asm/non_matching/gleerok/sub_0802D3B8.inc", void sub_0802D3B8(GleerokE
COLLISION_ON(super);
super->flags2 |= 0x80;
}
super->spritePriority.b0 = gUnk_080CD7C4[super->type2].unk0.HALF.HI;
super->subtimer = 0;
InitializeAnimation(super, 0x24);
@@ -422,7 +417,6 @@ NONMATCH("asm/non_matching/gleerok/sub_0802D3B8.inc", void sub_0802D3B8(GleerokE
sub_0802D86C(this);
}
}
END_NONMATCH
void sub_0802D650(GleerokEntity* this) {
#ifdef EU
@@ -1221,17 +1215,15 @@ void sub_0802E4C0(GleerokEntity* this) {
sub_0802E518(this);
}
NONMATCH("asm/non_matching/gleerok/sub_0802E518.inc", void sub_0802E518(GleerokEntity* this)) {
u32 index;
void sub_0802E518(GleerokEntity* this) {
Gleerok_HeapStruct* heap;
s32 result;
u32 r6;
u32 sp4;
u32 sp8;
s32 r7;
Gleerok_HeapStruct* heap = this->unk_84;
CopyPosition(heap->entities[0]->parent, heap->entities[0]);
heap->entities[0]->direction = heap->filler->unk0.HALF.HI;
u32 r7;
r6 = heap->filler->unk0.HALF.HI;
heap = this->unk_84;
CopyPosition(heap->entities[0]->parent, heap->entities[0]);
r6 = (heap->entities[0]->direction = heap->filler->unk0.HALF.HI);
if (r6 > 0x10) {
r6 ^= 0xf;
r6 = (r6 + 1) & 0xf;
@@ -1243,21 +1235,16 @@ NONMATCH("asm/non_matching/gleerok/sub_0802E518.inc", void sub_0802E518(GleerokE
heap->entities[0]->speed = ((r6 ^ 0xf) + 0x12) << 8;
LinearMoveUpdate(heap->entities[0]);
sp4 = *(u32*)&heap->unk_30;
sp8 = this->unk_80;
for (index = 0; index <= 4; index++) {
s32 result;
CopyPosition(heap->entities[index], heap->entities[index + 1]);
result = FixedMul(gSineTable[heap->filler2[(index + 1)].unk0.HALF.HI * 8], (heap->unk_30)[r6] << 8);
for (r6 = 0; r6 <= 4; r6++) {
CopyPosition(heap->entities[r6], heap->entities[r6 + 1]);
result = FixedMul(gSineTable[heap->filler2[(r6 + 1)].unk0.HALF.HI * 8], (heap->unk_30)[r6] << 8);
result = FixedDiv(result, 0x100);
result = FixedMul(gSineTable[heap->filler[(index + 1)].unk0.HALF.HI * 8], result);
result = FixedDiv(result, 0x100);
heap->entities[index]->x.WORD += result << 8;
result = FixedMul(gSineTable[heap->filler[(r6 + 1)].unk0.HALF.HI * 8], result);
heap->entities[r6 + 1]->x.WORD += FixedDiv(result, 0x100) << 8;
result = FixedMul(gSineTable[heap->filler2[(index + 1)].unk0.HALF.HI * 8 + 0x40], (heap->unk_30)[r6] << 8);
result = FixedDiv(result, 0x100);
heap->entities[index]->y.WORD -= result << 8;
result = FixedMul(gSineTable[heap->filler2[(r6 + 1)].unk0.HALF.HI * 8 + 0x40], (heap->unk_30)[r6] << 8);
heap->entities[r6 + 1]->y.WORD -= FixedDiv(result, 0x100) << 8;
}
if (heap->ent2->timer == 24) {
@@ -1275,17 +1262,16 @@ NONMATCH("asm/non_matching/gleerok/sub_0802E518.inc", void sub_0802E518(GleerokE
if (this->unk_80 == 0) {
