Create new entity structs for NPCs

This commit is contained in:
octorock
2023-07-05 21:34:08 +02:00
parent 0d6b9052ba
commit 488196754e
116 changed files with 4001 additions and 3461 deletions
+20
View File
@@ -0,0 +1,20 @@
#ifndef ZELDA_H
#define ZELDA_H
#include "entity.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 unused[24];
/*0x80*/ u16 unk_80;
} ZeldaEntity;
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ s8 unk_68;
/*0x69*/ s8 unk_69;
/*0x6a*/ u8 unused[10];
/*0x74*/ u16 unk_74;
} ZeldaFollowerEntity;
#endif // ZELDA_H