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Decompile some functions
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@@ -376,7 +376,7 @@ void sub_08077728(u32);
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void PutAwayItems(void);
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void sub_08079E58(s32 speed, u32 direction);
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void RespawnPlayer(void);
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u32 GetSurfaceCalcType(Entity*, u32, u32);
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u32 GetSurfaceCalcType(Entity*, s32, s32);
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void UpdatePlayerMovement(void);
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void EnablePlayerDraw(Entity*);
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void sub_080797EC(void);
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