sub_0802E7CC(heap, 5, 0, 0);
r7 = (heap->ent2->animationState + (heap->ent2->animationState >> 1));
r7 = (r7 >> 2) + heap->ent2->timer;
r7 >>= 2;
r7 += heap->ent2->timer;
} else {
if (super->iframes == 0) {
if ((super->animIndex != (heap->filler[5].unk0.HALF.HI >> 3) + 0x2f)) {
r7 = (heap->filler[5].unk0.HALF.HI >> 3) + 0x28;
} else if ((super->frame & ANIM_DONE) != 0) {
r7 = (heap->filler[5].unk0.HALF.HI >> 3) + 0x28;
} else {
if ((super->frame & ANIM_DONE) != 0) {
r7 = (heap->filler[5].unk0.HALF.HI >> 3) + 0x28;
} else {
r7 = super->animIndex;
}
r7 = super->animIndex;
}
} else {
r7 = (heap->filler[5].unk0.HALF.HI >> 3) + 0x2f;
@@ -1299,22 +1285,25 @@ NONMATCH("asm/non_matching/gleerok/sub_0802E518.inc", void sub_0802E518(GleerokE
}
}
for (index = 0; index <= 4; index++) {
for (r6 = 0; r6 <= 4; r6++) {
if (this->unk_80 == 0) {
s8 x = 3;
u32 val;
sub_0802E7CC(heap, (u8)index, 0, 0);
r7 = heap->entities[index]->animationState * 12;
r7 += (((s32)heap->filler2[(index + 1)].unk0.HALF.HI) / 3) * 12;
sub_0802E7CC(heap, (u8)r6, 0, 0);
val = heap->entities[r6]->animationState;
r7 = val + (val >> 1);
r7 >>= 2;
r7 += (u8)(heap->filler2[r6 + 1].unk0.HALF.HI / x) * 12;
} else {
r7 = heap->filler[index].unk0.HALF.HI >> 3;
r7 += 0x48;
u32 val;
val = heap->filler[r6].unk0.HALF.HI >> 3;
r7 = val + 0x48;
}
if (heap->entities[index]->animIndex != r7) {
InitializeAnimation(heap->entities[index], r7);
if (heap->entities[r6]->animIndex != r7) {
InitializeAnimation(heap->entities[r6], r7);
}
}
}
END_NONMATCH
void sub_0802E768(Gleerok_HeapStruct* param_1) {
u32 cVar1;
+119 -1
View File
@@ -317,7 +317,125 @@ const u8 gUnk_080CF08C[] = {
0, 4, 0, 0, 1, 5, 0, 0, 1, 4, 0, 0, 1, 3, 0, 0, 1, 2, 0, 0, 2, 1, 0, 0, 1, 1, 0, 0, 3, 6, 0, 0,
};
ASM_FUNC("asm/non_matching/octorokBoss/OctorokBoss_Init.inc", void OctorokBoss_Init(OctorokBossEntity* this))
void OctorokBoss_Init(OctorokBossEntity* this) {
u32 leg;
u32 tail;
super->action = ACTION1;
super->spriteSettings.draw = 3;
switch (super->type) {
case WHOLE:
super->spritePriority.b0 = 4;
this->bossPhase = 0;
super->timer = 1;
this->heap = (OctorokBossHeap*)zMalloc(sizeof(OctorokBossHeap));
if (this->heap == NULL) {
// Kill this boss
GenericDeath(super);
return;
} else {
super->myHeap = (u32*)this->heap;
}
MEMORY_BARRIER;
(this->heap)->fallingStonesTimer = 0;
(this->heap)->unk_0 = 2;
(this->heap)->field_0x2 = 0;
(this->heap)->tailCount = 5;
super->spriteRendering.b0 = 3;
this->field_0x6c.HALF.HI |= 1;
this->unk_76 = 0xa0;
this->unk_74 = 0xa0;
this->angle.HWORD = 0;
// Create legs
for (leg = 0; leg < 4; leg++) {
super->child = CreateEnemy(OCTOROK_BOSS, leg + 1);
