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https://github.com/zeldaret/tmc
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naming work
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+20
-2
@@ -4,6 +4,24 @@
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#include "global.h"
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#include "area.h"
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enum {
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GAMETASK_TRANSITION,
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GAMETASK_INIT,
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GAMETASK_MAIN,
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GAMETASK_EXIT,
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};
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enum {
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GAMEMAIN_INITROOM,
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GAMEMAIN_CHANGEROOM,
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GAMEMAIN_UPDATE,
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GAMEMAIN_CHANGEAREA,
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GAMEMAIN_MINISHPORTAL,
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GAMEMAIN_BARRELUPDATE,
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GAMEMAIN_RESERVED,
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GAMEMAIN_SUBTASK,
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};
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void ChangeLightLevel(s32);
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void SetPopupState(u32 type, u32 choice_idx);
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@@ -39,7 +57,7 @@ void DisplayEzloMessage(void);
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void sub_08052CA4(u32 area, u32 room, u32 x, u32 y);
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void sub_08052CD0(u32 area, u32 room, u32 x, u32 y);
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void sub_08052CFC(void);
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void InitRoom(void);
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/**
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* @brief Get bank offset for area
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@@ -50,7 +68,7 @@ RoomResInfo* GetCurrentRoomInfo(void);
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void sub_08052EA0(void);
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void sub_08052FD8(u32 room, u32 area);
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void sub_08053250(void);
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void sub_08053320(void);
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void LoadGfxGroups(void);
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void sub_080533CC(void);
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void sub_08053494(void);
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void sub_080534AC(void);
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