func renaming

This commit is contained in:
theo3
2020-08-20 02:21:23 -07:00
parent 6570eea1f2
commit 4f2f69ceb4
24 changed files with 72 additions and 69 deletions
+1 -1
View File
@@ -155,7 +155,7 @@ extern void sub_080534AC();
extern void sub_0807BA8C(u32, u32);
extern void sub_0804D9B0();
extern void sub_0807BB98(u32, u32, u32, u32);
extern void sub_08059D18(void);
extern void TryLoadPrologueHyruleTown(void);
extern void sub_0801D000(u32);
extern void sub_08018C58(u32);
extern void sub_0804E150(void);
+9 -6
View File
@@ -29,7 +29,8 @@ typedef struct {
u16 screenShakeTime;
u16 filler2[6];
u8 filler3[4];
u16 filler4[4];
union SplitWord bg3OffsetX;
union SplitWord bg3OffsetY;
Entity* cameraTarget;
} RoomControls;
@@ -57,11 +58,13 @@ typedef struct {
//Packets used to store which entities to load in a room
typedef struct {
u8 entityType;
u8 field_0x1;
u8 entitySubtype;
u8 entityform;
u32 entityparameter;
u8 type : 4;
u8 layer : 4;
u8 flags : 4;
u8 unk : 4;
u8 subtype;
u8 form;
u32 parameter;
u16 xPos;
u16 yPos;
u32 spritePtr;