if (super->child != NULL) {
CopyPosition(super, super->child);
super->child->parent = super;
((OctorokBossEntity*)super->child)->heap = this->heap;
MEMORY_BARRIER;
this->heap->legObjects[leg] = ((OctorokBossEntity*)super->child);
}
}
// Create mouth
super->child = CreateEnemy(OCTOROK_BOSS, MOUTH);
if (super->child != NULL) {
CopyPosition(super, super->child);
super->child->parent = super;
((OctorokBossEntity*)super->child)->heap = this->heap;
}
// Create tail end
super->child = CreateEnemy(OCTOROK_BOSS, TAIL_END);
if (super->child != NULL) {
CopyPosition(super, super->child);
super->child->parent = super;
((OctorokBossEntity*)super->child)->heap = this->heap;
MEMORY_BARRIER;
(this->heap)->tailObjects[0] = (OctorokBossEntity*)super->child;
}
// Create tails
for (tail = 0; tail < 4; tail++) {
super->child = CreateEnemy(OCTOROK_BOSS, TAIL);
if (super->child != NULL) {
super->child->type2 = tail;
CopyPosition(super, super->child);
super->child->parent = super;
((OctorokBossEntity*)super->child)->heap = this->heap;
MEMORY_BARRIER;
this->heap->tailObjects[tail + 1] = (OctorokBossEntity*)super->child;
}
}
super->action = INTRO;
super->subAction = 0;
this->timer = 0x3c;
gPlayerEntity.spriteSettings.draw = 0;
gPlayerEntity.x.HALF.HI = super->x.HALF.HI;
gPlayerEntity.y.HALF.HI = super->y.HALF.HI - 0xa0;
gRoomControls.camera_target = super;
break;
case LEG_BR:
case LEG_FR:
case LEG_FL:
case LEG_BL:
super->timer = 0x10;
this->timer = 0;
if ((super->type & 2) == 0) {
super->subtimer = 2;
} else {
super->subtimer = 0xfe;
}
this->unk_74 = 0x100;
if ((super->type & 1) == 0) {
this->unk_76 = 0xff00;
} else {
this->unk_76 = 0x100;
}
break;
case MOUTH:
this->unk_76 = 0x100;
this->unk_74 = 0x100;
this->timer = 0x1c;
this->heap->mouthObject = this;
break;
case TAIL_END:
this->unk_76 = 0x100;
this->unk_74 = 0x100;
super->spritePriority.b0 = 0;
this->timer = 0;
super->timer = 0x10;
super->subtimer = 1;
GET_TAIL_RADIUS(this) = 0x80;
break;
}
if (super->type != TAIL_END) {
InitializeAnimation(super, gUnk_080CF08C[super->type * 4]);
} else {
InitAnimationForceUpdate(super, gUnk_080CF08C[super->type * 4]);
}
OctorokBoss_Action1(this);
}
void OctorokBoss_Intro(OctorokBossEntity* this) {
static void (*const OctorokBoss_Intro_SubActions[])(OctorokBossEntity*) = {
+45 -48
View File
@@ -750,74 +750,71 @@ const u16 gUnk_080FC914[] = { 0xf251, 0xf251, 0xf251, 0xf251, 0xf251, 0xf251, 0x
0xf24d, 0xf24d, 0xf24d, 0xf24d, 0xf24d, 0xf24d, 0xf24d, 0xf24d, 0xf24d, 0xf24d };
// Handles drawing of hearts
NONMATCH("asm/non_matching/save/sub_08050B3C.inc", void sub_08050B3C(u16* arg0)) {
unk_08050B3C sp;
int var0;
int var1;
int var2;
int var3;
