mirror of
https://github.com/zeldaret/tmc
synced 2026-08-19 05:52:33 -04:00
sort out functions.h
This commit is contained in:
+32
-35
@@ -241,7 +241,7 @@ static EntityAction sub_0807518C;
|
||||
static EntityAction sub_080751B4;
|
||||
|
||||
static void sub_080717F8(Entity*);
|
||||
static void reset_priority();
|
||||
static void reset_priority(void);
|
||||
static void break_out(Entity* this);
|
||||
static void sub_08073AD4(Entity* this);
|
||||
static void sub_08073B60(Entity*);
|
||||
@@ -257,44 +257,41 @@ void SurfaceAction_Ladder(Entity*);
|
||||
void SurfaceAction_AutoLadder(Entity*);
|
||||
|
||||
extern void sub_080A4D88(void);
|
||||
extern void RespawnPlayer();
|
||||
extern void sub_080797EC();
|
||||
extern void UpdatePlayerMovement();
|
||||
extern void sub_08077698();
|
||||
extern void sub_08079258();
|
||||
extern void EnablePlayerDraw();
|
||||
extern u32 sub_08079B24();
|
||||
extern void sub_08079708();
|
||||
extern void sub_080792D8();
|
||||
extern Entity* CreatePlayerBomb();
|
||||
extern u32 sub_0806F854();
|
||||
extern u32 UpdatePlayerCollision();
|
||||
extern void sub_08079744();
|
||||
extern void sub_0807AE20();
|
||||
extern u32 sub_0807A894();
|
||||
extern u32 sub_080797C4();
|
||||
extern u32 sub_0807AC54();
|
||||
extern void sub_0800892E();
|
||||
extern void sub_08078F24();
|
||||
extern void sub_0807B068();
|
||||
extern u32 sub_080001DA();
|
||||
extern u32 sub_0807A2F8();
|
||||
extern u32 sub_0806F730();
|
||||
extern u32 sub_08007DD6();
|
||||
extern u32 GetSurfaceCalcType();
|
||||
extern void RespawnPlayer(void);
|
||||
extern void sub_080797EC(void);
|
||||
extern void UpdatePlayerMovement(void);
|
||||
extern void sub_08079258(void);
|
||||
extern void EnablePlayerDraw(Entity*);
|
||||
extern u32 sub_08079B24(void);
|
||||
extern void sub_08079708(Entity*);
|
||||
extern Entity* CreatePlayerBomb(Entity*, u32);
|
||||
extern u32 sub_0806F854(Entity*, s32, s32);
|
||||
extern u32 UpdatePlayerCollision(void);
|
||||
extern void sub_08079744(Entity*);
|
||||
extern void sub_0807AE20(Entity*);
|
||||
extern u32 sub_0807A894(Entity*);
|
||||
extern u32 sub_080797C4(void);
|
||||
extern void sub_0800892E(Entity*);
|
||||
extern void sub_08078F24(void);
|
||||
extern void sub_0807B068(Entity*);
|
||||
extern u32 sub_080001DA(u32, u32);
|
||||
extern u32 sub_0807A2F8(u32);
|
||||
extern u32 sub_0806F730(Entity*);
|
||||
extern u32 sub_08007DD6(u32, const u16*);
|
||||
extern u32 GetSurfaceCalcType(Entity*, u32, u32);
|
||||
extern void sub_08074808(Entity* this);
|
||||
extern void DoJump(Entity*);
|
||||
extern void SetZeldaFollowTarget(Entity*);
|
||||
u32 ItemIsSword(u32 item);
|
||||
extern u32 sub_0807A2B8();
|
||||
extern u32 sub_08079550();
|
||||
extern u32 sub_080782C0();
|
||||
extern u32 sub_0807A2B8(void);
|
||||
extern u32 sub_08079550(void);
|
||||
extern u32 sub_080782C0(void);
|
||||
extern u32 sub_080793E4(u32);
|
||||
extern void sub_08008AC6(Entity*);
|
||||
extern u32 sub_08079C30(Entity*);
|
||||
extern void sub_08077AEC();
|
||||
extern u32 RunQueuedAction();
|
||||
extern void UpdatePlayerSkills();
|
||||
extern void sub_08077AEC(void);
|
||||
extern u32 RunQueuedAction(void);
|
||||
extern void UpdatePlayerSkills(void);
|
||||
|
||||
void sub_08077698(Entity*);
|
||||
u32 sub_080782C0(void);
|
||||
@@ -3294,7 +3291,7 @@ static NONMATCH("asm/non_matching/player/sub_080740D8.inc", void sub_080740D8(En
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
u32 sub_080741C4() {
|
||||
u32 sub_080741C4(void) {
|
||||
if ((gPlayerState.jump_status && (gPlayerState.jump_status & 7) != 3) || gPlayerEntity.z.WORD != 0) {
|
||||
gPlayerState.field_0x11 = 0;
|
||||
gPlayerState.field_0x37 = 0;
|
||||
@@ -3529,7 +3526,7 @@ void SurfaceAction_Water(Entity* this) {
|
||||
}
|
||||
|
||||
void sub_08074808(Entity* this) {
|
||||
sub_08077AEC(this);
|
||||
sub_08077AEC();
|
||||
if (GetInventoryValue(ITEM_FLIPPERS) == 1) {
|
||||
if (!gPlayerState.swim_state) {
|
||||
if ((gPlayerState.flags & 0x10000) != 0)
|
||||
@@ -3559,7 +3556,7 @@ void SurfaceAction_Button(Entity* this) {
|
||||
gPlayerState.field_0x3f -= 2;
|
||||
}
|
||||
|
||||
void sub_080748D4() {
|
||||
void sub_080748D4(void) {
|
||||
sub_080741C4();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user