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Create new entity structs for Objects
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+2
-2
@@ -134,7 +134,7 @@ typedef enum {
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EZLO_CAP_FLYING,
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GIANT_TWIG,
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OBJECT_63,
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THUNDERBOLD,
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THUNDERBOLT,
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LADDER_HOLE,
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WATER_DROP_OBJECT,
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GLEEROK_PARTICLE,
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@@ -330,7 +330,7 @@ void SwordsmanNewsletter();
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void EzloCapFlying();
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void GiantTwig();
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void Object63();
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void Thunderbold();
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void Thunderbolt();
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void LadderHoleInBookshelf();
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void WaterDropObject();
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void GleerokParticle();
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