int var4;
int var5;
int var6;
int var7;
u16* var8;
void sub_08050B3C(u16* target) {
s32 currentQuarterHearts;
s32 maxQuarterHearts;
s32 maxHeartsFirstRow;
s32 currentFullHearts;
s32 maxHeartsSecondRow;
u32 currentFullHeartsFirstRow;
s32 currentFullHeartsSecondRow;
u16* temp_target;
u32 currentPartialHeartValue;
u32 maxHearts;
sp.unk0 = arg0;
var0 = gSave.stats.health / 2;
if (var0 == 0) {
var0 = 1;
currentQuarterHearts = gSave.stats.health / 2;
if (currentQuarterHearts == 0) {
currentQuarterHearts = 1;
}
var1 = gSave.stats.maxHealth / 2;
if (var1 == 0) {
maxQuarterHearts = gSave.stats.maxHealth / 2;
if (maxQuarterHearts == 0) {
return;
}
if (var0 > var1) {
var0 = var1;
if (currentQuarterHearts > maxQuarterHearts) {
currentQuarterHearts = maxQuarterHearts;
}
sp.unk4 = var0 & 0x3;
var2 = var0 * 2;
var5 = var2;
if (var2 > 10) {
var5 = 10;
currentPartialHeartValue = currentQuarterHearts & 3;
currentFullHearts = currentQuarterHearts / 4;
currentFullHeartsFirstRow = currentFullHearts;
if (currentFullHearts > 10) {
currentFullHeartsFirstRow = 10;
}
var6 = var2;
var6 -= 10;
var7 = var6;
if (var6 < 0) {
var7 = 0;
currentFullHeartsSecondRow = currentFullHearts - 10;
if (currentFullHeartsSecondRow < 0) {
currentFullHeartsSecondRow = 0;
}
var1 = var1 >> 2;
var4 = var1;
if (var1 > 10) {
var1 = 10;
maxHearts = maxQuarterHearts / 4;
maxHeartsFirstRow = maxHearts;
if (maxHeartsFirstRow > 10) {
maxHeartsFirstRow = 10;
}
maxHeartsSecondRow = maxHearts - 10;
temp_target = target;
temp_target[0] = 0xF24C;
DmaCopy16(3, &gUnk_080FC914[10 - currentFullHeartsFirstRow], &temp_target[1], maxHeartsFirstRow * 2);
if (maxHeartsSecondRow > 0) {
temp_target += 0x20;
temp_target[0] = 0xF24C;
DmaCopy16(3, &gUnk_080FC914[10 - currentFullHeartsSecondRow], &temp_target[1], maxHeartsSecondRow * 2);
}
var4 -= 10;
sp.unk0[0] = 0xF24C;
DmaCopy16(3, &gUnk_080FC914[10 - var5], &sp.unk0[1], var1 * 2);
if (var4 > 0) {
sp.unk0[0x20] = 0xF24C;
DmaCopy16(3, &gUnk_080FC914[10 - var7], &sp.unk0[1], var4 * 2);
}
if (!sp.unk4) {
if (!currentPartialHeartValue) {
return;
}
var8 = sp.unk0;
if (var2 >= 10) {
var2 = var6;
var8 += 0x20;
temp_target = target;
if (currentFullHearts >= 10) {
currentFullHearts = currentFullHearts - 10;
temp_target += 0x20;
}
var8[var2 + 1] = sp.unk4 - 0xDB3;
temp_target[currentFullHearts + 1] = currentPartialHeartValue - 0xDB3;
}
END_NONMATCH
void sub_08050C54(void);
void sub_08050D68(void);
+7 -8
View File
@@ -55,13 +55,11 @@ const u8 gUnk_08123DDC[] = {
9, 4, 0, 0, 1, 5, 0, 0, 1, 4, 0, 0, 1, 3, 0, 0, 1, 2, 0, 0, 2, 1, 0, 0, 10, 4, 0, 0,
};
NONMATCH("asm/non_matching/frozenOctorok/FrozenOctorok_Init.inc", void FrozenOctorok_Init(FrozenOctorokEntity* this)) {
