naming work

This commit is contained in:
theo3
2022-01-03 23:58:02 -08:00
parent f26b2e286a
commit 52db70bb9d
212 changed files with 1762 additions and 1736 deletions
+13 -18
View File
@@ -8,15 +8,15 @@
typedef struct {
int signature;
u8 saveFileId;
u8 messageSpeed;
u8 brightnessPref;
u8 gameLanguage;
u8 msg_speed;
u8 brightness;
u8 language;
u8 name[6];
u8 _e;
u8 invalid;
u8 _f;
} struct_02000000;
#define gSaveHeader ((struct_02000000*)(0x2000000))
// extern struct_02000000 gSaveHeader;
} SaveHeader;
#define gSaveHeader ((SaveHeader*)(0x2000000))
// extern SaveHeader gSaveHeader;
typedef struct {
u8 unk_00;
@@ -39,13 +39,13 @@ static_assert(sizeof(struct_02000010) == 0x20);
extern struct_02000010 gUnk_02000010;
typedef struct {
u16 transitionType;
u16 type;
u8 field_0x2[4];
s16 playerXPos;
s16 playerYPos;
u8 field_0xa;
u8 areaID;
u8 roomID;
u8 area;
u8 room;
u8 playerLayer;
u8 field_0xe;
u8 playerState;
@@ -164,13 +164,8 @@ typedef struct {
u16 _6;
u8 _0[0x18];
struct OamData oam[0x80];
OAMObj unk[0x100];
u8 fill[10];
u8 _426;
u8 _427;
u8 _428[6];
u8 _42e;
} OAMSettings;
extern OAMSettings gUnk_03000000;
OAMObj unk[0xA0]; /* todo: affine */
} OAMControls;
extern OAMControls gOAMControls;
#endif