manager30.c: ok

Used for tile puzzles
This commit is contained in:
Ibot02
2020-08-29 13:06:27 +02:00
parent ae7968e006
commit 46dc6bb37e
5 changed files with 100 additions and 206 deletions
+1
View File
@@ -32,6 +32,7 @@ extern u32 GetFacingDirection(Entity*, Entity*);
extern Entity* CreatePlayerItem(u32, u32, u32, u32);
extern Entity* GetEmptyEntity(void);
extern u32 GetTileTypeByPos(s32 x, s32 y, u32 layer);
extern u32 GetTileType(u32 pos, u32 layer);
extern void _DmaZero(void* src, u32 count);
extern void EraseAllEntities(void);
extern void SetTile(u32, u32, u32);