void FrozenOctorok_Init(FrozenOctorokEntity* this) {
OctorokBossHeap* heap;
Entity*** pppEVar2;
FrozenOctorokEntity* pEVar3;
FrozenOctorokEntity* obj1;
FrozenOctorokEntity* obj2;
u32 uVar3;
u32 i;
u32 type;
super->action = 1;
@@ -89,13 +87,15 @@ NONMATCH("asm/non_matching/frozenOctorok/FrozenOctorok_Init.inc", void FrozenOct
return;
}
super->myHeap = heap;
MEMORY_BARRIER;
this->heap->tailCount = 5;
for (uVar3 = 0; uVar3 < 4; uVar3++) {
super->child = CreateObjectWithParent(super, FROZEN_OCTOROK, uVar3 + 1, 0);
for (i = 0; i < 4; i++) {
super->child = CreateObjectWithParent(super, FROZEN_OCTOROK, i + 1, 0);
if (super->child != NULL) {
((FrozenOctorokEntity*)super->child)->heap = this->heap;
this->heap->legObjects[uVar3] = (OctorokBossEntity*)super->child;
MEMORY_BARRIER;
this->heap->legObjects[i] = (OctorokBossEntity*)super->child;
}
}
obj1 = (FrozenOctorokEntity*)CreateObjectWithParent(super, FROZEN_OCTOROK, 5, 0);
@@ -143,7 +143,6 @@ NONMATCH("asm/non_matching/frozenOctorok/FrozenOctorok_Init.inc", void FrozenOct
InitializeAnimation(super, gUnk_08123DDC[super->type * 4]);
FrozenOctorok_Action1(this);
}
END_NONMATCH
void (*const FrozenOctorok_Action1SubActions[])(FrozenOctorokEntity*) = {
FrozenOctorok_Action1SubAction0, FrozenOctorok_Action1SubAction1, FrozenOctorok_Action1SubAction2,
+26 -19
View File
@@ -337,47 +337,54 @@ void sub_080A7A54(PlayerItemSwordEntity* this) {
super->hitbox->height = tmp[3];
}
NONMATCH("asm/non_matching/playerItemSword/sub_080A7A84.inc", void sub_080A7A84(PlayerItemSwordEntity* this)) {
s32 iVar1;
void sub_080A7A84(PlayerItemSwordEntity* this) {
u32 one;
Entity* effect;
s16 new_var;
s32 uVar3;
s32 uVar4;
Entity* new_var2;
const s8* ptr;
const s8* ptr2;
u32 tmp;
u32 tmp2;
u32 r5;
if ((gPlayerEntity.frame & 0xf) != 0) {
uVar3 = gUnk_08129072[((gPlayerEntity.frame & 0xf) - 1)][0];
uVar4 = gUnk_08129072[((gPlayerEntity.frame & 0xf) - 1)][1];
if (((gPlayerState.sword_state & 0xc0) == 0) &&
((s32)((u32) * (u8*)&gPlayerEntity.spriteSettings * 0x2000000) < 0)) {
one = 1;
r5 = gUnk_08129072[(gPlayerEntity.frame & 0xf) - 1][one];
if (((gPlayerState.sword_state & 0xc0) == 0) && (gPlayerEntity.spriteSettings.flipX == 1)) {
uVar3 = -uVar3;
}
if (super->type != 0) {
sub_08008796(super, 0, super->x.HALF.HI + uVar3, super->y.HALF.HI + uVar4);
} else {
if ((((super->z.WORD == 0) && (sub_08008796(super, (gPlayerState.skills & 8) != 0, super->x.HALF.HI + uVar3,
super->y.HALF.HI + uVar4) == NULL)) &&
sub_08008796(super, 0, super->x.HALF.HI + uVar3, super->y.HALF.HI + r5);
} else if (super->z.WORD == 0) {
if (gPlayerState.skills & SKILL_ROCK_BREAKER) {
