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naming work
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@@ -161,8 +161,8 @@ NONMATCH("asm/non_matching/arm_proxy/NPCUpdate.inc", void NPCUpdate(Entity* this
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gNPCFunctions[this->id][1](this);
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if ((this->health & 0x7f) != 0) {
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u32 temp = this->health & 0x7f;
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gUnk_02031EC0[temp * 2 - 2].x = this->x.HALF.HI - gRoomControls.roomOriginX;
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gUnk_02031EC0[temp * 2 - 2].y = this->y.HALF.HI - gRoomControls.roomOriginY;
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gUnk_02031EC0[temp * 2 - 2].x = this->x.HALF.HI - gRoomControls.origin_x;
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gUnk_02031EC0[temp * 2 - 2].y = this->y.HALF.HI - gRoomControls.origin_y;
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}
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DrawEntity(this);
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}
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