Merge pull request #3 from gamestabled/giantLeaf

giantLeaf matching
This commit is contained in:
notyouraveragehooman
2020-06-12 02:52:59 -07:00
committed by GitHub
4 changed files with 41 additions and 89 deletions
+38
View File
@@ -0,0 +1,38 @@
#include "global.h"
#include "entity.h"
#include "room.h"
void SetTile(u32 tileIndex, s32 tilePosition, s32 layerIndex);
void sub_0808D618(Entity* ent);
extern RoomControls gRoomControls;
extern s16 gUnk_08121750[];
extern s16 gUnk_0812176A[];
void sub_0808D5DC(Entity* ent)
{
if (ent->action == 0)
{
ent->action = 1;
ent->spriteSettings.b.ss0 = 1;
ent->spriteOrder.b3 = 3;
ent->ticks.b0 = 7;
ent->animationList = ent->entityType.parameter1;
sub_0808D618(ent);
}
}
void sub_0808D618(Entity *ent)
{
u32 tilePos;
s16 *arr;
u32 i;
arr = (ent->entityType.parameter1 != 0) ? gUnk_0812176A : gUnk_08121750;
tilePos = (((ent->x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 0x3F) | ((((ent->y.HALF.HI - gRoomControls.roomOriginY) >> 4) & 0x3F) * 64);
for (i = 0; i < 13; i++)
{
SetTile(16500, tilePos + arr[i], 1);
}
}