tmp2 = 1;
} else {
tmp2 = 0;
}
new_var = uVar3;
if (((sub_08008796(super, tmp2, super->x.HALF.HI + new_var, super->y.HALF.HI + r5) == NULL) &&
(gPlayerState.sword_state != 0)) &&
((gPlayerState.sword_state & 0xc0) == 0)) {
if (GetRelativeCollisionTile(super, uVar3, uVar4) == 0x2e) {
new_var2 = super;
if (GetRelativeCollisionTile(new_var2, new_var, r5) == 0x2e) {
SoundReqClipped(&gPlayerEntity, SFX_ITEM_GLOVES_KNOCKBACK);
} else {
SoundReqClipped(&gPlayerEntity, SFX_METAL_CLINK);
}
effect = CreateObject(SPECIAL_FX, 0x1a, 0);
effect = CreateObject(SPECIAL_FX, FX_LIGHTNING, 0);
if (effect != NULL) {
ptr2 = gUnk_0812908E;
effect->x.HALF.HI = super->x.HALF.HI + ptr2[super->animationState];
tmp = super->animationState + 1;
effect->y.HALF.HI = super->y.HALF.HI + (ptr2)[tmp];
effect->z = super->z;
ptr = gUnk_0812908E;
effect->x.HALF.HI = new_var2->x.HALF.HI + ptr[new_var2->animationState];
tmp = new_var2->animationState + 1;
effect->y.HALF.HI = new_var2->y.HALF.HI + ptr[tmp];
effect->z = new_var2->z;
}
}
}
}
}
END_NONMATCH
void sub_080A7B98(PlayerItemSwordEntity* this) {
u32 i, j;
+8 -10
View File
@@ -718,13 +718,11 @@ void sub_080809D4(void) {
gUpdateVisibleTiles = 1;
}
NONMATCH("asm/non_matching/scroll/UpdateDoorTransition.inc", void UpdateDoorTransition()) {
void UpdateDoorTransition() {
u32 uVar1;
u32 uVar2;
u32 uVar3;
u32 uVar4;
Entity* target;
RoomControls* controls = &gRoomControls;
if (gRoomControls.camera_target != &gPlayerEntity) {
return;
}
@@ -740,11 +738,12 @@ NONMATCH("asm/non_matching/scroll/UpdateDoorTransition.inc", void UpdateDoorTran
case 9:
case 0x18:
case 0x1d:
uVar4 = gRoomControls.camera_target->y.HALF.HI - gRoomControls.origin_y;
uVar3 = gRoomControls.camera_target->x.HALF.HI - gRoomControls.origin_x;
uVar1 =
sub_080B1AE0(COORD_TO_TILE(gRoomControls.camera_target), gRoomControls.camera_target->collisionLayer);
gRoomTransition.stairs_idx = sub_080B1A48(uVar3, uVar4, gRoomControls.camera_target->collisionLayer);
uVar4 = controls->camera_target->y.HALF.HI - controls->origin_y;
uVar3 = controls->camera_target->x.HALF.HI - controls->origin_x;
uVar1 = sub_080B1AE0((((controls->camera_target->x.HALF.HI - controls->origin_x) >> 4) & 0x3F) |
((((controls->camera_target->y.HALF.HI - controls->origin_y) >> 4) & 0x3F) << 6),
controls->camera_target->collisionLayer);
gRoomTransition.stairs_idx = sub_080B1A48(uVar3, uVar4, controls->camera_target->collisionLayer);
switch (uVar1) {
case 0x3f:
case 0xf1:
@@ -755,7 +754,6 @@ NONMATCH("asm/non_matching/scroll/UpdateDoorTransition.inc", void UpdateDoorTran
}
}
}
END_NONMATCH
void sub_08080B60(LayerStruct* layer) {
u32 index;